Player Matchup

Cupid
Cupid
 
Cupid
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
IAM eLiTe 420
Artemis
Level 160
God Stats
1W - 3L
1,198 SR
Queue Stats
65W - 52L
1,508 Elo+
Solo
Chang'e
Chang'e
itjfru
Chang'e
Level 126
God Stats
0W - 3L
1,293 SR
Queue Stats
102W - 91L
1,473 Elo+
Solo
Ne Zha
Ne Zha
jatin p
Ne Zha
Level 105
God Stats
0W - 3L
1,262 SR
Queue Stats
507W - 614L
1,352 Elo+
Solo
Team Averages
Level 130
1,351 SR
1,467 Elo+

VS

Team Averages
Level 128
1,522 SR
1,489 Elo+
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
CWxRedneck
Rama
Level 141
God Stats
2W - 0L
1,738 SR
Queue Stats
121W - 110L
1,588 Elo+
Party 1
He Bo
He Bo
Ice in the Pipe
He Bo
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 94L
1,451 Elo+
Party 1
Achilles
Achilles
StinkyMudBabies
Achilles
Level 41
God Stats
1W - 0L
1,371 SR
Queue Stats
8W - 11L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
6 / 2 / 6
9,042
754
10,615
9,107
3,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
 
Ao Kuang
14
3 / 3 / 6
8,615
718
4,678
11,029
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
16
2 / 4 / 8
8,533
711
18,031
13,063
4,753
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
itjfru
Chang'e
16
1 / 1 / 9
8,003
667
8,120
10,953
4,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
jatin p
Ne Zha
10
0 / 3 / 5
6,849
571
1,224
7,498
2,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
2 / 3 / 8
9,881
823
10,668
9,091
4,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
 
Chiron
15
0 / 1 / 9
8,698
725
7,400
6,068
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
8 / 2 / 4
10,646
887
9,729
8,493
3,522
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 3 / 9
9,514
793
10,432
8,333
3,005
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
14
0 / 3 / 10
8,660
722
10,078
22,538
16,685
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
53
12
Kills
13
13
Deaths
12
34
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
6
2
6
4.5
L
Ao Kuang
 
Ao Kuang
3
3
6
2
W
Anubis
 
Anubis
2
3
8
2
W
Chiron
 
Chiron
0
1
9
4.5
W
8
2
4
5
L
Artemis
2
4
8
1.5
W
3
3
9
2.5
W
Achilles
0
3
10
1.67
L
Chang'e
itjfru
Chang'e
1
1
9
5.5
L
Ne Zha
jatin p
Ne Zha
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,668
Damage
48,307
51,650
Taken
54,523
19,548
Mitigated
29,659
28,523
Healing
23,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
10,615
3,463
2,944
1,193
9,107
3,714
240
4,028
5,079
0
23,505
L
Ao Kuang
 
Ao Kuang
4,678
1,356
2,131
2,554
11,029
4,238
0
4,842
6,187
8,328
508
W
Anubis
 
Anubis
10,668
62
142
2,616
9,091
4,231
638
1,438
7,653
21,991
0
W
Chiron
 
Chiron
7,400
1,515
4,053
2,693
6,068
2,216
1,073
922
5,146
0
20,177
W
9,729
4,446
957
2,667
8,493
3,522
2,056
1,786
6,707
0
28,117
L
Artemis
18,031
4,777
0
1,296
13,063
4,753
390
4,931
8,132
0
39,498
W
10,432
606
166
1,675
8,333
3,005
530
3,175
5,158
29,640
0
W
Achilles
10,078
869
126
8,901
22,538
16,685
551
5,027
17,511
0
19,247
L
Chang'e
itjfru
Chang'e
8,120
709
10,415
6,796
10,953
4,165
238
4,089
6,864
14,169
0
L
Ne Zha
jatin p
Ne Zha
1,224
75
392
802
7,498
2,678
0
3,210
4,288
0
4,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,042
Gold Earned
47,399
105
Minions Killed
147
0
Camps Cleared
0
944,949
Distance Traveled
1,148,239
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,042
754
42
4
0
191,460
2
L
Ao Kuang
8,615
718
6
1
0
180,086
0
W
Anubis
9,881
823
31
3
0
213,940
5
W
Chiron
8,698
725
18
2
0
233,725
1
W
Rama
10,646
887
47
4
0
237,023
3
L
Artemis
8,533
711
37
3
0
191,865
0
W
He Bo
9,514
793
42
4
0
211,208
0
W
Achilles
8,660
722
9
1
0
252,343
1
L
Chang'e
8,003
667
17
1
0
249,113
0
L
Ne Zha
6,849
571
3
0
0
132,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role