Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
DaSmiteGuy
Fenrir
Level 25
God Stats
1W - 2L
1,301 SR
Queue Stats
50W - 53L
1,520 Elo+
Party 3
Ra
Ra
Geordie83richie
Ra
Level 146
God Stats
1W - 3L
1,607 SR
Queue Stats
18W - 31L
1,358 Elo+
Party 3
Janus
Janus
ROFLOL321
Janus
Level 117
God Stats
0W - 1L
1,517 SR
Queue Stats
223W - 235L
1,622 Elo+
Party 2
Ares
Ares
bloodthirsty011
Ares
Level 47
God Stats
0W - 1L
1,280 SR
Queue Stats
29W - 21L
1,503 Elo+
Party 2
Team Averages
Level 84
1,441 SR
1,501 Elo+

VS

Team Averages
Level 71
1,463 SR
1,460 Elo+
Awilix
Awilix
X_x_Dief_x_X
Awilix
Level 90
God Stats
142W - 106L
1,472 SR
Queue Stats
663W - 687L
1,456 Elo+
Party 1
Medusa
Medusa
Zilfurion
Medusa
Level 104
God Stats
12W - 7L
1,291 SR
Queue Stats
158W - 147L
1,475 Elo+
Solo
Zhong Kui
Zhong Kui
eljosu20
Zhong Kui
Level 99
God Stats
62W - 58L
1,527 SR
Queue Stats
564W - 585L
1,432 Elo+
Party 1
Bellona
Bellona
fachl_2021
Bellona
Level 24
God Stats
1W - 0L
1,458 SR
Queue Stats
42W - 57L
1,436 Elo+
Party 1
Cerberus
Cerberus
xDRGxMolten
Cerberus
Level 40
God Stats
31W - 22L
1,568 SR
Queue Stats
253W - 270L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
0 / 10 / 2
7,705
367
6,732
16,758
5,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
DaSmiteGuy
Fenrir
12
1 / 10 / 2
8,171
389
8,889
31,267
11,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 10 / 0
9,543
454
7,948
12,183
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
ROFLOL321
Janus
12
2 / 6 / 0
8,498
405
5,743
8,882
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 10 / 3
6,797
324
3,137
13,431
9,852
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
16 / 3 / 7
12,013
572
18,882
16,095
8,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Zilfurion
Medusa
20
15 / 0 / 7
13,023
620
17,868
14,223
6,192
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
eljosu20
Zhong Kui
19
9 / 0 / 13
12,350
588
13,284
14,517
13,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
fachl_2021
Bellona
16
3 / 2 / 10
10,940
521
9,037
15,250
16,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
xDRGxMolten
Cerberus
16
3 / 1 / 18
11,174
532
7,545
15,522
16,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
101
6
Kills
46
46
Deaths
6
7
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
10
2
0.1
L
Fenrir
DaSmiteGuy
Fenrir
1
10
2
0.2
L
3
10
0
0.3
L
Janus
ROFLOL321
Janus
2
6
0
0.33
W
Awilix
16
3
7
6.5
W
Medusa
Zilfurion
Medusa
15
0
7
18.5
L
0
10
3
0.15
W
Zhong Kui
eljosu20
Zhong Kui
9
0
13
15.5
W
Bellona
fachl_2021
Bellona
3
2
10
4
W
Cerberus
xDRGxMolten
Cerberus
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,449
Damage
66,616
82,521
Taken
75,607
34,123
Mitigated
61,513
15,188
Healing
27,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,732
2,961
0
2,021
16,758
5,443
0
4,136
12,622
0
41,607
L
Fenrir
DaSmiteGuy
Fenrir
8,889
2,374
93
8,831
31,267
11,932
0
7,202
24,065
0
39,643
L
7,948
238
1,339
1,528
12,183
4,012
0
4,558
7,625
47,797
0
L
Janus
ROFLOL321
Janus
5,743
244
0
1,026
8,882
2,884
0
4,175
4,707
34,642
0
W
Awilix
18,882
9,753
978
4,416
16,095
8,480
762
3,351
12,692
0
86,864
W
Medusa
Zilfurion
Medusa
17,868
5,724
0
4,131
14,223
6,192
6,880
1,585
12,634
0
102,529
L
3,137
245
0
350
13,431
9,852
0
758
12,673
9,900
0
W
Zhong Kui
eljosu20
Zhong Kui
13,284
1,047
240
10,010
14,517
13,174
3,244
3,765
10,542
87,622
0
W
Bellona
fachl_2021
Bellona
9,037
2,068
0
5,690
15,250
16,922
898
3,498
11,606
0
53,544
W
Cerberus
xDRGxMolten
Cerberus
7,545
323
0
2,398
15,522
16,745
243
4,189
11,305
50,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,714
Gold Earned
59,500
304
Minions Killed
596
0
Camps Cleared
0
1,646,403
Distance Traveled
2,073,896
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,705
367
75
4
0
270,222
6
L
Fenrir
8,171
389
63
3
0
355,450
2
L
Ra
9,543
454
83
4
0
343,096
1
L
Janus
8,498
405
78
4
0
388,916
4
W
Awilix
12,013
572
121
6
0
437,901
0
W
Medusa
13,023
620
163
8
0
386,530
4
L
Ares
6,797
324
5
0
0
288,719
0
W
Zhong Kui
12,350
588
144
7
0
392,777
0
W
Bellona
10,940
521
90
4
0
439,633
3
W
Cerberus
11,174
532
78
4
0
417,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role