Player Matchup

Kukulkan
Kukulkan
DoctorSnoos
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,366 Elo+
Solo
Agni
Agni
Littleruby6
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
NorthernEclipse
Kali
Level 29
God Stats
28W - 15L
1,723 SR
Queue Stats
135W - 123L
1,488 Elo+
Solo
Vamana
Vamana
RileyReidFan_
Vamana
Level 26
God Stats
9W - 3L
1,818 SR
Queue Stats
159W - 139L
1,582 Elo+
Solo
Rama
Rama
solotroII
Rama
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,478 Elo+
Solo
Team Averages
Level 15
1,608 SR
1,483 Elo+

VS

Team Averages
Level 16
1,590 SR
1,510 Elo+
Gilgamesh
Gilgamesh
Beef Creamy
Gilgamesh
Level 28
God Stats
9W - 10L
1,571 SR
Queue Stats
67W - 69L
1,422 Elo+
Solo
Neith
Neith
Gavner-X15
Neith
Level 13
God Stats
17W - 18L
1,515 SR
Queue Stats
25W - 30L
1,383 Elo+
Solo
Serqet
Serqet
HeyBapteme
Serqet
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 10L
1,670 Elo+
Party 1
Artemis
Artemis
Pyua-_-
Artemis
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 65L
1,539 Elo+
Solo
Nu Wa
Nu Wa
vL Patate
Nu Wa
Level 22
God Stats
7W - 1L
1,865 SR
Queue Stats
134W - 83L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DoctorSnoos
Kukulkan
6
0 / 4 / 1
3,826
425
453
3,655
1,081
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

4
1 / 6 / 0
3,998
444
929
3,943
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 2 / 0
4,855
539
1,671
5,537
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 1 / 0
5,793
644
3,213
5,780
4,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
10
5 / 4 / 2
5,801
645
5,733
7,479
2,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beef Creamy
Gilgamesh
8
2 / 1 / 1
5,019
558
2,127
4,524
2,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
9
5 / 3 / 2
5,899
655
3,586
5,043
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
HeyBapteme
Serqet
9
3 / 2 / 2
5,523
614
2,079
5,023
1,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Pyua-_-
Artemis
8
0 / 4 / 4
4,884
543
2,875
6,262
1,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
vL Patate
Nu Wa
11
6 / 0 / 3
6,621
736
5,697
3,073
1,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
8
Kills
16
17
Deaths
10
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Beef Creamy
Gilgamesh
2
1
1
2.5
L
Kukulkan
DoctorSnoos
Kukulkan
0
4
1
0.13
W
Neith
5
3
2
2
W
Serqet
HeyBapteme
Serqet
3
2
2
2
L
1
6
0
0.17
L
0
2
0
0
W
Artemis
Pyua-_-
Artemis
0
4
4
0.5
L
2
1
0
2
L
Rama
5
4
2
1.5
W
Nu Wa
vL Patate
Nu Wa
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,999
Damage
16,364
26,394
Taken
23,925
9,773
Mitigated
7,966
6,713
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Beef Creamy
Gilgamesh
2,127
406
0
553
4,524
2,699
0
460
4,023
0
20,154
L
Kukulkan
DoctorSnoos
Kukulkan
453
243
0
250
3,655
1,081
540
1,451
2,204
6,984
0
W
Neith
3,586
1,249
0
1,277
5,043
1,206
697
248
4,753
0
20,552
W
Serqet
HeyBapteme
Serqet
2,079
1,255
0
420
5,023
1,514
0
0
5,023
0
26,279
L
929
266
0
340
3,943
877
0
1,120
2,823
7,134
0
L
1,671
1,044
0
1,272
5,537
1,523
0
1,242
4,295
0
26,410
W
Artemis
Pyua-_-
Artemis
2,875
1,758
0
1,333
6,262
1,442
674
0
6,262
0
18,114
L
3,213
1,784
0
3,446
5,780
4,155
116
984
4,747
0
27,935
L
Rama
5,733
4,568
0
1,405
7,479
2,137
0
537
6,942
0
27,765
W
Nu Wa
vL Patate
Nu Wa
5,697
1,312
40
1,892
3,073
1,105
315
549
2,482
32,406
2,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,273
Gold Earned
27,946
200
Minions Killed
250
0
Camps Cleared
0
749,001
Distance Traveled
873,927
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,019
558
42
5
0
191,890
2
L
Kukulkan
3,826
425
10
1
0
116,976
0
W
Neith
5,899
655
48
5
0
181,822
0
W
Serqet
5,523
614
60
7
0
192,073
1
L
Agni
3,998
444
14
2
0
145,398
0
L
Kali
4,855
539
60
7
0
171,202
0
W
Artemis
4,884
543
36
4
0
150,192
0
L
Vamana
5,793
644
67
7
0
168,307
2
L
Rama
5,801
645
49
5
0
147,118
1
W
Nu Wa
6,621
736
64
7
0
157,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role