Player Matchup

Anubis
Anubis
 
Anubis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
HardBlueSteel
Neith
Level 11
God Stats
1W - 1L
1,598 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
IceCreamCakeX
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Freya
Freya
Infernizado
Freya
Level 20
God Stats
7W - 6L
1,684 SR
Queue Stats
159W - 183L
1,488 Elo+
Solo
Serqet
Serqet
Nicolasthebruxo
Serqet
Level 28
God Stats
7W - 3L
1,611 SR
Queue Stats
78W - 50L
1,604 Elo+
Party 2
Team Averages
Level 22
1,578 SR
1,518 Elo+

VS

Team Averages
Level 14
1,500 SR
1,554 Elo+
Hel
Hel
BossBabyKevin
Hel
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 25L
1,532 Elo+
Party 1
Janus
Janus
DeftCashew85374
Janus
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 62L
1,650 Elo+
Solo
Aphrodite
Aphrodite
Mikacuse
Aphrodite
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,637 Elo+
Party 1
Artemis
Artemis
crisbtt
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,625 Elo+
Solo
Nemesis
Nemesis
jakeben
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 1 / 4
8,705
622
5,608
5,412
2,493
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 0
6,260
447
3,107
7,287
2,402
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
10
0 / 3 / 3
5,897
421
2,373
9,395
3,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 2 / 2
6,140
439
5,872
9,526
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 1 / 4
7,914
565
7,041
9,411
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 1
7,744
553
10,020
9,344
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 1
7,451
532
7,338
5,159
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
Mikacuse
Aphrodite
12
1 / 3 / 5
7,093
507
5,899
9,014
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
crisbtt
Artemis
14
1 / 3 / 2
8,252
589
5,395
7,755
2,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
jakeben
Nemesis
11
2 / 3 / 2
6,980
499
2,470
11,060
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
13
Kills
10
10
Deaths
13
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
1
4
7
W
5
1
1
5.5
W
1
3
1
0.5
L
1
3
0
0.33
L
Chang'e
0
3
3
0.5
L
1
2
2
1
W
Aphrodite
Mikacuse
Aphrodite
1
3
5
1.17
L
6
1
4
8
W
Artemis
crisbtt
Artemis
1
3
2
0.67
W
Nemesis
jakeben
Nemesis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,001
Damage
31,122
41,031
Taken
42,332
14,090
Mitigated
13,303
15,728
Healing
17,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,608
556
0
3,146
5,412
2,493
0
3,207
2,037
52,742
0
W
10,020
502
2,056
3,063
9,344
2,699
269
4,798
4,546
44,272
0
W
7,338
455
0
440
5,159
1,175
0
1,382
3,598
45,267
0
L
3,107
1,231
0
1,684
7,287
2,402
450
718
6,503
0
19,328
L
Chang'e
2,373
93
946
3,008
9,395
3,475
351
8,171
1,118
13,781
0
L
5,872
1,998
0
4,251
9,526
2,612
741
6,376
3,096
34,742
0
W
Aphrodite
Mikacuse
Aphrodite
5,899
1,105
3,246
3,547
9,014
3,421
331
4,826
4,094
32,703
0
L
7,041
2,216
0
2,693
9,411
3,108
0
4,201
5,020
0
34,466
W
Artemis
crisbtt
Artemis
5,395
1,513
0
2,669
7,755
2,626
1,300
1,095
6,566
0
41,943
W
Nemesis
jakeben
Nemesis
2,470
796
0
2,642
11,060
3,382
739
1,889
8,898
0
34,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,916
Gold Earned
37,520
293
Minions Killed
355
0
Camps Cleared
0
1,274,054
Distance Traveled
1,341,957
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,705
622
111
8
0
270,934
7
W
Hel
7,744
553
57
4
0
295,703
5
W
Janus
7,451
532
91
7
0
301,333
3
L
Neith
6,260
447
43
3
0
176,726
0
L
Chang'e
5,897
421
12
1
0
271,789
1
L
Freya
6,140
439
69
5
0
252,507
2
W
Aphrodite
7,093
507
67
5
0
259,139
1
L
Serqet
7,914
565
58
4
0
302,098
2
W
Artemis
8,252
589
76
5
0
224,715
0
W
Nemesis
6,980
499
64
5
0
261,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role