Player Matchup

Yemoja
Yemoja
Buterrpancakes
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,353 Elo+
Party 2
Jing Wei
Jing Wei
LvYeti
Jing Wei
Level 23
God Stats
1W - 3L
1,715 SR
Queue Stats
106W - 128L
1,330 Elo+
Party 2
Tyr
Tyr
NobodyUseful
Tyr
Level 12
God Stats
13W - 14L
1,500 SR
Queue Stats
121W - 142L
1,431 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ThyClorax
Morgan Le Fay
Level 29
God Stats
22W - 19L
1,668 SR
Queue Stats
199W - 203L
1,444 Elo+
Party 1
Loki
Loki
UpsideRound
Loki
Level 4
God Stats
4W - 7L
1,476 SR
Queue Stats
24W - 24L
1,397 Elo+
Party 2
Team Averages
Level 15
1,572 SR
1,391 Elo+

VS

Team Averages
Level 20
1,502 SR
1,393 Elo+
Jormungandr
Jormungandr
Goosesqueezer
Jormungandr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,239 Elo+
Solo
Hun Batz
Hun Batz
MylesNotYards
Hun Batz
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
126W - 139L
1,451 Elo+
Solo
Thoth
Thoth
Psychedelic222
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 64L
1,429 Elo+
Solo
Sol
Sol
rawrxd67
Sol
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,419 Elo+
Party 3
Horus
Horus
truebud
Horus
Level 28
God Stats
1W - 0L
1,510 SR
Queue Stats
59W - 64L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,810
437
1,758
5,173
2,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
LvYeti
Jing Wei
6
0 / 8 / 0
4,189
381
2,615
6,750
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 3 / 0
4,926
448
1,225
5,955
2,291
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
ThyClorax
Morgan Le Fay
11
5 / 2 / 1
6,675
607
5,725
6,607
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 1
5,037
458
1,937
5,585
1,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Goosesqueezer
Jormungandr
10
4 / 0 / 0
6,143
558
3,231
2,816
2,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
MylesNotYards
Hun Batz
10
2 / 3 / 2
6,190
563
2,232
7,374
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 1
6,277
571
2,287
4,697
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
8 / 0 / 4
7,062
642
7,179
6,303
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
truebud
Horus
9
3 / 0 / 7
5,929
539
2,031
4,138
1,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
18
18
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Jormungandr
Goosesqueezer
Jormungandr
4
0
0
4
L
Jing Wei
LvYeti
Jing Wei
0
8
0
0
W
Hun Batz
MylesNotYards
Hun Batz
2
3
2
1
L
0
3
0
0
W
1
3
1
0.5
L
Morgan Le Fay
ThyClorax
Morgan Le Fay
5
2
1
2.75
L
0
2
1
0.25
W
8
0
4
10
W
Horus
truebud
Horus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,260
Damage
16,960
30,070
Taken
25,328
9,663
Mitigated
9,722
5,496
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,758
625
271
38
5,173
2,283
0
2,505
2,668
11,207
0
W
Jormungandr
Goosesqueezer
Jormungandr
3,231
737
0
394
2,816
2,569
206
0
2,816
20,586
0
L
Jing Wei
LvYeti
Jing Wei
2,615
2,211
0
0
6,750
1,624
0
4,523
2,227
0
10,394
W
Hun Batz
MylesNotYards
Hun Batz
2,232
730
0
2,478
7,374
2,302
0
3,021
4,353
0
28,373
L
1,225
369
0
1,588
5,955
2,291
0
2,479
3,103
0
14,395
W
2,287
241
0
1,000
4,697
1,402
862
2,822
1,875
27,736
0
L
Morgan Le Fay
ThyClorax
Morgan Le Fay
5,725
375
0
1,799
6,607
2,101
848
2,055
4,511
39,468
0
L
1,937
363
0
1,800
5,585
1,364
162
687
4,864
0
27,140
W
7,179
2,757
0
4,929
6,303
1,661
1,243
1,059
5,244
43,429
0
W
Horus
truebud
Horus
2,031
893
217
1,496
4,138
1,788
0
757
3,381
0
9,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,637
Gold Earned
31,601
191
Minions Killed
247
0
Camps Cleared
0
994,004
Distance Traveled
947,311
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,810
437
16
1
0
186,264
4
W
Jormungandr
6,143
558
41
4
0
164,930
1
L
Jing Wei
4,189
381
18
2
0
190,226
0
W
Hun Batz
6,190
563
62
6
0
212,634
1
L
Tyr
4,926
448
29
3
0
179,676
1
W
Thoth
6,277
571
61
6
0
191,597
1
L
Morgan Le Fay
6,675
607
73
7
0
203,614
1
L
Loki
5,037
458
55
5
0
234,224
0
W
Sol
7,062
642
61
6
0
189,046
1
W
Horus
5,929
539
22
2
0
189,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role