Player Matchup

Medusa
Medusa
Crank Taiger85
Medusa
Level 106
God Stats
0W - 2L
1,516 SR
Queue Stats
48W - 61L
1,421 Elo+
Party 2
Nox
Nox
DNLNOM
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,293 Elo+
Party 3
Hachiman
Hachiman
EOLUSAEGIS
Hachiman
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,082 Elo+
Party 3
Scylla
Scylla
Rockmagiq
Scylla
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 85L
1,297 Elo+
Party 2
Chiron
Chiron
XEN Phenomenal
Chiron
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 128L
1,382 Elo+
Party 2
Team Averages
Level 77
1,503 SR
1,295 Elo+

VS

Team Averages
Level 66
1,495 SR
1,388 Elo+
Thoth
Thoth
Antho_Ekinox01
Thoth
Level 68
God Stats
3W - 4L
1,486 SR
Queue Stats
214W - 231L
1,318 Elo+
Party 1
Bacchus
Bacchus
BlondManTyT
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
Yo_Smoker420
Hou Yi
Level 65
God Stats
3W - 0L
1,414 SR
Queue Stats
188W - 200L
1,324 Elo+
Party 1
Izanami
Izanami
alonedude
Izanami
Level 71
God Stats
4W - 2L
1,523 SR
Queue Stats
58W - 73L
1,329 Elo+
Party 4
Raijin
Raijin
batymou
Raijin
Level 99
God Stats
8W - 10L
1,552 SR
Queue Stats
218W - 228L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 6
10,013
668
11,474
11,352
4,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nox
DNLNOM
Nox
17
2 / 5 / 9
10,085
672
7,780
10,637
3,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
EOLUSAEGIS
Hachiman
16
5 / 6 / 7
10,169
678
12,717
12,788
4,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Rockmagiq
Scylla
16
1 / 5 / 9
9,143
610
6,558
9,377
3,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 4 / 11
10,192
679
19,535
12,616
4,446
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 6
10,544
703
9,082
11,019
4,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
BlondManTyT
Bacchus
17
3 / 3 / 11
10,556
704
8,953
17,045
22,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
20
3 / 1 / 10
10,687
712
6,684
11,175
5,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Izanami
alonedude
Izanami
19
7 / 5 / 8
11,607
774
10,610
13,895
7,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
batymou
Raijin
18
4 / 6 / 12
11,350
757
17,888
15,709
7,730
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
70
17
Kills
23
23
Deaths
18
42
Assists
47
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
W
Bacchus
BlondManTyT
Bacchus
3
3
11
2.83
L
5
3
6
2.67
L
Nox
DNLNOM
Nox
2
5
9
1.3
L
Hachiman
EOLUSAEGIS
Hachiman
5
6
7
1.42
L
Scylla
Rockmagiq
Scylla
1
5
9
1.1
L
4
4
11
2.38
W
Hou Yi
3
1
10
8
W
Izanami
alonedude
Izanami
7
5
8
2.2
W
Raijin
batymou
Raijin
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,064
Damage
53,217
56,770
Taken
68,843
19,957
Mitigated
48,107
18,818
Healing
17,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,082
221
1,659
955
11,019
4,988
994
1,993
9,026
25,441
0
W
Bacchus
BlondManTyT
Bacchus
8,953
576
1,993
1,125
17,045
22,663
345
5,094
11,951
12,847
0
L
11,474
4,502
1,884
3,229
11,352
4,008
240
6,259
4,983
0
34,083
L
Nox
DNLNOM
Nox
7,780
502
1,106
1,428
10,637
3,905
0
6,382
4,033
19,436
0
L
Hachiman
EOLUSAEGIS
Hachiman
12,717
7,378
64
1,399
12,788
4,332
359
8,827
3,633
0
22,048
L
Scylla
Rockmagiq
Scylla
6,558
696
818
545
9,377
3,266
0
5,007
4,324
15,896
0
L
19,535
4,424
3,305
5,040
12,616
4,446
0
8,542
3,874
0
30,716
W
Hou Yi
6,684
1,470
2,099
2,109
11,175
5,714
1,752
1,968
9,207
0
19,072
W
Izanami
alonedude
Izanami
10,610
6,479
552
2,270
13,895
7,012
2,434
2,596
11,299
0
28,619
W
Raijin
batymou
Raijin
17,888
546
1,928
3,182
15,709
7,730
235
2,687
13,022
41,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,602
Gold Earned
54,744
148
Minions Killed
157
0
Camps Cleared
0
1,241,628
Distance Traveled
1,398,015
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,544
703
27
2
0
269,436
0
W
Bacchus
10,556
704
17
1
0
287,975
3
L
Medusa
10,013
668
38
3
0
289,684
1
L
Nox
10,085
672
46
3
0
248,747
0
L
Hachiman
10,169
678
20
1
0
223,778
6
L
Scylla
9,143
610
19
1
0
243,739
1
L
Chiron
10,192
679
25
2
0
235,680
0
W
Hou Yi
10,687
712
18
1
0
282,908
3
W
Izanami
11,607
774
51
3
0
271,851
1
W
Raijin
11,350
757
44
3
0
285,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role