Player Matchup

Thor
Thor
CruncleSam
Thor
Level 146
God Stats
1W - 0L
1,588 SR
Queue Stats
128W - 120L
1,496 Elo+
Party 1
Sylvanus
Sylvanus
FrackYouThatsWhy
Sylvanus
Level 125
God Stats
5W - 3L
1,794 SR
Queue Stats
201W - 204L
1,556 Elo+
Party 1
Thanatos
Thanatos
LegendairyRoast
Thanatos
Level 119
God Stats
3W - 3L
1,595 SR
Queue Stats
509W - 494L
1,483 Elo+
Solo
Artemis
Artemis
blarg64
Artemis
Level 146
God Stats
2W - 1L
1,281 SR
Queue Stats
186W - 161L
1,506 Elo+
Party 1
Chaac
Chaac
eqkimbel1890
Chaac
Level 156
God Stats
3W - 4L
1,528 SR
Queue Stats
235W - 189L
1,563 Elo+
Party 1
Team Averages
Level 138
1,557 SR
1,521 Elo+

VS

Team Averages
Level 114
1,501 SR
1,493 Elo+
Nemesis
Nemesis
HongoXD
Nemesis
Level 124
God Stats
6W - 9L
1,308 SR
Queue Stats
401W - 404L
1,489 Elo+
Solo
Ullr
Ullr
Reeferfredd
Ullr
Level 109
God Stats
4W - 6L
1,502 SR
Queue Stats
420W - 435L
1,513 Elo+
Solo
Hou Yi
Hou Yi
TubbyJay
Hou Yi
Level 100
God Stats
20W - 17L
1,616 SR
Queue Stats
903W - 963L
1,449 Elo+
Solo
Yemoja
Yemoja
bsr1903
Yemoja
Level 123
God Stats
12W - 7L
1,649 SR
Queue Stats
514W - 524L
1,501 Elo+
Solo
Vulcan
Vulcan
zXzMaVrIcKzXz
Vulcan
Level 115
God Stats
4W - 7L
1,429 SR
Queue Stats
366W - 365L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 10
10,685
763
9,393
15,078
11,247
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 2 / 15
10,318
737
6,642
14,659
12,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
18
4 / 1 / 13
10,667
762
15,471
13,204
6,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
blarg64
Artemis
16
3 / 4 / 11
10,015
715
12,896
13,101
5,249
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 2 / 10
10,102
722
11,665
20,486
20,516
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HongoXD
Nemesis
17
4 / 3 / 7
9,920
709
8,838
16,394
10,722
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 3 / 3
9,121
652
5,619
10,003
3,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
TubbyJay
Hou Yi
17
4 / 4 / 5
9,848
703
13,801
12,223
5,190
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Yemoja
bsr1903
Yemoja
17
0 / 3 / 11
9,295
664
4,069
10,320
5,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 5 / 5
9,917
708
22,076
12,672
5,640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
43
18
Kills
12
13
Deaths
18
59
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
4
10
2.5
W
3
2
15
5.25
L
Nemesis
HongoXD
Nemesis
4
3
7
2.5
W
Thanatos
4
1
13
10.5
L
2
3
3
1.17
L
Hou Yi
TubbyJay
Hou Yi
4
4
5
1.63
W
Artemis
blarg64
Artemis
3
4
11
2.13
L
Yemoja
bsr1903
Yemoja
0
3
11
1.83
W
3
2
10
4
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,067
Damage
54,403
76,528
Taken
61,612
56,254
Mitigated
30,918
49,606
Healing
29,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,393
1,729
687
2,477
15,078
11,247
688
6,320
8,758
4,429
13,376
W
6,642
876
15,574
7,217
14,659
12,505
751
5,279
9,380
12,724
0
L
Nemesis
HongoXD
Nemesis
8,838
3,212
1,019
2,988
16,394
10,722
0
2,749
13,645
0
17,932
W
Thanatos
15,471
3,565
2,093
7,988
13,204
6,737
1,422
5,013
8,191
0
28,831
L
5,619
1,527
494
210
10,003
3,694
702
1,694
8,309
0
14,979
L
Hou Yi
TubbyJay
Hou Yi
13,801
7,859
472
1,182
12,223
5,190
808
1,848
10,375
0
27,083
W
Artemis
blarg64
Artemis
12,896
5,463
2,196
1,277
13,101
5,249
2,918
3,618
9,483
0
39,261
L
Yemoja
bsr1903
Yemoja
4,069
1,238
17,950
4,208
10,320
5,672
0
3,088
7,232
9,382
0
W
11,665
216
2,079
8,018
20,486
20,516
80
5,915
14,571
8,636
21,234
L
22,076
5,541
654
754
12,672
5,640
252
2,111
10,561
48,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,787
Gold Earned
48,101
138
Minions Killed
142
0
Camps Cleared
0
1,384,005
Distance Traveled
1,205,157
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,685
763
15
1
0
275,096
0
W
Sylvanus
10,318
737
10
1
0
241,244
0
L
Nemesis
9,920
709
28
2
0
295,204
1
W
Thanatos
10,667
762
40
3
0
310,144
0
L
Ullr
9,121
652
25
2
0
182,504
4
L
Hou Yi
9,848
703
31
2
0
225,733
1
W
Artemis
10,015
715
48
3
0
231,036
0
L
Yemoja
9,295
664
16
1
0
248,337
0
W
Chaac
10,102
722
25
2
0
326,485
2
L
Vulcan
9,917
708
42
3
0
253,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role