Player Matchup

Anubis
Anubis
Wannes136
Anubis
Level 117
God Stats
2W - 4L
1,594 SR
Queue Stats
25W - 26L
1,484 Elo+
Solo
Ra
Ra
badmanwatson10
Ra
Level 20
God Stats
1W - 0L
1,752 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
janhegn
Fenrir
Level 156
God Stats
1W - 2L
1,268 SR
Queue Stats
115W - 103L
1,530 Elo+
Solo
Tyr
Tyr
sierra33334
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Neith
Neith
xxReNeGaTx
Neith
Level 99
God Stats
46W - 41L
1,500 SR
Queue Stats
72W - 75L
1,397 Elo+
Solo
Team Averages
Level 82
1,523 SR
1,482 Elo+

VS

Team Averages
Level 104
1,525 SR
1,444 Elo+
Scylla
Scylla
Blazelow
Scylla
Level 64
God Stats
0W - 2L
1,377 SR
Queue Stats
19W - 29L
1,380 Elo+
Solo
Danzaburou
Danzaburou
Kaliyugha
Danzaburou
Level 124
God Stats
0W - 2L
1,535 SR
Queue Stats
70W - 57L
1,553 Elo+
Solo
Vulcan
Vulcan
beeinhell
Vulcan
Level 67
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 2L
1,216 Elo+
Solo
Tyr
Tyr
crazy01guy
Tyr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 264L
1,510 Elo+
Solo
Ganesha
Ganesha
nutter308
Ganesha
Level 159
God Stats
45W - 50L
1,499 SR
Queue Stats
234W - 216L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Wannes136
Anubis
17
7 / 1 / 10
10,675
890
12,855
10,190
4,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 5 / 13
9,335
778
4,419
11,407
4,092
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
janhegn
Fenrir
18
14 / 1 / 7
13,124
1,094
15,088
8,376
5,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 2 / 20
9,962
830
8,609
10,358
7,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
16
6 / 0 / 10
10,203
850
8,483
5,814
1,774
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Blazelow
Scylla
13
0 / 6 / 1
7,056
588
4,065
8,618
1,970
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Kaliyugha
Danzaburou
16
7 / 5 / 1
10,371
864
11,331
10,846
2,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
beeinhell
Vulcan
14
0 / 5 / 4
7,627
636
7,582
9,921
2,951
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 9 / 2
8,186
682
7,327
14,926
8,338
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
nutter308
Ganesha
14
0 / 5 / 7
8,370
698
6,689
12,166
8,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
24
30
Kills
9
9
Deaths
30
60
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
Blazelow
Scylla
0
6
1
0.08
L
Danzaburou
Kaliyugha
Danzaburou
7
5
1
1.5
W
Anubis
Wannes136
Anubis
7
1
10
12
W
1
5
13
1.5
L
Vulcan
beeinhell
Vulcan
0
5
4
0.4
L
2
9
2
0.33
W
Fenrir
janhegn
Fenrir
14
1
7
17.5
L
Ganesha
nutter308
Ganesha
0
5
7
0.7
W
2
2
20
6
W
Neith
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,454
Damage
36,994
46,145
Taken
56,477
24,517
Mitigated
25,036
15,425
Healing
8,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Blazelow
Scylla
4,065
84
0
466
8,618
1,970
0
3,891
4,727
16,885
0
L
Danzaburou
Kaliyugha
Danzaburou
11,331
5,762
0
2,687
10,846
2,948
0
3,262
7,584
0
40,336
W
Anubis
Wannes136
Anubis
12,855
781
0
5,645
10,190
4,972
1,268
3,721
6,469
41,145
0
W
4,419
380
1,472
1,640
11,407
4,092
1,148
4,564
6,843
30,145
0
L
Vulcan
beeinhell
Vulcan
7,582
3,011
241
2,173
9,921
2,951
132
1,438
8,483
26,613
0
L
7,327
1,126
0
1,440
14,926
8,338
0
4,538
10,388
0
19,734
W
Fenrir
janhegn
Fenrir
15,088
4,083
0
580
8,376
5,894
343
3,626
4,750
0
41,500
L
Ganesha
nutter308
Ganesha
6,689
554
0
1,236
12,166
8,829
0
4,145
8,021
21,952
0
W
8,609
868
0
3,660
10,358
7,785
131
3,809
6,549
0
18,371
W
Neith
8,483
3,659
349
2,079
5,814
1,774
2,685
2,616
3,198
0
24,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,299
Gold Earned
41,610
282
Minions Killed
239
5
Camps Cleared
6
1,234,821
Distance Traveled
1,039,918
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,056
588
45
4
1
175,873
2
L
Danzaburou
10,371
864
103
9
3
205,345
2
W
Anubis
10,675
890
84
7
0
216,931
1
W
Ra
9,335
778
70
6
0
242,840
1
L
Vulcan
7,627
636
58
5
2
220,582
5
L
Tyr
8,186
682
32
3
0
214,247
0
W
Fenrir
13,124
1,094
57
5
3
270,269
4
L
Ganesha
8,370
698
1
0
0
223,871
5
W
Tyr
9,962
830
26
2
1
276,442
2
W
Neith
10,203
850
45
4
1
228,339
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role