Player Matchup

Chronos
Chronos
 
Chronos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Com4edy
Mercury
Level 41
God Stats
22W - 23L
1,549 SR
Queue Stats
70W - 74L
1,531 Elo+
Solo
Achilles
Achilles
Picowire
Achilles
Level 35
God Stats
4W - 6L
1,595 SR
Queue Stats
86W - 92L
1,532 Elo+
Solo
Bacchus
Bacchus
Piero05
Bacchus
Level 38
God Stats
8W - 8L
1,653 SR
Queue Stats
124W - 129L
1,523 Elo+
Solo
Freya
Freya
accidentalmurder
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,439 Elo+
Party 2
Team Averages
Level 44
1,559 SR
1,505 Elo+

VS

Team Averages
Level 104
1,599 SR
1,678 Elo+
Da Ji
Da Ji
AllMighτ
Da Ji
Level 160
God Stats
7W - 3L
1,675 SR
Queue Stats
343W - 245L
1,695 Elo+
Party 1
Sylvanus
Sylvanus
AyooFlo
Sylvanus
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 107L
1,671 Elo+
Party 1
Nu Wa
Nu Wa
BuyMoreAMC
Nu Wa
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 29L
1,894 Elo+
Party 1
Gilgamesh
Gilgamesh
Maharaj
Gilgamesh
Level 149
God Stats
17W - 7L
1,724 SR
Queue Stats
318W - 242L
1,662 Elo+
Party 1
Xbalanque
Xbalanque
ghorthan
Xbalanque
Level 87
God Stats
4W - 3L
1,595 SR
Queue Stats
135W - 137L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
2 / 6 / 4
9,782
978
6,822
13,409
3,806
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Com4edy
Mercury
16
2 / 5 / 4
9,558
956
8,137
14,836
6,337
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
Picowire
Achilles
16
2 / 5 / 6
9,776
978
10,194
22,892
23,496
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Piero05
Bacchus
16
1 / 7 / 7
9,367
937
9,466
20,553
23,631
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 12 / 2
9,718
972
12,866
20,623
6,400
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

107

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AllMighτ
Da Ji
17
5 / 3 / 24
10,703
1,070
14,857
18,162
19,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
AyooFlo
Sylvanus
17
6 / 1 / 23
11,408
1,141
18,521
8,175
5,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
19
16 / 0 / 18
13,599
1,360
33,513
6,470
3,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Maharaj
Gilgamesh
17
4 / 4 / 22
10,831
1,083
5,922
14,679
18,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
ghorthan
Xbalanque
17
4 / 2 / 20
10,787
1,079
10,661
8,804
3,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
142
10
Kills
35
35
Deaths
10
23
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
6
4
0.67
W
Da Ji
AllMighτ
Da Ji
5
3
24
5.67
W
Sylvanus
AyooFlo
Sylvanus
6
1
23
17.5
W
Nu Wa
16
0
18
25
L
Mercury
Com4edy
Mercury
2
5
4
0.8
W
Gilgamesh
Maharaj
Gilgamesh
4
4
22
3.75
L
Achilles
Picowire
Achilles
2
5
6
1
L
Bacchus
Piero05
Bacchus
1
7
7
0.64
L
3
12
2
0.33
W
Xbalanque
ghorthan
Xbalanque
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,485
Damage
83,474
92,313
Taken
56,290
63,670
Mitigated
49,472
4,880
Healing
18,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,822
2,289
0
914
13,409
3,806
0
8,506
4,903
33,337
0
W
Da Ji
AllMighτ
Da Ji
14,857
2,662
0
6,192
18,162
19,012
0
11,983
5,875
335
19,228
W
Sylvanus
AyooFlo
Sylvanus
18,521
9,217
3,241
3,233
8,175
5,002
0
4,251
3,838
36,914
5,353
W
Nu Wa
33,513
14,198
0
1,653
6,470
3,374
0
2,831
3,495
59,409
0
L
Mercury
Com4edy
Mercury
8,137
2,951
0
1,282
14,836
6,337
0
7,560
7,276
0
21,189
W
Gilgamesh
Maharaj
Gilgamesh
5,922
1,172
0
710
14,679
18,478
0
5,716
6,989
0
7,371
L
Achilles
Picowire
Achilles
10,194
2,186
0
453
22,892
23,496
0
12,272
10,620
0
28,959
L
Bacchus
Piero05
Bacchus
9,466
955
0
0
20,553
23,631
0
10,185
10,368
21,203
0
L
12,866
4,027
0
2,231
20,623
6,400
0
11,504
9,119
37,128
0
W
Xbalanque
ghorthan
Xbalanque
10,661
5,348
1,215
2,192
8,804
3,606
0
4,373
4,344
0
29,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,201
Gold Earned
57,328
189
Minions Killed
170
5
Camps Cleared
7
964,702
Distance Traveled
858,336
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,782
978
71
7
1
160,111
0
W
Da Ji
10,703
1,070
14
1
0
155,861
1
W
Sylvanus
11,408
1,141
58
6
2
166,000
0
W
Nu Wa
13,599
1,360
60
6
2
181,190
0
L
Mercury
9,558
956
35
4
1
245,875
0
W
Gilgamesh
10,831
1,083
5
1
0
169,835
0
L
Achilles
9,776
978
29
3
0
205,675
0
L
Bacchus
9,367
937
13
1
0
190,069
1
L
Freya
9,718
972
41
4
3
162,972
0
W
Xbalanque
10,787
1,079
33
3
3
185,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role