Player Matchup

Chaac
Chaac
Hioke
Chaac
Level 88
God Stats
5W - 9L
1,607 SR
Queue Stats
313W - 227L
1,588 Elo+
Party 1
Izanami
Izanami
JALINX
Izanami
Level 21
God Stats
35W - 15L
1,747 SR
Queue Stats
138W - 102L
1,464 Elo+
Party 1
Hades
Hades
youcanXthis
Hades
Level 86
God Stats
61W - 32L
1,606 SR
Queue Stats
707W - 554L
1,595 Elo+
Party 1
Team Averages
Level 65
1,653 SR
1,549 Elo+

VS

Team Averages
Level 53
1,454 SR
1,487 Elo+
Kukulkan
Kukulkan
ClintonsSideHoe
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
T0kEn Pr0
Skadi
Level 28
God Stats
112W - 167L
1,362 SR
Queue Stats
119W - 196L
1,248 Elo+
Solo
Cthulhu
Cthulhu
kolfman
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hioke
Chaac
17
13 / 1 / 12
14,095
783
21,293
14,119
8,511
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
JALINX
Izanami
16
4 / 3 / 17
12,529
696
11,867
9,739
3,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

19
14 / 4 / 12
14,359
798
22,637
20,989
13,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 11 / 2
10,463
581
6,433
16,250
6,616
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
T0kEn Pr0
Skadi
14
2 / 14 / 3
11,374
632
7,206
20,939
6,556
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
kolfman
Cthulhu
15
5 / 6 / 1
11,798
655
13,721
23,272
30,940
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
14
31
Kills
8
8
Deaths
31
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
11
2
0.18
W
Chaac
Hioke
Chaac
13
1
12
19
W
Izanami
JALINX
Izanami
4
3
17
4.17
L
Skadi
T0kEn Pr0
Skadi
2
14
3
0.25
L
Cthulhu
kolfman
Cthulhu
5
6
1
0.92
W
14
4
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,797
Damage
27,360
44,847
Taken
60,461
25,882
Mitigated
44,112
15,519
Healing
2,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,433
677
0
835
16,250
6,616
280
6,229
10,021
46,124
0
W
Chaac
Hioke
Chaac
21,293
3,668
468
5,532
14,119
8,511
451
5,955
8,164
0
56,019
W
Izanami
JALINX
Izanami
11,867
9,237
0
45
9,739
3,904
1,180
6,824
2,915
0
35,787
L
Skadi
T0kEn Pr0
Skadi
7,206
3,930
0
932
20,939
6,556
886
9,628
11,311
0
28,275
L
Cthulhu
kolfman
Cthulhu
13,721
1,029
0
450
23,272
30,940
230
6,780
16,492
34,784
0
W
22,637
925
0
9,474
20,989
13,467
1,402
7,375
13,614
85,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,983
Gold Earned
33,635
238
Minions Killed
149
0
Camps Cleared
0
974,164
Distance Traveled
803,216
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,463
581
75
4
0
260,631
0
W
Chaac
14,095
783
66
4
0
343,857
2
W
Izanami
12,529
696
67
4
0
304,320
0
L
Skadi
11,374
632
29
2
0
228,670
3
L
Cthulhu
11,798
655
45
3
0
313,915
4
W
Hades
14,359
798
105
6
0
325,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role