Player Matchup

Da Ji
Da Ji
Izosuke
Da Ji
Level 27
God Stats
4W - 7L
1,307 SR
Queue Stats
210W - 230L
1,435 Elo+
Solo
Fafnir
Fafnir
ThęBoss
Fafnir
Level 52
God Stats
6W - 4L
1,510 SR
Queue Stats
354W - 275L
1,556 Elo+
Party 2
Aphrodite
Aphrodite
shay0104
Aphrodite
Level 16
God Stats
15W - 9L
1,472 SR
Queue Stats
299W - 206L
1,537 Elo+
Party 2
Team Averages
Level 32
1,430 SR
1,509 Elo+

VS

Team Averages
Level 24
1,544 SR
1,341 Elo+
Baron Samedi
Baron Samedi
Grumlus
Baron Samedi
Level 29
God Stats
13W - 20L
1,550 SR
Queue Stats
91W - 123L
1,405 Elo+
Solo
Ne Zha
Ne Zha
Pirate233
Ne Zha
Level 7
God Stats
0W - 3L
1,257 SR
Queue Stats
0W - 5L
1,142 Elo+
Party 1
Khepri
Khepri
SnakeShote123
Khepri
Level 35
God Stats
1W - 3L
1,825 SR
Queue Stats
1W - 8L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Izosuke
Da Ji
18
13 / 7 / 4
14,660
698
27,573
21,003
11,038
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
ThęBoss
Fafnir
17
4 / 1 / 13
13,234
630
19,794
33,546
53,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
shay0104
Aphrodite
16
1 / 4 / 13
12,231
582
9,495
20,712
15,940
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Grumlus
Baron Samedi
18
6 / 4 / 2
13,245
631
20,455
20,475
9,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
Pirate233
Ne Zha
16
4 / 11 / 4
12,939
616
13,927
20,733
10,052
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
1 / 3 / 9
13,620
649
13,788
24,063
37,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
18
Kills
11
12
Deaths
18
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Grumlus
Baron Samedi
6
4
2
1.75
W
Da Ji
Izosuke
Da Ji
13
7
4
2.14
L
Ne Zha
Pirate233
Ne Zha
4
11
4
0.55
L
1
3
9
1.83
W
Fafnir
ThęBoss
Fafnir
4
1
13
10.5
W
Aphrodite
shay0104
Aphrodite
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,862
Damage
48,170
75,261
Taken
65,271
80,737
Mitigated
57,559
35,566
Healing
13,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Grumlus
Baron Samedi
20,455
598
5,529
5,085
20,475
9,947
404
9,810
9,798
54,968
0
W
Da Ji
Izosuke
Da Ji
27,573
11,306
0
2,982
21,003
11,038
1,948
9,568
11,106
0
61,001
L
Ne Zha
Pirate233
Ne Zha
13,927
6,104
0
1,429
20,733
10,052
140
7,350
12,840
0
36,340
L
13,788
2,119
0
1,705
24,063
37,560
100
9,767
13,344
36,057
0
W
Fafnir
ThęBoss
Fafnir
19,794
4,434
0
11,366
33,546
53,759
1,146
11,529
21,125
51,003
0
W
Aphrodite
shay0104
Aphrodite
9,495
2,803
10,661
10,557
20,712
15,940
480
11,404
8,787
44,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,125
Gold Earned
39,804
167
Minions Killed
161
0
Camps Cleared
0
1,061,041
Distance Traveled
1,004,268
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,245
631
66
3
0
333,398
2
W
Da Ji
14,660
698
53
3
0
354,729
2
L
Ne Zha
12,939
616
54
3
0
296,383
0
L
Khepri
13,620
649
41
2
0
374,487
1
W
Fafnir
13,234
630
39
2
0
370,532
0
W
Aphrodite
12,231
582
75
4
0
335,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role