Player Matchup

Loki
Loki
 
Loki
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Monimonimony
Achilles
Level 67
God Stats
1W - 3L
1,353 SR
Queue Stats
136W - 168L
1,410 Elo+
Party 1
Poseidon
Poseidon
SoHCodebreaker
Poseidon
Level 126
God Stats
3W - 4L
1,548 SR
Queue Stats
290W - 312L
1,404 Elo+
Solo
Heimdallr
Heimdallr
Stelio Kontos13
Heimdallr
Level 64
God Stats
3W - 9L
1,386 SR
Queue Stats
304W - 327L
1,374 Elo+
Party 1
Kuzenbo
Kuzenbo
vGLUxBAM BAM
Kuzenbo
Level 108
God Stats
7W - 9L
1,580 SR
Queue Stats
240W - 222L
1,485 Elo+
Solo
Team Averages
Level 102
1,473 SR
1,435 Elo+

VS

Team Averages
Level 90
1,561 SR
1,431 Elo+
Sol
Sol
DACT117
Sol
Level 68
God Stats
18W - 10L
1,706 SR
Queue Stats
162W - 178L
1,477 Elo+
Solo
Sylvanus
Sylvanus
FlamingFacist
Sylvanus
Level 145
God Stats
3W - 0L
1,770 SR
Queue Stats
63W - 67L
1,423 Elo+
Solo
Odin
Odin
TonyMuch1421
Odin
Level 81
God Stats
2W - 4L
1,336 SR
Queue Stats
97W - 94L
1,394 Elo+
Party 2
Medusa
Medusa
meno destroyer
Medusa
Level 99
God Stats
177W - 190L
1,491 SR
Queue Stats
705W - 796L
1,431 Elo+
Solo
Set
Set
xKILOELCHAPO
Set
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 31L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 0 / 1
5,415
492
2,936
4,880
1,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Monimonimony
Achilles
9
3 / 4 / 0
5,799
527
4,009
7,456
5,957
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
10
0 / 3 / 1
5,558
505
3,625
4,456
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Stelio Kontos13
Heimdallr
8
0 / 2 / 0
4,888
444
2,421
4,253
859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
vGLUxBAM BAM
Kuzenbo
6
0 / 4 / 0
4,335
394
2,751
6,933
4,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
2 / 0 / 1
6,196
563
3,536
5,789
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
FlamingFacist
Sylvanus
10
0 / 0 / 7
6,239
567
3,165
5,208
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 2 / 2
6,039
549
3,740
6,429
4,029
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
5 / 0 / 1
6,236
567
3,573
4,286
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 2 / 4
6,324
575
4,778
7,716
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
13
13
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
0
1
1.5
W
Sol
2
0
1
2.5
W
Sylvanus
FlamingFacist
Sylvanus
0
0
7
3.5
L
Achilles
Monimonimony
Achilles
3
4
0
0.75
L
Poseidon
0
3
1
0.17
L
Heimdallr
Stelio Kontos13
Heimdallr
0
2
0
0
W
3
2
2
2
W
5
0
1
5.5
L
Kuzenbo
vGLUxBAM BAM
Kuzenbo
0
4
0
0
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,742
Damage
18,792
27,978
Taken
29,428
14,265
Mitigated
13,333
4,816
Healing
10,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,936
475
0
2,527
4,880
1,311
0
658
4,222
0
31,256
W
Sol
3,536
1,055
0
4,249
5,789
1,717
180
2,547
2,962
38,126
0
W
Sylvanus
FlamingFacist
Sylvanus
3,165
654
652
2,913
5,208
3,631
31
1,171
4,013
18,521
0
L
Achilles
Monimonimony
Achilles
4,009
1,789
0
499
7,456
5,957
32
0
7,456
0
18,047
L
Poseidon
3,625
352
0
694
4,456
1,368
0
2,012
2,444
26,459
0
L
Heimdallr
Stelio Kontos13
Heimdallr
2,421
768
0
1,096
4,253
859
0
1,354
2,899
0
22,541
W
3,740
1,344
0
0
6,429
4,029
0
30
6,399
0
24,916
W
3,573
2,060
301
2,393
4,286
1,359
767
1,256
2,990
0
40,742
L
Kuzenbo
vGLUxBAM BAM
Kuzenbo
2,751
1,223
0
0
6,933
4,770
0
2,677
4,256
9,152
0
W
4,778
2,552
0
369
7,716
2,597
517
1,041
6,631
0
26,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,995
Gold Earned
31,034
242
Minions Killed
304
0
Camps Cleared
0
944,925
Distance Traveled
1,043,387
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,415
492
62
6
0
234,550
1
W
Sol
6,196
563
83
8
0
218,054
3
W
Sylvanus
6,239
567
32
3
0
224,250
3
L
Achilles
5,799
527
52
5
0
159,362
1
L
Poseidon
5,558
505
74
7
0
199,792
4
L
Heimdallr
4,888
444
45
4
0
168,673
2
W
Odin
6,039
549
58
5
0
194,692
1
W
Medusa
6,236
567
74
7
0
182,254
3
L
Kuzenbo
4,335
394
9
1
0
182,548
2
W
Set
6,324
575
57
5
0
224,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role