Player Matchup

Ymir
Ymir
Legokid2
Ymir
Level 15
God Stats
4W - 3L
1,589 SR
Queue Stats
13W - 19L
1,376 Elo+
Party 3
Artemis
Artemis
Osayi
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,461 Elo+
Party 1
Izanami
Izanami
QuakesElite
Izanami
Level 29
God Stats
3W - 3L
1,620 SR
Queue Stats
21W - 25L
1,392 Elo+
Party 3
Kukulkan
Kukulkan
Zuzol
Kukulkan
Level 18
God Stats
0W - 4L
1,306 SR
Queue Stats
33W - 33L
1,363 Elo+
Solo
Bellona
Bellona
vRanqe
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 57L
1,461 Elo+
Party 1
Team Averages
Level 14
1,503 SR
1,411 Elo+

VS

Team Averages
Level 21
1,436 SR
1,333 Elo+
Ymir
Ymir
Bubbles888
Ymir
Level 16
God Stats
2W - 3L
1,586 SR
Queue Stats
44W - 45L
1,284 Elo+
Party 2
Cabrakan
Cabrakan
Hukit
Cabrakan
Level 38
God Stats
1W - 3L
1,199 SR
Queue Stats
141W - 180L
1,328 Elo+
Party 2
Sol
Sol
Kremlejija
Sol
Level 11
God Stats
16W - 15L
1,375 SR
Queue Stats
22W - 21L
1,347 Elo+
Party 2
Mercury
Mercury
VALTK88
Mercury
Level 27
God Stats
11W - 4L
1,755 SR
Queue Stats
169W - 155L
1,471 Elo+
Solo
Chernobog
Chernobog
terraplaya25
Chernobog
Level 11
God Stats
2W - 5L
1,263 SR
Queue Stats
25W - 33L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 3 / 3
5,413
451
1,664
11,141
5,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Osayi
Artemis
4
0 / 6 / 1
4,318
360
446
5,709
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
QuakesElite
Izanami
9
3 / 3 / 0
5,739
478
3,869
6,021
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Zuzol
Kukulkan
10
1 / 3 / 0
5,876
490
2,119
4,574
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
vRanqe
Bellona
6
1 / 3 / 1
4,850
404
536
3,300
1,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 5
5,872
489
3,076
5,126
3,749
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Hukit
Cabrakan
12
2 / 1 / 1
7,395
616
3,374
5,604
2,282
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 0
7,568
631
3,676
5,120
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
VALTK88
Mercury
11
7 / 2 / 1
6,976
581
3,596
6,869
2,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
terraplaya25
Chernobog
10
2 / 2 / 6
5,952
496
6,366
5,369
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
16
18
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Cabrakan
Hukit
Cabrakan
2
1
1
2.5
W
3
1
0
3
L
Ymir
1
3
3
0.83
L
Artemis
Osayi
Artemis
0
6
1
0.08
L
Izanami
QuakesElite
Izanami
3
3
0
1
W
Mercury
VALTK88
Mercury
7
2
1
3.75
L
Kukulkan
Zuzol
Kukulkan
1
3
0
0.33
W
Chernobog
terraplaya25
Chernobog
2
2
6
2.5
L
Bellona
vRanqe
Bellona
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,634
Damage
20,088
30,745
Taken
28,088
10,783
Mitigated
11,447
3,308
Healing
3,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,076
504
0
0
5,126
3,749
28
964
4,162
21,317
0
W
Cabrakan
Hukit
Cabrakan
3,374
331
0
0
5,604
2,282
1,009
178
5,426
48,206
0
W
3,676
1,097
0
1,112
5,120
1,661
973
1,951
3,169
39,360
0
L
Ymir
1,664
353
0
1,356
11,141
5,634
0
3,950
7,191
7,844
0
L
Artemis
Osayi
Artemis
446
278
0
382
5,709
1,076
0
783
4,926
0
5,710
L
Izanami
QuakesElite
Izanami
3,869
2,529
0
788
6,021
1,535
192
1,648
4,373
0
36,634
W
Mercury
VALTK88
Mercury
3,596
1,873
0
399
6,869
2,255
809
390
6,479
0
38,893
L
Kukulkan
Zuzol
Kukulkan
2,119
48
0
490
4,574
1,324
408
3,528
1,046
27,455
0
W
Chernobog
terraplaya25
Chernobog
6,366
4,180
0
1,533
5,369
1,500
0
300
5,069
0
29,213
L
Bellona
vRanqe
Bellona
536
0
0
292
3,300
1,214
0
783
2,517
0
5,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,196
Gold Earned
33,763
170
Minions Killed
355
0
Camps Cleared
0
939,468
Distance Traveled
1,070,092
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,872
489
21
2
0
203,272
0
W
Cabrakan
7,395
616
118
10
0
185,272
2
W
Sol
7,568
631
92
8
0
221,129
0
L
Ymir
5,413
451
15
1
0
194,894
1
L
Artemis
4,318
360
8
1
0
184,984
1
L
Izanami
5,739
478
75
6
0
177,317
1
W
Mercury
6,976
581
73
6
0
240,903
0
L
Kukulkan
5,876
490
59
5
0
176,001
2
W
Chernobog
5,952
496
51
4
0
219,516
1
L
Bellona
4,850
404
13
1
0
206,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role