Player Matchup

Horus
Horus
Terelleg15
Horus
Level 15
God Stats
0W - 1L
1,754 SR
Queue Stats
32W - 37L
1,340 Elo+
Solo
Artemis
Artemis
TriXye90
Artemis
Level 14
God Stats
0W - 5L
1,409 SR
Queue Stats
1W - 5L
1,199 Elo+
Solo
Hun Batz
Hun Batz
meatprincess
Hun Batz
Level 15
God Stats
4W - 3L
1,906 SR
Queue Stats
12W - 8L
1,549 Elo+
Solo
Scylla
Scylla
neobandhawk
Scylla
Level 29
God Stats
4W - 3L
1,612 SR
Queue Stats
86W - 94L
1,427 Elo+
Solo
King Arthur
King Arthur
sagayodalink12
King Arthur
Level 24
God Stats
21W - 20L
1,570 SR
Queue Stats
54W - 49L
1,428 Elo+
Solo
Team Averages
Level 19
1,650 SR
1,388 Elo+

VS

Team Averages
Level 15
1,483 SR
1,335 Elo+
Ymir
Ymir
Brokenlegs11
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,197 Elo+
Party 1
Chang'e
Chang'e
Broutelanoune
Chang'e
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,400 Elo+
Party 1
Raijin
Raijin
FeGiant
Raijin
Level 27
God Stats
6W - 5L
1,230 SR
Queue Stats
213W - 244L
1,265 Elo+
Solo
Artemis
Artemis
L3g3ndF4
Artemis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,251 Elo+
Solo
Loki
Loki
MyPointOfView
Loki
Level 29
God Stats
21W - 19L
1,685 SR
Queue Stats
138W - 121L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
7
0 / 5 / 2
4,613
461
1,665
11,310
5,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
TriXye90
Artemis
7
2 / 6 / 1
4,664
466
1,984
5,894
1,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
meatprincess
Hun Batz
10
4 / 1 / 0
6,135
614
2,894
6,341
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
8
0 / 3 / 0
4,901
490
2,366
4,504
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
sagayodalink12
King Arthur
9
0 / 3 / 2
5,095
510
2,307
8,799
3,538
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 7
5,513
551
1,731
5,771
2,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
12
2 / 2 / 1
6,772
677
5,991
6,744
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Raijin
FeGiant
Raijin
10
3 / 1 / 0
6,143
614
3,149
5,075
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
L3g3ndF4
Artemis
11
8 / 0 / 0
6,518
652
11,196
3,279
1,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

10
5 / 1 / 1
6,599
660
3,544
4,822
1,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
18
18
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
W
Chang'e
2
2
1
1.25
W
Raijin
FeGiant
Raijin
3
1
0
3
W
Artemis
L3g3ndF4
Artemis
8
0
0
8
W
5
1
1
5.5
L
Horus
0
5
2
0.2
L
Artemis
TriXye90
Artemis
2
6
1
0.42
L
Hun Batz
meatprincess
Hun Batz
4
1
0
4
L
Scylla
0
3
0
0
L
King Arthur
sagayodalink12
King Arthur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,216
Damage
25,611
36,848
Taken
25,691
12,722
Mitigated
9,287
7,338
Healing
8,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,731
531
0
500
5,771
2,632
142
0
5,771
8,739
0
W
Chang'e
5,991
609
230
3,723
6,744
2,410
12
0
6,744
39,857
0
W
Raijin
FeGiant
Raijin
3,149
365
0
1,226
5,075
1,468
205
1,942
2,991
26,579
0
W
Artemis
L3g3ndF4
Artemis
11,196
8,416
0
1,952
3,279
1,022
1,106
0
3,279
0
37,302
W
3,544
1,219
0
896
4,822
1,755
311
242
4,540
0
33,937
L
Horus
1,665
874
0
1,879
11,310
5,049
0
1,511
9,799
0
11,959
L
Artemis
TriXye90
Artemis
1,984
902
0
430
5,894
1,208
0
825
5,025
0
12,461
L
Hun Batz
meatprincess
Hun Batz
2,894
753
0
3,096
6,341
1,919
0
1,528
4,813
0
27,681
L
Scylla
2,366
83
0
954
4,504
1,008
0
2,262
2,004
18,243
0
L
King Arthur
sagayodalink12
King Arthur
2,307
315
0
979
8,799
3,538
125
4,463
4,336
0
22,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,408
Gold Earned
31,545
174
Minions Killed
292
0
Camps Cleared
0
879,344
Distance Traveled
946,518
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,513
551
19
2
0
171,524
0
W
Chang'e
6,772
677
79
8
0
196,416
5
W
Raijin
6,143
614
58
6
0
187,750
2
W
Artemis
6,518
652
65
7
0
158,489
0
W
Loki
6,599
660
71
7
0
232,339
0
L
Horus
4,613
461
15
2
0
170,501
0
L
Artemis
4,664
466
19
2
0
158,790
4
L
Hun Batz
6,135
614
58
6
0
214,744
0
L
Scylla
4,901
490
35
4
0
171,492
3
L
King Arthur
5,095
510
47
5
0
163,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role