Player Matchup

Sun Wukong
Sun Wukong
Scarstrik3r
Sun Wukong
Level 85
God Stats
1W - 5L
1,383 SR
Queue Stats
710W - 730L
1,555 Elo+
Solo
Apollo
Apollo
Vashzz
Apollo
Level 160
God Stats
0W - 2L
1,448 SR
Queue Stats
74W - 51L
1,660 Elo+
Party 3
Hercules
Hercules
betrua
Hercules
Level 156
God Stats
589W - 620L
1,590 SR
Queue Stats
1,244W - 1,305L
1,590 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
futbolfrog77
Morgan Le Fay
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 27L
1,702 Elo+
Party 3
Serqet
Serqet
sPhoeniXs
Serqet
Level 160
God Stats
3W - 1L
1,722 SR
Queue Stats
99W - 85L
1,576 Elo+
Party 3
Team Averages
Level 144
1,529 SR
1,617 Elo+

VS

Team Averages
Level 137
1,491 SR
1,531 Elo+
Ra
Ra
MrBiggums
Ra
Level 127
God Stats
4W - 1L
1,740 SR
Queue Stats
58W - 37L
1,230 Elo+
Party 1
Amaterasu
Amaterasu
Spartan323
Amaterasu
Level 159
God Stats
6W - 5L
1,684 SR
Queue Stats
175W - 132L
1,638 Elo+
Party 1
Anhur
Anhur
SuperUtahThief
Anhur
Level 104
God Stats
1W - 2L
1,614 SR
Queue Stats
46W - 32L
1,619 Elo+
Solo
Kuzenbo
Kuzenbo
UncleRico
Kuzenbo
Level 160
God Stats
1W - 0L
1,160 SR
Queue Stats
96W - 98L
1,560 Elo+
Party 2
Mercury
Mercury
ursa
Mercury
Level 135
God Stats
2W - 0L
1,257 SR
Queue Stats
21W - 20L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Scarstrik3r
Sun Wukong
20
1 / 6 / 12
15,461
859
26,196
32,041
39,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
Vashzz
Apollo
20
8 / 6 / 10
18,075
1,004
43,172
27,129
13,529
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
betrua
Hercules
20
4 / 3 / 13
16,506
917
24,186
49,339
45,591
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
futbolfrog77
Morgan Le Fay
20
5 / 8 / 10
16,048
892
40,959
21,045
10,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
sPhoeniXs
Serqet
20
3 / 5 / 13
15,897
883
19,747
32,948
35,139
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 16
16,702
928
23,346
21,590
27,714
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
Spartan323
Amaterasu
20
4 / 3 / 20
16,565
920
25,339
40,938
47,407
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 5 / 19
16,364
909
33,376
25,958
13,556
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
UncleRico
Kuzenbo
20
5 / 2 / 18
18,102
1,006
32,396
36,916
72,765
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
ursa
Mercury
20
9 / 7 / 12
17,783
988
34,680
34,484
20,334
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
113
21
Kills
28
28
Deaths
21
58
Assists
85
Player
Kills
Deaths
Assists
KDA
W
6
4
16
3.5
L
Sun Wukong
Scarstrik3r
Sun Wukong
1
6
12
1.17
W
Amaterasu
Spartan323
Amaterasu
4
3
20
4.67
W
4
5
19
2.7
W
Kuzenbo
UncleRico
Kuzenbo
5
2
18
7
L
Apollo
Vashzz
Apollo
8
6
10
2.17
L
Hercules
betrua
Hercules
4
3
13
3.5
L
Morgan Le Fay
futbolfrog77
Morgan Le Fay
5
8
10
1.25
L
Serqet
sPhoeniXs
Serqet
3
5
13
1.9
W
Mercury
ursa
Mercury
9
7
12
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,260
Damage
149,137
162,502
Taken
159,886
144,278
Mitigated
181,776
28,187
Healing
28,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,346
3,589
7,379
5,076
21,590
27,714
0
6,997
13,880
55,531
0
L
Sun Wukong
Scarstrik3r
Sun Wukong
26,196
3,351
0
6,996
32,041
39,079
0
10,332
20,475
0
65,084
W
Amaterasu
Spartan323
Amaterasu
25,339
10,184
0
9,069
40,938
47,407
0
11,852
27,192
0
37,729
W
33,376
22,587
0
2,826
25,958
13,556
0
7,429
17,260
0
73,050
W
Kuzenbo
UncleRico
Kuzenbo
32,396
7,303
0
1,190
36,916
72,765
0
9,124
27,212
60,261
0
L
Apollo
Vashzz
Apollo
43,172
24,425
0
5,196
27,129
13,529
0
11,317
15,812
0
103,536
L
Hercules
betrua
Hercules
24,186
10,675
229
12,777
49,339
45,591
0
15,519
33,486
0
42,187
L
Morgan Le Fay
futbolfrog77
Morgan Le Fay
40,959
3,695
0
2,499
21,045
10,940
0
8,873
12,043
78,192
0
L
Serqet
sPhoeniXs
Serqet
19,747
2,163
0
490
32,948
35,139
0
8,454
24,224
0
31,058
W
Mercury
ursa
Mercury
34,680
17,262
0
2,630
34,484
20,334
0
5,557
28,330
0
71,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,987
Gold Earned
85,516
351
Minions Killed
335
14
Camps Cleared
13
1,897,623
Distance Traveled
1,978,988
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,702
928
91
5
3
364,028
0
L
Sun Wukong
15,461
859
97
5
0
361,586
0
W
Amaterasu
16,565
920
23
1
1
423,695
0
W
Anhur
16,364
909
96
5
1
313,158
2
W
Kuzenbo
18,102
1,006
52
3
0
423,021
0
L
Apollo
18,075
1,004
134
7
9
343,833
0
L
Hercules
16,506
917
35
2
1
397,671
0
L
Morgan Le Fay
16,048
892
52
3
3
370,204
0
L
Serqet
15,897
883
33
2
1
424,329
1
W
Mercury
17,783
988
73
4
8
455,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role