Player Matchup

Gilgamesh
Gilgamesh
EnzoBrepio
Gilgamesh
Level 46
God Stats
2W - 3L
1,576 SR
Queue Stats
289W - 299L
1,385 Elo+
Party 1
Chang'e
Chang'e
Ghaltio
Chang'e
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 62L
1,534 Elo+
Party 1
Merlin
Merlin
OPersistente
Merlin
Level 4
God Stats
1W - 4L
1,289 SR
Queue Stats
3W - 5L
1,472 Elo+
Solo
Arachne
Arachne
Pizza coreana
Arachne
Level 14
God Stats
0W - 1L
1,782 SR
Queue Stats
2W - 1L
1,685 Elo+
Solo
Neith
Neith
ti7olacho
Neith
Level 4
God Stats
4W - 4L
1,834 SR
Queue Stats
29W - 44L
1,835 Elo+
Party 1
Team Averages
Level 16
1,596 SR
1,582 Elo+

VS

Team Averages
Level 30
1,525 SR
1,502 Elo+
Baron Samedi
Baron Samedi
Donnylon
Baron Samedi
Level 106
God Stats
13W - 10L
1,581 SR
Queue Stats
159W - 161L
1,500 Elo+
Party 2
Da Ji
Da Ji
GeladeiraVelha
Da Ji
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 16L
1,524 Elo+
Solo
Hera
Hera
SergiopkBeta
Hera
Level 29
God Stats
3W - 0L
1,722 SR
Queue Stats
56W - 74L
1,334 Elo+
Solo
Danzaburou
Danzaburou
Sucrilhos11
Danzaburou
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 1L
1,652 Elo+
Party 2
Guan Yu
Guan Yu
k2112
Guan Yu
Level 8
God Stats
1W - 1L
1,320 SR
Queue Stats
2W - 1L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EnzoBrepio
Gilgamesh
12
1 / 6 / 5
7,674
404
6,667
14,684
10,943
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Ghaltio
Chang'e
13
7 / 9 / 5
8,773
462
13,532
18,602
5,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
12
1 / 9 / 1
7,730
407
6,473
11,675
2,842
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
13
2 / 5 / 4
8,488
447
6,158
17,802
5,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
ti7olacho
Neith
15
5 / 4 / 3
9,405
495
5,002
8,222
2,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Donnylon
Baron Samedi
15
7 / 2 / 9
9,978
525
12,025
12,148
8,271
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
18 / 2 / 6
12,764
672
21,681
12,940
5,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 5 / 5
8,388
441
5,009
10,511
3,230
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Sucrilhos11
Danzaburou
15
3 / 4 / 7
9,946
523
6,722
11,630
4,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
k2112
Guan Yu
14
4 / 4 / 11
9,299
489
7,922
14,430
12,607
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
71
16
Kills
33
33
Deaths
17
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Donnylon
Baron Samedi
7
2
9
5.75
L
Gilgamesh
EnzoBrepio
Gilgamesh
1
6
5
0.58
W
18
2
6
10.5
L
Chang'e
Ghaltio
Chang'e
7
9
5
1.06
L
Merlin
1
9
1
0.17
L
Arachne
2
5
4
0.8
W
1
5
5
0.7
W
Danzaburou
Sucrilhos11
Danzaburou
3
4
7
1.63
W
Guan Yu
k2112
Guan Yu
4
4
11
2.38
L
Neith
ti7olacho
Neith
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,832
Damage
53,359
70,985
Taken
61,659
27,848
Mitigated
34,351
16,210
Healing
19,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Donnylon
Baron Samedi
12,025
1,377
1,252
5,747
12,148
8,271
362
3,570
8,578
51,989
0
L
Gilgamesh
EnzoBrepio
Gilgamesh
6,667
882
0
1,453
14,684
10,943
322
4,665
10,019
0
40,832
W
21,681
4,578
0
2,470
12,940
5,879
176
2,962
9,978
0
114,659
L
Chang'e
Ghaltio
Chang'e
13,532
1,516
590
4,434
18,602
5,690
660
5,292
13,227
38,702
0
L
Merlin
6,473
862
0
1,150
11,675
2,842
166
1,009
10,666
39,332
0
L
Arachne
6,158
4,866
0
7,932
17,802
5,721
0
2,956
14,846
0
40,057
W
5,009
1,981
77
3,524
10,511
3,230
969
5,737
4,774
32,955
0
W
Danzaburou
Sucrilhos11
Danzaburou
6,722
3,005
0
2,661
11,630
4,364
2,340
1,997
9,633
0
62,585
W
Guan Yu
k2112
Guan Yu
7,922
1,502
636
3,472
14,430
12,607
895
5,739
8,691
0
39,366
L
Neith
ti7olacho
Neith
5,002
2,014
0
651
8,222
2,652
968
3,112
5,110
0
38,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,070
Gold Earned
50,375
323
Minions Killed
464
0
Camps Cleared
0
1,681,539
Distance Traveled
1,655,056
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,978
525
70
4
0
354,337
3
L
Gilgamesh
7,674
404
68
4
0
345,654
2
W
Da Ji
12,764
672
156
8
0
364,035
4
L
Chang'e
8,773
462
34
2
0
318,850
2
L
Merlin
7,730
407
83
4
0
291,010
1
L
Arachne
8,488
447
62
3
0
405,467
9
W
Hera
8,388
441
69
4
0
292,745
0
W
Danzaburou
9,946
523
104
5
0
325,770
2
W
Guan Yu
9,299
489
65
3
0
318,169
1
L
Neith
9,405
495
76
4
0
320,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role