Player Matchup

Thor
Thor
BOSS BOYD9424
Thor
Level 10
God Stats
0W - 1L
1,436 SR
Queue Stats
5W - 12L
1,181 Elo+
Solo
Ra
Ra
Craiiggg10
Ra
Level 4
God Stats
3W - 9L
1,541 SR
Queue Stats
96W - 143L
1,650 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Morgsj7
Morgan Le Fay
Level 6
God Stats
2W - 10L
1,182 SR
Queue Stats
115W - 163L
1,209 Elo+
Party 1
Chang'e
Chang'e
Shaemus59
Chang'e
Level 26
God Stats
4W - 3L
1,258 SR
Queue Stats
133W - 98L
1,607 Elo+
Solo
Danzaburou
Danzaburou
jaeldiur
Danzaburou
Level 24
God Stats
6W - 4L
1,500 SR
Queue Stats
368W - 394L
1,467 Elo+
Solo
Team Averages
Level 14
1,383 SR
1,423 Elo+

VS

Team Averages
Level 29
1,490 SR
1,449 Elo+
Danzaburou
Danzaburou
JOSHIMIXXU
Danzaburou
Level 3
God Stats
1W - 0L
1,159 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sol
Sol
LuckyAce19
Sol
Level 60
God Stats
1W - 0L
1,779 SR
Queue Stats
3W - 8L
1,316 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Master_of_Oz
Tsukuyomi
Level 24
God Stats
20W - 13L
1,510 SR
Queue Stats
270W - 192L
1,536 Elo+
Solo
Anubis
Anubis
MunibSantoro
Anubis
Level 27
God Stats
2W - 0L
1,503 SR
Queue Stats
3W - 9L
1,395 Elo+
Party 2
Neith
Neith
karkesarkeLTU
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 17 / 6
11,335
945
5,620
25,117
8,915
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 9 / 12
11,778
982
7,601
18,402
9,103
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Morgsj7
Morgan Le Fay
19
2 / 14 / 10
11,438
953
5,451
20,853
8,015
Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Shaemus59
Chang'e
20
9 / 8 / 10
14,951
1,246
27,583
28,068
7,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
jaeldiur
Danzaburou
19
9 / 4 / 5
14,206
1,184
18,068
16,702
5,713
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JOSHIMIXXU
Danzaburou
19
4 / 5 / 15
12,104
1,009
5,823
9,951
4,037
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
13 / 4 / 19
14,053
1,171
23,463
14,272
6,381
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Master_of_Oz
Tsukuyomi
20
24 / 4 / 14
17,420
1,452
40,562
17,553
11,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
19
3 / 6 / 19
12,087
1,007
19,567
13,850
6,399
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 4 / 19
12,860
1,072
12,385
12,570
5,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
138
23
Kills
52
52
Deaths
23
43
Assists
86
Player
Kills
Deaths
Assists
KDA
L
2
17
6
0.29
L
1
9
12
0.78
W
Danzaburou
JOSHIMIXXU
Danzaburou
4
5
15
2.3
W
13
4
19
5.63
W
Tsukuyomi
Master_of_Oz
Tsukuyomi
24
4
14
7.75
L
Morgan Le Fay
Morgsj7
Morgan Le Fay
2
14
10
0.5
W
Anubis
3
6
19
2.08
L
Chang'e
Shaemus59
Chang'e
9
8
10
1.75
L
Danzaburou
jaeldiur
Danzaburou
9
4
5
2.88
W
8
4
19
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,323
Damage
101,800
109,142
Taken
68,196
39,385
Mitigated
33,690
17,194
Healing
14,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,620
630
0
0
25,117
8,915
0
9,176
15,607
0
13,304
L
7,601
477
1,224
3,504
18,402
9,103
0
7,197
10,839
29,585
633
W
Danzaburou
JOSHIMIXXU
Danzaburou
5,823
2,279
0
819
9,951
4,037
0
5,555
4,234
0
20,939
W
23,463
7,570
217
4,964
14,272
6,381
0
8,463
5,609
40,420
0
W
Tsukuyomi
Master_of_Oz
Tsukuyomi
40,562
13,537
0
1,994
17,553
11,657
0
10,042
7,145
0
70,169
L
Morgan Le Fay
Morgsj7
Morgan Le Fay
5,451
521
0
444
20,853
8,015
0
6,146
14,314
23,867
0
W
Anubis
19,567
338
0
4,094
13,850
6,399
0
6,772
6,892
39,591
0
L
Chang'e
Shaemus59
Chang'e
27,583
151
2,493
7,516
28,068
7,639
0
12,715
14,915
60,553
0
L
Danzaburou
jaeldiur
Danzaburou
18,068
9,271
0
2,013
16,702
5,713
0
7,796
8,808
0
47,465
W
12,385
4,316
0
2,363
12,570
5,216
0
8,635
3,713
0
30,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,708
Gold Earned
68,524
236
Minions Killed
219
4
Camps Cleared
10
1,009,205
Distance Traveled
1,013,062
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,335
945
10
1
1
170,361
0
L
Ra
11,778
982
45
4
2
193,333
4
W
Danzaburou
12,104
1,009
37
3
0
193,306
0
W
Sol
14,053
1,171
42
4
2
197,325
0
W
Tsukuyomi
17,420
1,452
53
4
7
239,621
1
L
Morgan Le Fay
11,438
953
34
3
0
200,634
2
W
Anubis
12,087
1,007
45
4
1
194,687
0
L
Chang'e
14,951
1,246
86
7
1
240,862
0
L
Danzaburou
14,206
1,184
61
5
0
204,015
0
W
Neith
12,860
1,072
42
4
0
188,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role