Player Matchup

Chiron
Chiron
Gibnerb
Chiron
Level 159
God Stats
5W - 5L
1,564 SR
Queue Stats
222W - 194L
1,622 Elo+
Party 1
Da Ji
Da Ji
KSIg01d
Da Ji
Level 66
God Stats
3W - 1L
1,609 SR
Queue Stats
117W - 115L
1,509 Elo+
Party 1
Osiris
Osiris
MrM3atBag
Osiris
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,260 Elo+
Party 1
Kuzenbo
Kuzenbo
TracerBurnout
Kuzenbo
Level 160
God Stats
5W - 2L
1,303 SR
Queue Stats
334W - 297L
1,555 Elo+
Party 1
Scylla
Scylla
djparmy7
Scylla
Level 27
God Stats
22W - 18L
1,543 SR
Queue Stats
155W - 163L
1,516 Elo+
Party 1
Team Averages
Level 85
1,504 SR
1,492 Elo+

VS

Team Averages
Level 63
1,657 SR
1,554 Elo+
Ah Puch
Ah Puch
A Only Child
Ah Puch
Level 38
God Stats
23W - 23L
1,643 SR
Queue Stats
62W - 74L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FlirtsWithHomies
Ah Muzen Cab
Level 49
God Stats
4W - 8L
1,741 SR
Queue Stats
78W - 84L
1,583 Elo+
Party 2
Horus
Horus
RecktalOoze
Horus
Level 46
God Stats
1W - 3L
1,564 SR
Queue Stats
32W - 22L
1,527 Elo+
Party 2
Hades
Hades
TamboFields
Hades
Level 121
God Stats
1W - 2L
1,634 SR
Queue Stats
72W - 61L
1,575 Elo+
Party 2
Medusa
Medusa
acrispgingerale
Medusa
Level 61
God Stats
7W - 7L
1,703 SR
Queue Stats
26W - 32L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Gibnerb
Chiron
17
6 / 2 / 1
10,309
573
17,627
11,655
4,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
KSIg01d
Da Ji
16
4 / 1 / 7
9,772
543
7,385
12,427
5,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
MrM3atBag
Osiris
14
1 / 1 / 5
8,693
483
4,991
7,630
4,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
14
1 / 1 / 11
8,064
448
5,557
12,911
13,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
djparmy7
Scylla
17
4 / 1 / 5
10,182
566
5,712
6,701
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
A Only Child
Ah Puch
17
0 / 1 / 1
9,815
545
4,273
7,735
6,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
FlirtsWithHomies
Ah Muzen Cab
15
3 / 5 / 0
9,516
529
9,793
8,520
3,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 1 / 2
7,970
443
4,956
15,894
15,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 4 / 2
8,315
462
6,808
15,936
7,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 0
7,413
412
5,372
10,655
3,328
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
16
Kills
6
6
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
A Only Child
Ah Puch
0
1
1
0.5
L
Ah Muzen Cab
FlirtsWithHomies
Ah Muzen Cab
3
5
0
0.6
W
Chiron
Gibnerb
Chiron
6
2
1
3.25
W
Da Ji
KSIg01d
Da Ji
4
1
7
7.5
W
Osiris
MrM3atBag
Osiris
1
1
5
3.5
L
1
1
2
2
L
1
4
2
0.5
W
Kuzenbo
1
1
11
6.5
L
1
5
0
0.2
W
Scylla
djparmy7
Scylla
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,272
Damage
31,202
51,324
Taken
58,740
29,900
Mitigated
35,267
10,677
Healing
25,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
A Only Child
Ah Puch
4,273
332
0
5,303
7,735
6,132
1,989
423
7,312
59,326
7,059
L
Ah Muzen Cab
FlirtsWithHomies
Ah Muzen Cab
9,793
2,089
0
1,330
8,520
3,317
52
3,048
5,276
0
66,915
W
Chiron
Gibnerb
Chiron
17,627
7,516
1,236
3,963
11,655
4,198
1,294
1,837
9,818
0
91,891
W
Da Ji
KSIg01d
Da Ji
7,385
523
0
463
12,427
5,551
537
1,047
11,380
0
70,311
W
Osiris
MrM3atBag
Osiris
4,991
2,401
0
480
7,630
4,197
1,392
4,596
3,034
0
41,243
L
4,956
2,682
2,203
5,812
15,894
15,421
140
2,106
13,784
0
17,413
L
6,808
476
354
8,387
15,936
7,069
0
3,840
12,066
58,368
0
W
Kuzenbo
5,557
2,320
0
2,035
12,911
13,754
652
2,553
10,358
28,534
0
L
5,372
2,307
0
1,880
10,655
3,328
165
2,011
8,592
0
45,407
W
Scylla
djparmy7
Scylla
5,712
327
0
2,500
6,701
2,200
1,480
1,166
5,535
69,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,020
Gold Earned
43,029
563
Minions Killed
476
0
Camps Cleared
0
1,819,097
Distance Traveled
1,728,581
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,815
545
129
7
0
300,740
0
L
Ah Muzen Cab
9,516
529
143
8
0
366,332
2
W
Chiron
10,309
573
152
8
0
344,319
6
W
Da Ji
9,772
543
113
6
0
391,363
0
W
Osiris
8,693
483
95
5
0
360,703
0
L
Horus
7,970
443
21
1
0
374,708
0
L
Hades
8,315
462
95
5
0
347,869
0
W
Kuzenbo
8,064
448
33
2
0
362,566
8
L
Medusa
7,413
412
88
5
0
338,932
1
W
Scylla
10,182
566
170
9
0
360,146
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role