Player Matchup

Gilgamesh
Gilgamesh
LongJawMudSuckr
Gilgamesh
Level 127
God Stats
1W - 1L
1,264 SR
Queue Stats
73W - 49L
1,632 Elo+
Party 1
Eset
Eset
Razerbacksuckr
Eset
Level 138
God Stats
2W - 0L
1,321 SR
Queue Stats
252W - 169L
1,706 Elo+
Party 1
Cerberus
Cerberus
marcopolo27
Cerberus
Level 103
God Stats
2W - 0L
1,341 SR
Queue Stats
61W - 34L
1,489 Elo+
Party 1
Team Averages
Level 123
1,308 SR
1,609 Elo+

VS

Team Averages
Level 55
1,608 SR
1,536 Elo+
Neith
Neith
DeadlyPRO
Neith
Level 29
God Stats
0W - 2L
1,574 SR
Queue Stats
12W - 17L
1,536 Elo+
Party 2
Merlin
Merlin
Jyunieboi
Merlin
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,536 Elo+
Party 2
Yemoja
Yemoja
briicuddly
Yemoja
Level 62
God Stats
8W - 6L
1,749 SR
Queue Stats
12W - 16L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LongJawMudSuckr
Gilgamesh
19
10 / 5 / 5
14,103
742
16,631
17,349
12,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
9 / 2 / 4
13,520
712
15,632
17,380
7,529
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
marcopolo27
Cerberus
17
1 / 4 / 16
13,115
690
10,232
22,308
21,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DeadlyPRO
Neith
15
2 / 8 / 6
10,925
575
6,376
12,282
4,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
Jyunieboi
Merlin
16
3 / 6 / 5
12,329
649
19,174
15,431
4,672
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
briicuddly
Yemoja
15
5 / 6 / 6
11,891
626
10,768
20,730
13,594
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
20
Kills
10
11
Deaths
20
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
DeadlyPRO
Neith
2
8
6
0.63
L
Merlin
Jyunieboi
Merlin
3
6
5
0.92
W
Gilgamesh
LongJawMudSuckr
Gilgamesh
10
5
5
2.5
W
9
2
4
5.5
L
Yemoja
briicuddly
Yemoja
5
6
6
1.33
W
Cerberus
marcopolo27
Cerberus
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,495
Damage
36,318
57,037
Taken
48,443
41,923
Mitigated
22,504
15,871
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DeadlyPRO
Neith
6,376
2,463
0
1,222
12,282
4,238
693
5,018
7,264
0
29,609
L
Merlin
Jyunieboi
Merlin
19,174
1,860
0
1,219
15,431
4,672
94
7,864
7,567
66,724
0
W
Gilgamesh
LongJawMudSuckr
Gilgamesh
16,631
5,411
0
2,449
17,349
12,880
895
5,457
10,207
0
69,573
W
15,632
1,569
1,226
8,942
17,380
7,529
1,345
12,127
5,253
81,989
0
L
Yemoja
briicuddly
Yemoja
10,768
1,150
847
1,926
20,730
13,594
42
12,982
7,748
28,962
0
W
Cerberus
marcopolo27
Cerberus
10,232
349
0
3,254
22,308
21,514
0
12,358
9,950
32,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,738
Gold Earned
35,145
271
Minions Killed
162
0
Camps Cleared
0
1,023,879
Distance Traveled
811,954
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,925
575
45
2
0
265,748
3
L
Merlin
12,329
649
96
5
0
271,575
1
W
Gilgamesh
14,103
742
74
4
0
373,574
0
W
Eset
13,520
712
145
8
0
316,748
2
L
Yemoja
11,891
626
21
1
0
274,631
8
W
Cerberus
13,115
690
52
3
0
333,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role