Player Matchup

Danzaburou
Danzaburou
JOSHIMIXXU
Danzaburou
Level 3
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LuckyAce19
Cu Chulainn
Level 60
God Stats
0W - 1L
1,662 SR
Queue Stats
2W - 3L
1,389 Elo+
Party 1
Zhong Kui
Zhong Kui
MunibSantoro
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 38L
1,108 Elo+
Party 1
Team Averages
Level 30
1,479 SR
1,264 Elo+

VS

Team Averages
Level 41
1,424 SR
1,299 Elo+
Neith
Neith
FrA_Nk-WiThe_94
Neith
Level 17
God Stats
10W - 20L
1,358 SR
Queue Stats
27W - 50L
1,209 Elo+
Party 2
Guan Yu
Guan Yu
Kingsgier
Guan Yu
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 74L
1,415 Elo+
Party 2
Olorun
Olorun
Lucky_win_
Olorun
Level 29
God Stats
47W - 57L
1,415 SR
Queue Stats
50W - 74L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JOSHIMIXXU
Danzaburou
11
2 / 4 / 0
7,447
621
3,100
6,698
2,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
LuckyAce19
Cu Chulainn
9
1 / 6 / 1
7,017
585
6,475
12,858
10,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
MunibSantoro
Zhong Kui
10
0 / 5 / 3
7,127
594
7,604
10,855
6,564
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 10
8,776
731
6,249
4,119
1,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Kingsgier
Guan Yu
12
2 / 2 / 9
8,221
685
6,777
13,120
10,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Lucky_win_
Olorun
14
10 / 1 / 5
9,814
818
11,838
7,860
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
15
15
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
L
Danzaburou
JOSHIMIXXU
Danzaburou
2
4
0
0.5
W
Guan Yu
Kingsgier
Guan Yu
2
2
9
3.25
L
Cu Chulainn
LuckyAce19
Cu Chulainn
1
6
1
0.25
W
Olorun
Lucky_win_
Olorun
10
1
5
12.5
L
Zhong Kui
MunibSantoro
Zhong Kui
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,179
Damage
24,864
30,411
Taken
25,099
19,325
Mitigated
15,470
4,015
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,249
2,673
0
404
4,119
1,703
492
1,456
2,581
0
23,677
L
Danzaburou
JOSHIMIXXU
Danzaburou
3,100
1,335
0
490
6,698
2,383
294
2,431
4,097
0
17,769
W
Guan Yu
Kingsgier
Guan Yu
6,777
536
841
4,802
13,120
10,502
348
4,730
7,851
0
21,284
L
Cu Chulainn
LuckyAce19
Cu Chulainn
6,475
1,070
387
1,957
12,858
10,378
0
5,534
6,908
0
12,573
W
Olorun
Lucky_win_
Olorun
11,838
5,897
305
3,333
7,860
3,265
1,717
1,418
6,108
42,342
0
L
Zhong Kui
MunibSantoro
Zhong Kui
7,604
1,614
0
1,181
10,855
6,564
170
3,873
6,766
27,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,591
Gold Earned
26,811
82
Minions Killed
125
0
Camps Cleared
0
559,486
Distance Traveled
550,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,776
731
39
3
0
155,353
0
L
Danzaburou
7,447
621
26
2
0
182,637
0
W
Guan Yu
8,221
685
34
3
0
214,908
0
L
Cu Chulainn
7,017
585
21
2
0
196,945
0
W
Olorun
9,814
818
52
4
0
180,091
0
L
Zhong Kui
7,127
594
35
3
0
179,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role