Player Matchup

Ymir
Ymir
ATEMAGOT
Ymir
Level 24
God Stats
8W - 6L
1,582 SR
Queue Stats
74W - 67L
1,536 Elo+
Solo
Hou Yi
Hou Yi
CougarHunter138
Hou Yi
Level 28
God Stats
6W - 3L
1,404 SR
Queue Stats
342W - 321L
1,538 Elo+
Solo
Tiamat
Tiamat
I-Mid-Or-I-Dodge
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,561 Elo+
Solo
Kali
Kali
NorthernEclipse
Kali
Level 29
God Stats
28W - 15L
1,696 SR
Queue Stats
135W - 123L
1,478 Elo+
Solo
Anhur
Anhur
jugadordeconsola
Anhur
Level 15
God Stats
1W - 1L
1,286 SR
Queue Stats
17W - 20L
1,485 Elo+
Solo
Team Averages
Level 23
1,494 SR
1,520 Elo+

VS

Team Averages
Level 16
1,549 SR
1,421 Elo+
Nemesis
Nemesis
AlphaFrost7904
Nemesis
Level 18
God Stats
4W - 3L
1,612 SR
Queue Stats
43W - 53L
1,376 Elo+
Solo
Da Ji
Da Ji
Bergkamp234
Da Ji
Level 6
God Stats
0W - 3L
1,426 SR
Queue Stats
1W - 4L
1,685 Elo+
Solo
Loki
Loki
InwardBog649377
Loki
Level 27
God Stats
61W - 44L
1,581 SR
Queue Stats
384W - 399L
1,506 Elo+
Solo
Persephone
Persephone
X0v3rWatchX
Persephone
Level 29
God Stats
4W - 9L
1,628 SR
Queue Stats
18W - 31L
1,517 Elo+
Solo
Ra
Ra
khwilson6
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,022 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
5 / 1 / 3
10,636
560
5,404
11,564
9,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 1 / 1
11,130
586
4,561
10,387
4,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 2 / 3
10,497
552
5,884
7,469
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 1 / 3
10,563
556
5,084
12,558
5,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 2 / 2
9,845
518
2,232
11,134
3,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,511
395
4,635
8,945
2,873
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

2
0 / 0 / 0
5,318
280
0
564
101
16
4 / 6 / 2
10,109
532
11,645
12,627
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
X0v3rWatchX
Persephone
17
2 / 4 / 2
10,334
544
10,890
11,519
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

2
0 / 2 / 0
5,270
277
202
1,209
285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
15
Kills
7
7
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
1
3
6.5
L
1
3
3
0.83
L
0
0
0
0
W
3
1
1
3.5
W
3
2
3
2.25
L
4
6
2
0.83
W
2
1
3
3.5
L
Persephone
X0v3rWatchX
Persephone
2
4
2
0.75
W
2
2
2
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,165
Damage
27,372
53,112
Taken
34,864
26,647
Mitigated
11,428
14,552
Healing
4,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,404
686
0
1,576
11,564
9,525
330
2,586
8,864
57,511
3,998
L
4,635
1,797
0
552
8,945
2,873
0
4,411
4,263
0
22,995
L
0
0
0
0
564
101
0
0
564
0
1,717
W
4,561
1,569
0
2,840
10,387
4,186
1,716
3,796
6,388
0
80,111
W
5,884
47
0
1,884
7,469
3,814
0
568
6,861
57,377
0
L
11,645
2,075
33
1,433
12,627
4,618
892
3,677
8,907
0
60,440
W
5,084
3,334
0
3,548
12,558
5,178
0
2,515
9,971
0
90,176
L
Persephone
X0v3rWatchX
Persephone
10,890
438
0
2,767
11,519
3,551
0
2,293
9,157
61,709
0
W
2,232
850
0
4,704
11,134
3,944
2,227
1,112
9,936
280
51,789
L
202
67
0
150
1,209
285
0
649
478
1,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,671
Gold Earned
38,542
637
Minions Killed
261
0
Camps Cleared
0
1,699,764
Distance Traveled
1,242,191
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,636
560
117
6
0
336,973
6
L
Nemesis
7,511
395
38
2
0
317,060
1
L
Da Ji
5,318
280
0
0
0
238,588
3
W
Hou Yi
11,130
586
148
8
0
332,442
2
W
Tiamat
10,497
552
119
6
0
345,455
1
L
Loki
10,109
532
109
6
0
299,559
4
W
Kali
10,563
556
134
7
0
377,278
0
L
Persephone
10,334
544
111
6
0
360,624
2
W
Anhur
9,845
518
119
6
0
307,616
4
L
Ra
5,270
277
3
0
0
26,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role