Player Matchup

Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Dd420
Hercules
Level 73
God Stats
2W - 2L
1,384 SR
Queue Stats
294W - 287L
1,560 Elo+
Party 2
Eset
Eset
DejaDestul
Eset
Level 83
God Stats
9W - 7L
1,474 SR
Queue Stats
345W - 369L
1,464 Elo+
Solo
Hel
Hel
Jafri
Hel
Level 129
God Stats
17W - 17L
1,257 SR
Queue Stats
761W - 828L
1,424 Elo+
Solo
King Arthur
King Arthur
RANK1WITHYOUMOM
King Arthur
Level 87
God Stats
3W - 11L
1,328 SR
Queue Stats
653W - 620L
1,463 Elo+
Solo
Team Averages
Level 95
1,389 SR
1,482 Elo+

VS

Team Averages
Level 112
1,370 SR
1,459 Elo+
Sun Wukong
Sun Wukong
Grav1nco
Sun Wukong
Level 139
God Stats
1W - 3L
1,162 SR
Queue Stats
141W - 111L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
Krypt1cRogu3
Danzaburou
Level 106
God Stats
1W - 3L
1,479 SR
Queue Stats
73W - 53L
1,438 Elo+
Party 1
Loki
Loki
Mustashattack
Loki
Level 106
God Stats
2W - 2L
1,496 SR
Queue Stats
89W - 66L
1,446 Elo+
Party 1
Odin
Odin
VebriK_cz
Odin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,536 Elo+
Solo
Hel
Hel
m0ldovan
Hel
Level 124
God Stats
0W - 2L
1,213 SR
Queue Stats
110W - 112L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
5 / 1 / 11
9,481
862
20,043
8,598
4,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Dd420
Hercules
15
4 / 1 / 13
9,106
828
11,541
16,662
18,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 1 / 10
8,683
789
10,936
7,595
3,494
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Jafri
Hel
16
6 / 3 / 11
9,550
868
9,628
14,309
8,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

King Arthur
RANK1WITHYOUMOM
King Arthur
15
3 / 1 / 13
8,810
801
8,805
17,321
13,993
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Grav1nco
Sun Wukong
13
1 / 4 / 3
7,633
694
9,665
17,884
17,571
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Krypt1cRogu3
Danzaburou
13
1 / 4 / 3
7,345
668
8,711
14,137
5,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 4 / 4
7,631
694
6,027
8,923
3,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
13
1 / 3 / 2
7,359
669
8,202
11,209
9,502
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 5 / 2
7,610
692
11,142
14,843
6,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
20
Kills
6
7
Deaths
20
58
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
11
10.5
W
Hercules
Dd420
Hercules
4
1
13
10.5
W
2
1
10
7
L
Sun Wukong
Grav1nco
Sun Wukong
1
4
3
0.63
W
Hel
Jafri
Hel
6
3
11
3.83
L
Danzaburou
Krypt1cRogu3
Danzaburou
1
4
3
0.63
L
1
4
4
0.75
W
King Arthur
RANK1WITHYOUMOM
King Arthur
3
1
13
9.5
L
Odin
1
3
2
0.67
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,953
Damage
43,747
64,485
Taken
66,996
49,038
Mitigated
43,353
38,990
Healing
31,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
20,043
1,483
891
387
8,598
4,618
1,485
1,505
7,093
42,740
0
W
Hercules
Dd420
Hercules
11,541
2,677
1,236
3,283
16,662
18,884
726
3,645
13,017
0
18,588
W
10,936
230
1,856
1,150
7,595
3,494
1,036
1,840
5,755
24,822
0
L
Sun Wukong
Grav1nco
Sun Wukong
9,665
837
1,662
6,116
17,884
17,571
0
8,191
9,693
0
18,348
W
Hel
Jafri
Hel
9,628
237
18,591
8,581
14,309
8,049
1,189
2,243
12,066
18,314
0
L
Danzaburou
Krypt1cRogu3
Danzaburou
8,711
2,605
675
2,959
14,137
5,742
0
8,867
5,270
0
15,552
L
6,027
242
333
923
8,923
3,979
0
5,347
3,576
0
14,565
W
King Arthur
RANK1WITHYOUMOM
King Arthur
8,805
582
1,194
1,821
17,321
13,993
455
1,909
15,412
0
14,664
L
Odin
8,202
435
935
2,108
11,209
9,502
0
7,484
3,725
0
14,692
L
11,142
1,270
8,922
6,917
14,843
6,559
0
10,718
4,125
22,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,630
Gold Earned
37,578
123
Minions Killed
87
0
Camps Cleared
0
1,151,996
Distance Traveled
1,068,493
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,481
862
33
3
0
212,790
0
W
Hercules
9,106
828
19
2
0
240,486
0
W
Eset
8,683
789
42
4
0
239,312
2
L
Sun Wukong
7,633
694
19
2
0
225,460
0
W
Hel
9,550
868
22
2
0
226,411
0
L
Danzaburou
7,345
668
14
1
0
205,370
1
L
Loki
7,631
694
14
1
0
213,695
1
W
King Arthur
8,810
801
7
1
0
232,997
0
L
Odin
7,359
669
17
2
0
224,822
0
L
Hel
7,610
692
23
2
0
199,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role