Player Matchup

Cupid
Cupid
Isac24siete
Cupid
Level 27
God Stats
27W - 22L
1,580 SR
Queue Stats
152W - 121L
1,568 Elo+
Solo
Discordia
Discordia
Junejimore
Discordia
Level 14
God Stats
2W - 1L
1,781 SR
Queue Stats
26W - 25L
1,665 Elo+
Solo
Hercules
Hercules
LegendaryCarry
Hercules
Level 23
God Stats
51W - 78L
1,544 SR
Queue Stats
305W - 308L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
SDurwin
Gilgamesh
Level 24
God Stats
2W - 5L
1,412 SR
Queue Stats
34W - 16L
1,634 Elo+
Solo
Osiris
Osiris
boxerNbeanie
Osiris
Level 29
God Stats
7W - 2L
1,732 SR
Queue Stats
81W - 70L
1,551 Elo+
Solo
Team Averages
Level 23
1,610 SR
1,597 Elo+

VS

Team Averages
Level 23
1,521 SR
1,466 Elo+
Sun Wukong
Sun Wukong
FaZe duck4132
Sun Wukong
Level 18
God Stats
7W - 7L
1,362 SR
Queue Stats
61W - 78L
1,311 Elo+
Party 1
Da Ji
Da Ji
Fancy baer
Da Ji
Level 22
God Stats
46W - 42L
1,526 SR
Queue Stats
208W - 199L
1,328 Elo+
Party 1
Apollo
Apollo
NineGatesReaper
Apollo
Level 28
God Stats
15W - 17L
1,716 SR
Queue Stats
117W - 120L
1,607 Elo+
Solo
Hades
Hades
Simp4daddy9138
Hades
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,566 Elo+
Solo
Khepri
Khepri
patatouille69
Khepri
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 73L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,182
511
10,555
8,914
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Junejimore
Discordia
13
3 / 2 / 4
8,133
508
6,690
5,024
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
12
0 / 2 / 6
7,196
450
4,347
11,499
8,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
SDurwin
Gilgamesh
17
11 / 1 / 0
10,188
637
13,925
11,921
9,592
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Osiris
12
0 / 5 / 3
7,481
468
6,952
12,560
9,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FaZe duck4132
Sun Wukong
13
1 / 6 / 1
7,549
472
4,776
12,320
7,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
12
3 / 3 / 4
7,790
487
5,874
11,631
5,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 2 / 2
7,962
498
6,241
8,475
3,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
6 / 3 / 1
8,153
510
10,317
13,161
8,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
1 / 3 / 6
7,826
489
3,744
12,267
10,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
17
Kills
12
12
Deaths
17
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FaZe duck4132
Sun Wukong
1
6
1
0.25
L
Da Ji
3
3
4
1.67
W
3
2
2
2
W
Discordia
Junejimore
Discordia
3
2
4
2.5
W
Hercules
0
2
6
1.5
L
1
2
2
1
W
Gilgamesh
SDurwin
Gilgamesh
11
1
0
11
L
6
3
1
2.17
W
Osiris
0
5
3
0.3
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,469
Damage
30,952
49,918
Taken
57,854
32,626
Mitigated
34,365
16,887
Healing
17,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FaZe duck4132
Sun Wukong
4,776
1,154
0
2,501
12,320
7,612
0
0
12,320
0
30,989
L
Da Ji
5,874
2,001
0
2,910
11,631
5,136
0
647
10,880
0
38,592
W
10,555
6,239
544
4,720
8,914
3,206
0
3,244
5,670
0
71,158
W
Discordia
Junejimore
Discordia
6,690
1,007
0
920
5,024
2,057
1,542
2,648
2,376
32,196
0
W
Hercules
4,347
1,875
0
3,688
11,499
8,126
22
2,157
9,342
0
11,925
L
6,241
3,754
0
3,025
8,475
3,337
2,148
373
8,060
0
59,486
W
Gilgamesh
SDurwin
Gilgamesh
13,925
4,645
0
3,717
11,921
9,592
2,645
1,097
10,824
0
62,255
L
10,317
512
0
6,143
13,161
8,057
126
4,479
8,037
47,597
0
W
Osiris
6,952
2,706
0
3,298
12,560
9,645
0
4,915
7,645
0
53,306
L
3,744
977
0
2,856
12,267
10,223
40
652
11,524
21,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,180
Gold Earned
39,280
432
Minions Killed
360
0
Camps Cleared
0
1,420,342
Distance Traveled
1,438,034
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,549
472
56
4
0
274,564
1
L
Da Ji
7,790
487
62
4
0
307,243
4
W
Cupid
8,182
511
132
8
0
272,871
3
W
Discordia
8,133
508
78
5
0
270,665
0
W
Hercules
7,196
450
11
1
0
294,597
4
L
Apollo
7,962
498
123
8
0
290,430
2
W
Gilgamesh
10,188
637
122
8
0
293,134
4
L
Hades
8,153
510
90
6
0
261,130
1
W
Osiris
7,481
468
89
6
0
289,075
6
L
Khepri
7,826
489
29
2
0
304,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role