Player Matchup

Ymir
Ymir
BlackPando1
Ymir
Level 5
God Stats
1W - 1L
1,267 SR
Queue Stats
58W - 70L
1,252 Elo+
Solo
Neith
Neith
Hinrichsen2
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
Legokid2
Danzaburou
Level 15
God Stats
0W - 1L
1,131 SR
Queue Stats
2W - 4L
1,664 Elo+
Party 2
Agni
Agni
QuakesElite
Agni
Level 29
God Stats
0W - 1L
1,437 SR
Queue Stats
3W - 6L
1,480 Elo+
Party 2
Ao Kuang
Ao Kuang
mmo2007
Ao Kuang
Level 5
God Stats
1W - 2L
1,321 SR
Queue Stats
2W - 5L
1,335 Elo+
Party 1
Team Averages
Level 12
1,331 SR
1,425 Elo+

VS

Team Averages
Level 15
1,419 SR
1,401 Elo+
Loki
Loki
BigLittleCthulhu
Loki
Level 15
God Stats
3W - 7L
1,252 SR
Queue Stats
9W - 16L
1,261 Elo+
Solo
Artemis
Artemis
FENEZABABY
Artemis
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
14W - 13L
1,555 Elo+
Solo
Kukulkan
Kukulkan
Mephisto77
Kukulkan
Level 28
God Stats
21W - 22L
1,482 SR
Queue Stats
50W - 48L
1,521 Elo+
Solo
Guan Yu
Guan Yu
Nessunaresa
Guan Yu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 19L
1,484 Elo+
Solo
Cthulhu
Cthulhu
Saukon
Cthulhu
Level 17
God Stats
2W - 3L
1,361 SR
Queue Stats
3W - 13L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 4
9,687
881
7,162
23,799
20,797
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 11 / 1
9,637
876
5,050
16,512
8,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Legokid2
Danzaburou
16
0 / 6 / 4
9,766
888
7,015
19,942
6,858
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 5 / 1
10,451
950
16,329
15,120
4,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
mmo2007
Ao Kuang
16
4 / 11 / 0
10,190
926
8,420
19,543
7,394
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

25

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 21
11,624
1,057
13,946
11,865
4,575
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
FENEZABABY
Artemis
19
11 / 3 / 20
12,571
1,143
27,021
12,220
4,709
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Mephisto77
Kukulkan
20
12 / 0 / 18
13,444
1,222
26,404
4,795
2,271
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Nessunaresa
Guan Yu
19
6 / 0 / 23
11,713
1,065
10,472
12,380
13,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Saukon
Cthulhu
19
4 / 1 / 22
11,783
1,071
12,611
9,011
10,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
145
8
Kills
41
41
Deaths
8
10
Assists
104
Player
Kills
Deaths
Assists
KDA
W
8
4
21
4.63
L
0
8
4
0.25
W
Artemis
FENEZABABY
Artemis
11
3
20
7
L
1
11
1
0.14
L
Danzaburou
Legokid2
Danzaburou
0
6
4
0.33
W
Kukulkan
Mephisto77
Kukulkan
12
0
18
21
W
Guan Yu
Nessunaresa
Guan Yu
6
0
23
17.5
L
3
5
1
0.7
W
Cthulhu
Saukon
Cthulhu
4
1
22
15
L
Ao Kuang
mmo2007
Ao Kuang
4
11
0
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,976
Damage
90,454
94,916
Taken
50,271
48,588
Mitigated
35,994
8,978
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,946
3,649
0
0
11,865
4,575
0
6,528
5,041
0
32,570
L
7,162
315
0
0
23,799
20,797
0
7,865
15,515
23,724
0
W
Artemis
FENEZABABY
Artemis
27,021
21,282
0
0
12,220
4,709
0
9,158
2,903
0
35,135
L
5,050
1,425
0
407
16,512
8,853
0
7,066
8,952
0
16,398
L
Danzaburou
Legokid2
Danzaburou
7,015
2,444
0
5,017
19,942
6,858
0
9,916
9,631
0
23,239
W
Kukulkan
Mephisto77
Kukulkan
26,404
1,788
0
261
4,795
2,271
0
1,983
2,780
61,824
0
W
Guan Yu
Nessunaresa
Guan Yu
10,472
2,083
2,987
3,828
12,380
13,528
0
7,729
4,289
0
13,544
L
16,329
1,435
0
1,212
15,120
4,686
0
7,263
7,425
46,007
0
W
Cthulhu
Saukon
Cthulhu
12,611
904
429
934
9,011
10,911
0
5,476
3,347
25,449
0
L
Ao Kuang
mmo2007
Ao Kuang
8,420
2,796
0
2,342
19,543
7,394
0
5,894
13,400
13,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,731
Gold Earned
61,135
177
Minions Killed
206
3
Camps Cleared
6
871,767
Distance Traveled
1,029,676
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,624
1,057
38
3
2
235,557
1
L
Ymir
9,687
881
48
4
0
182,396
0
W
Artemis
12,571
1,143
24
2
1
174,278
1
L
Neith
9,637
876
30
3
1
160,458
0
L
Danzaburou
9,766
888
28
3
2
201,890
2
W
Kukulkan
13,444
1,222
87
8
1
230,512
0
W
Guan Yu
11,713
1,065
15
1
0
200,584
0
L
Agni
10,451
950
65
6
0
183,839
1
W
Cthulhu
11,783
1,071
42
4
2
188,745
0
L
Ao Kuang
10,190
926
6
1
0
143,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role