Player Matchup

Kukulkan
Kukulkan
JakeFrom_Khakis
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
O Kami Fenrir O
Ao Kuang
Level 21
God Stats
1W - 1L
1,688 SR
Queue Stats
31W - 40L
1,374 Elo+
Solo
Neith
Neith
WillyDcool
Neith
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 25L
1,189 Elo+
Solo
Tiamat
Tiamat
Zal13
Tiamat
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 35L
1,404 Elo+
Solo
Ymir
Ymir
ccddfffdrr
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 12
1,538 SR
1,393 Elo+

VS

Team Averages
Level 22
1,496 SR
1,373 Elo+
Nu Wa
Nu Wa
JLOCS014
Nu Wa
Level 28
God Stats
107W - 69L
1,642 SR
Queue Stats
284W - 281L
1,436 Elo+
Solo
Discordia
Discordia
Lesbi4n_GothDemi
Discordia
Level 7
God Stats
14W - 67L
1,290 SR
Queue Stats
69W - 346L
1,231 Elo+
Solo
Fenrir
Fenrir
LuckofAges
Fenrir
Level 25
God Stats
3W - 2L
1,747 SR
Queue Stats
96W - 100L
1,413 Elo+
Party 1
Thanatos
Thanatos
gilru1892cr
Thanatos
Level 24
God Stats
53W - 57L
1,534 SR
Queue Stats
98W - 100L
1,466 Elo+
Party 1
Ra
Ra
mati_bio
Ra
Level 27
God Stats
3W - 2L
1,266 SR
Queue Stats
288W - 405L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
0 / 10 / 2
8,253
917
7,516
14,734
3,871
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
15
3 / 9 / 1
9,491
1,055
9,996
21,370
5,834
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
14
2 / 10 / 0
8,636
960
4,978
16,565
4,614
Heavy Mace

Heavy Mace

+30
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Tiamat
Zal13
Tiamat
15
1 / 8 / 2
9,089
1,010
5,983
15,592
6,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 10 / 0
7,678
853
234
14,574
4,196
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JLOCS014
Nu Wa
19
18 / 0 / 19
13,062
1,451
27,608
4,082
1,535
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
17
5 / 1 / 24
10,458
1,162
7,008
3,878
2,872
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
LuckofAges
Fenrir
17
9 / 1 / 13
10,613
1,179
11,461
7,537
4,653
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
gilru1892cr
Thanatos
18
14 / 2 / 20
11,766
1,307
18,018
9,762
4,062
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
1 / 2 / 22
9,796
1,088
7,607
8,193
3,102
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
145
6
Kills
47
47
Deaths
6
5
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
JLOCS014
Nu Wa
18
0
19
27.5
L
Kukulkan
0
10
2
0.1
W
Discordia
5
1
24
17
W
Fenrir
LuckofAges
Fenrir
9
1
13
15.5
L
Ao Kuang
3
9
1
0.39
L
Neith
2
10
0
0.2
L
Tiamat
Zal13
Tiamat
1
8
2
0.25
L
0
10
0
0
W
Thanatos
gilru1892cr
Thanatos
14
2
20
12
W
1
2
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,707
Damage
71,702
82,835
Taken
33,452
25,503
Mitigated
16,224
3,809
Healing
13,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
JLOCS014
Nu Wa
27,608
8,277
156
1,643
4,082
1,535
0
2,523
1,559
53,176
0
L
Kukulkan
7,516
1,360
0
0
14,734
3,871
0
8,107
6,627
23,027
0
W
Discordia
7,008
1,356
0
621
3,878
2,872
0
3,434
444
12,198
0
W
Fenrir
LuckofAges
Fenrir
11,461
3,048
0
672
7,537
4,653
0
4,900
2,637
0
17,564
L
Ao Kuang
9,996
4,159
0
2,186
21,370
5,834
0
11,699
9,671
22,100
0
L
Neith
4,978
1,665
0
625
16,565
4,614
0
8,444
8,121
0
17,839
L
Tiamat
Zal13
Tiamat
5,983
203
0
961
15,592
6,988
0
5,523
10,069
30,900
0
L
234
102
0
37
14,574
4,196
0
8,450
6,124
2,202
0
W
Thanatos
gilru1892cr
Thanatos
18,018
7,590
0
8,924
9,762
4,062
0
5,753
4,009
0
30,068
W
7,607
2,341
514
1,396
8,193
3,102
0
7,119
1,074
14,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,147
Gold Earned
55,695
105
Minions Killed
141
3
Camps Cleared
5
707,399
Distance Traveled
860,055
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,062
1,451
69
8
0
177,656
2
L
Kukulkan
8,253
917
24
3
0
160,384
0
W
Discordia
10,458
1,162
11
1
2
166,243
0
W
Fenrir
10,613
1,179
14
2
1
166,505
2
L
Ao Kuang
9,491
1,055
19
2
1
156,365
0
L
Neith
8,636
960
18
2
2
147,422
1
L
Tiamat
9,089
1,010
42
5
0
140,715
0
L
Ymir
7,678
853
2
0
0
102,513
0
W
Thanatos
11,766
1,307
29
3
1
200,918
3
W
Ra
9,796
1,088
18
2
1
148,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role