Player Matchup

Kali
Kali
Lepineski
Kali
Level 146
God Stats
8W - 7L
1,507 SR
Queue Stats
829W - 796L
1,587 Elo+
Solo
Discordia
Discordia
Liesmyth
Discordia
Level 100
God Stats
12W - 5L
1,818 SR
Queue Stats
403W - 391L
1,595 Elo+
Party 1
Artio
Artio
LiquidKoala
Artio
Level 82
God Stats
8W - 8L
1,523 SR
Queue Stats
14W - 14L
1,509 Elo+
Solo
Kumbhakarna
Kumbhakarna
StyrxStormx
Kumbhakarna
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,315 Elo+
Solo
Danzaburou
Danzaburou
Traycn
Danzaburou
Level 147
God Stats
27W - 15L
1,712 SR
Queue Stats
369W - 360L
1,593 Elo+
Party 1
Team Averages
Level 123
1,612 SR
1,520 Elo+

VS

Team Averages
Level 110
1,495 SR
1,555 Elo+
Fenrir
Fenrir
Chaostheory375
Fenrir
Level 107
God Stats
0W - 2L
1,284 SR
Queue Stats
331W - 334L
1,586 Elo+
Solo
Chronos
Chronos
DocFumbles
Chronos
Level 108
God Stats
31W - 27L
1,605 SR
Queue Stats
442W - 422L
1,538 Elo+
Solo
Athena
Athena
HitMyScreens
Athena
Level 78
God Stats
7W - 6L
1,669 SR
Queue Stats
172W - 150L
1,571 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LanaDelElsa
Ah Muzen Cab
Level 130
God Stats
0W - 3L
1,272 SR
Queue Stats
154W - 172L
1,546 Elo+
Solo
Loki
Loki
astralfaerie
Loki
Level 127
God Stats
9W - 10L
1,647 SR
Queue Stats
642W - 621L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
8 / 0 / 5
12,717
707
9,269
13,840
8,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Liesmyth
Discordia
16
2 / 2 / 7
10,548
586
5,762
7,341
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 2 / 4
10,564
587
6,190
17,312
14,778
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
StyrxStormx
Kumbhakarna
15
3 / 1 / 9
10,219
568
4,605
17,337
18,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Traycn
Danzaburou
17
6 / 2 / 2
11,279
627
9,777
10,478
4,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
8,176
454
1,514
14,647
5,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
DocFumbles
Chronos
16
0 / 4 / 4
9,464
526
6,870
11,644
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
5
0 / 4 / 0
5,878
327
1,069
5,244
978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
LanaDelElsa
Ah Muzen Cab
15
5 / 6 / 0
9,125
507
11,770
11,655
4,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 0
8,111
451
7,706
13,141
6,221
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
23
Kills
7
7
Deaths
23
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Chronos
DocFumbles
Chronos
0
4
4
0.5
L
Athena
0
4
0
0
L
Ah Muzen Cab
LanaDelElsa
Ah Muzen Cab
5
6
0
0.83
W
Kali
8
0
5
10.5
W
Discordia
Liesmyth
Discordia
2
2
7
2.75
W
4
2
4
3
W
Kumbhakarna
StyrxStormx
Kumbhakarna
3
1
9
7.5
W
Danzaburou
Traycn
Danzaburou
6
2
2
3.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,603
Damage
28,929
66,308
Taken
56,331
48,475
Mitigated
20,431
22,629
Healing
13,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,514
478
0
5,778
14,647
5,576
0
1,152
13,495
0
51,139
L
Chronos
DocFumbles
Chronos
6,870
2,568
0
2,574
11,644
3,486
0
4,283
7,361
59,413
0
L
Athena
1,069
409
21
832
5,244
978
0
1,552
3,692
4,187
0
L
Ah Muzen Cab
LanaDelElsa
Ah Muzen Cab
11,770
4,819
0
2,343
11,655
4,170
0
3,712
7,943
0
48,052
W
Kali
9,269
4,892
0
6,661
13,840
8,776
1,934
627
13,213
0
86,729
W
Discordia
Liesmyth
Discordia
5,762
774
0
1,947
7,341
2,477
1,558
397
6,944
62,606
0
W
6,190
430
86
6,995
17,312
14,778
1,630
1,513
15,799
59,722
0
W
Kumbhakarna
StyrxStormx
Kumbhakarna
4,605
509
0
2,825
17,337
18,284
689
3,522
13,067
33,126
0
W
Danzaburou
Traycn
Danzaburou
9,777
6,150
0
4,115
10,478
4,160
5,007
2,040
8,438
0
86,994
L
7,706
2,376
0
2,236
13,141
6,221
0
5,858
7,283
0
54,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,327
Gold Earned
40,754
577
Minions Killed
416
0
Camps Cleared
0
1,808,638
Distance Traveled
1,361,174
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,176
454
99
6
0
336,331
0
L
Chronos
9,464
526
136
8
0
320,028
7
L
Athena
5,878
327
11
1
0
90,045
2
L
Ah Muzen Cab
9,125
507
75
4
0
291,856
0
W
Kali
12,717
707
149
8
0
379,583
4
W
Discordia
10,548
586
131
7
0
367,079
4
W
Artio
10,564
587
120
7
0
348,683
11
W
Kumbhakarna
10,219
568
42
2
0
370,225
3
W
Danzaburou
11,279
627
135
8
0
343,068
4
L
Loki
8,111
451
95
5
0
322,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role