Player Matchup

Izanami
Izanami
MrCynical15
Izanami
Level 108
God Stats
22W - 13L
1,797 SR
Queue Stats
416W - 396L
1,485 Elo+
Party 1
Chaac
Chaac
NekomancerUwU
Chaac
Level 27
God Stats
3W - 4L
1,640 SR
Queue Stats
260W - 237L
1,469 Elo+
Party 1
Nu Wa
Nu Wa
NikitaNonsense
Nu Wa
Level 42
God Stats
6W - 5L
1,425 SR
Queue Stats
7W - 9L
1,277 Elo+
Party 4
Jormungandr
Jormungandr
Oskabar
Jormungandr
Level 28
God Stats
2W - 1L
1,533 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Arachne
Arachne
UnsoundDragon98
Arachne
Level 55
God Stats
61W - 35L
1,784 SR
Queue Stats
334W - 293L
1,503 Elo+
Party 1
Team Averages
Level 52
1,636 SR
1,447 Elo+

VS

Team Averages
Level 75
1,652 SR
1,404 Elo+
Guan Yu
Guan Yu
Alher
Guan Yu
Level 146
God Stats
4W - 1L
1,877 SR
Queue Stats
190W - 165L
1,429 Elo+
Party 3
Cabrakan
Cabrakan
CONFUSEDPANDA133
Cabrakan
Level 74
God Stats
1W - 1L
1,761 SR
Queue Stats
152W - 161L
1,362 Elo+
Party 2
Hades
Hades
Motu0700
Hades
Level 46
God Stats
2W - 5L
1,405 SR
Queue Stats
88W - 114L
1,354 Elo+
Party 2
Artemis
Artemis
THATONEJOTO
Artemis
Level 87
God Stats
42W - 21L
1,688 SR
Queue Stats
286W - 289L
1,444 Elo+
Party 2
Jormungandr
Jormungandr
zoleth
Jormungandr
Level 22
God Stats
22W - 22L
1,531 SR
Queue Stats
188W - 214L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrCynical15
Izanami
16
4 / 1 / 4
10,511
657
8,543
10,156
3,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 0 / 2
9,645
603
6,210
4,905
5,169
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 2 / 9
9,348
584
7,743
4,327
1,758
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Oskabar
Jormungandr
14
5 / 0 / 8
9,379
586
7,419
10,721
9,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
12 / 0 / 1
10,176
636
10,432
10,498
4,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alher
Guan Yu
12
1 / 4 / 0
7,300
456
4,214
10,624
4,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 6 / 2
6,588
412
4,408
15,615
9,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
Motu0700
Hades
10
0 / 10 / 1
6,260
391
4,392
13,692
5,534
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
THATONEJOTO
Artemis
9
1 / 4 / 0
6,368
398
3,172
9,047
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
zoleth
Jormungandr
13
0 / 1 / 0
7,039
440
1,426
7,505
7,353
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
25
Kills
2
3
Deaths
25
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Alher
Guan Yu
1
4
0
0.25
L
0
6
2
0.17
L
Hades
Motu0700
Hades
0
10
1
0.05
W
Izanami
MrCynical15
Izanami
4
1
4
6
W
2
0
2
3
W
2
2
9
3.25
W
Jormungandr
Oskabar
Jormungandr
5
0
8
9
L
Artemis
THATONEJOTO
Artemis
1
4
0
0.25
W
12
0
1
12.5
L
Jormungandr
zoleth
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,347
Damage
17,612
40,607
Taken
56,483
24,630
Mitigated
28,626
9,926
Healing
9,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Alher
Guan Yu
4,214
692
144
490
10,624
4,284
0
1,229
9,395
0
58,593
L
4,408
1,071
80
2,339
15,615
9,330
0
5,366
10,249
20,537
0
L
Hades
Motu0700
Hades
4,392
445
43
1,956
13,692
5,534
0
4,939
8,753
34,736
0
W
Izanami
MrCynical15
Izanami
8,543
5,614
0
1,404
10,156
3,805
4,635
2,155
7,957
0
86,332
W
6,210
1,246
0
1,442
4,905
5,169
1,915
1,723
3,176
0
43,391
W
7,743
3,877
169
396
4,327
1,758
4,067
147
4,180
50,411
0
W
Jormungandr
Oskabar
Jormungandr
7,419
1,547
0
2,425
10,721
9,408
1,289
2,814
7,777
25,171
0
L
Artemis
THATONEJOTO
Artemis
3,172
1,296
0
2,680
9,047
2,125
0
3,217
5,830
0
36,939
W
10,432
7,508
0
4,090
10,498
4,490
1,472
2,999
7,291
0
50,321
L
Jormungandr
zoleth
Jormungandr
1,426
554
0
1,863
7,505
7,353
0
411
7,094
34,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,059
Gold Earned
33,555
464
Minions Killed
341
0
Camps Cleared
0
1,548,891
Distance Traveled
1,374,555
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,300
456
101
6
0
366,018
3
L
Cabrakan
6,588
412
28
2
0
297,398
2
L
Hades
6,260
391
66
4
0
241,572
1
W
Izanami
10,511
657
153
10
0
289,484
1
W
Chaac
9,645
603
116
7
0
264,917
2
W
Nu Wa
9,348
584
82
5
0
307,027
0
W
Jormungandr
9,379
586
31
2
0
329,479
0
L
Artemis
6,368
398
72
5
0
199,703
3
W
Arachne
10,176
636
82
5
0
357,984
0
L
Jormungandr
7,039
440
74
5
0
269,864
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role