Player Matchup

Ganesha
Ganesha
BielK19
Ganesha
Level 127
God Stats
4W - 1L
1,847 SR
Queue Stats
310W - 338L
1,431 Elo+
Solo
Bakasura
Bakasura
ChuBurn42
Bakasura
Level 104
God Stats
2W - 2L
1,623 SR
Queue Stats
55W - 74L
1,462 Elo+
Solo
Hera
Hera
FreddeX Warrior
Hera
Level 132
God Stats
4W - 3L
1,639 SR
Queue Stats
355W - 383L
1,499 Elo+
Solo
Ymir
Ymir
Levi1371
Ymir
Level 89
God Stats
7W - 3L
1,563 SR
Queue Stats
132W - 143L
1,414 Elo+
Party 2
Baron Samedi
Baron Samedi
Packer98
Baron Samedi
Level 87
God Stats
1W - 2L
1,543 SR
Queue Stats
58W - 59L
1,474 Elo+
Party 2
Team Averages
Level 108
1,643 SR
1,456 Elo+

VS

Team Averages
Level 103
1,424 SR
1,464 Elo+
Arachne
Arachne
Bwingo
Arachne
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,502 Elo+
Solo
Ne Zha
Ne Zha
DolanDankMeme
Ne Zha
Level 69
God Stats
2W - 1L
1,266 SR
Queue Stats
129W - 134L
1,474 Elo+
Solo
Ra
Ra
FISH_pr0JeCts
Ra
Level 104
God Stats
6W - 0L
1,464 SR
Queue Stats
433W - 450L
1,465 Elo+
Party 1
Ah Puch
Ah Puch
FellowCarcass92
Ah Puch
Level 119
God Stats
12W - 5L
1,553 SR
Queue Stats
367W - 374L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
getchapull6500
Morgan Le Fay
Level 120
God Stats
16W - 17L
1,338 SR
Queue Stats
780W - 802L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BielK19
Ganesha
12
0 / 5 / 9
7,233
804
4,309
11,701
11,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
ChuBurn42
Bakasura
11
2 / 6 / 2
6,890
766
4,797
10,922
4,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 6 / 7
7,331
815
6,328
7,880
3,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
1 / 7 / 4
6,483
720
3,340
12,287
5,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Packer98
Baron Samedi
15
7 / 4 / 3
9,306
1,034
13,582
12,116
6,469
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bwingo
Arachne
16
10 / 2 / 11
9,701
1,078
7,500
10,296
3,748
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 16
8,860
984
10,818
8,459
5,416
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 2 / 15
8,628
959
7,970
8,306
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 2 / 14
8,825
981
12,787
6,610
2,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
getchapull6500
Morgan Le Fay
13
1 / 2 / 17
7,919
880
7,404
6,987
3,470
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
101
11
Kills
28
28
Deaths
11
25
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BielK19
Ganesha
0
5
9
0.9
W
Arachne
Bwingo
Arachne
10
2
11
7.75
L
Bakasura
ChuBurn42
Bakasura
2
6
2
0.5
W
5
3
16
4.33
W
5
2
15
6.25
W
7
2
14
7
L
1
6
7
0.75
L
Ymir
1
7
4
0.43
L
Baron Samedi
Packer98
Baron Samedi
7
4
3
2.13
W
Morgan Le Fay
getchapull6500
Morgan Le Fay
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,356
Damage
46,479
54,906
Taken
40,658
29,903
Mitigated
18,711
15,351
Healing
17,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BielK19
Ganesha
4,309
107
661
862
11,701
11,020
0
7,529
3,906
9,368
0
W
Arachne
Bwingo
Arachne
7,500
4,621
916
4,284
10,296
3,748
1,568
6,278
3,637
0
14,491
L
Bakasura
ChuBurn42
Bakasura
4,797
3,074
170
1,838
10,922
4,010
102
3,300
7,452
0
8,784
W
10,818
2,142
523
1,219
8,459
5,416
505
4,607
3,782
0
18,309
W
7,970
695
3,645
2,664
8,306
3,432
907
5,958
2,348
28,734
0
W
12,787
210
180
1,566
6,610
2,645
488
5,154
1,456
20,519
0
L
6,328
549
649
568
7,880
3,172
105
4,278
3,383
20,788
0
L
Ymir
3,340
452
686
1,376
12,287
5,232
0
6,831
5,240
10,007
0
L
Baron Samedi
Packer98
Baron Samedi
13,582
1,090
3,520
5,021
12,116
6,469
150
5,177
6,764
24,848
0
W
Morgan Le Fay
getchapull6500
Morgan Le Fay
7,404
369
675
1,621
6,987
3,470
1,763
5,562
1,370
13,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,243
Gold Earned
43,933
98
Minions Killed
95
0
Camps Cleared
0
670,526
Distance Traveled
852,117
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,233
804
0
0
0
139,541
0
W
Arachne
9,701
1,078
15
2
0
191,819
0
L
Bakasura
6,890
766
14
2
0
167,658
0
W
Ne Zha
8,860
984
19
2
0
182,325
1
W
Ra
8,628
959
33
4
0
157,648
0
W
Ah Puch
8,825
981
20
2
0
154,125
2
L
Hera
7,331
815
40
4
0
112,109
0
L
Ymir
6,483
720
19
2
0
95,248
0
L
Baron Samedi
9,306
1,034
25
3
0
155,970
1
W
Morgan Le Fay
7,919
880
8
1
0
166,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role