Player Matchup

Xing Tian
Xing Tian
Mental Nerf
Xing Tian
Level 29
God Stats
14W - 7L
1,650 SR
Queue Stats
120W - 119L
1,512 Elo+
Solo
Skadi
Skadi
ObeyMario08
Skadi
Level 2
God Stats
2W - 1L
1,730 SR
Queue Stats
2W - 3L
1,607 Elo+
Solo
Nemesis
Nemesis
Shyuejin62004
Nemesis
Level 5
God Stats
1W - 0L
1,236 SR
Queue Stats
7W - 4L
1,622 Elo+
Solo
Artemis
Artemis
StepMommySmurf
Artemis
Level 5
God Stats
5W - 0L
1,810 SR
Queue Stats
14W - 4L
1,905 Elo+
Solo
He Bo
He Bo
nenuphar9176
He Bo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,658 Elo+
Solo
Team Averages
Level 9
1,585 SR
1,661 Elo+

VS

Team Averages
Level 41
1,649 SR
1,591 Elo+
Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Daffiii
Bellona
Level 29
God Stats
11W - 6L
1,681 SR
Queue Stats
159W - 126L
1,666 Elo+
Solo
Ares
Ares
Refi420
Ares
Level 10
God Stats
7W - 9L
1,677 SR
Queue Stats
86W - 91L
1,615 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jollywaffel
Cu Chulainn
Level 28
God Stats
10W - 11L
1,612 SR
Queue Stats
263W - 263L
1,515 Elo+
Solo
Hou Yi
Hou Yi
mekhij02
Hou Yi
Level 15
God Stats
2W - 2L
1,775 SR
Queue Stats
100W - 93L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Mental Nerf
Xing Tian
12
1 / 2 / 10
7,487
499
5,372
10,809
8,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 3
8,002
533
2,992
5,372
1,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
15
4 / 2 / 2
8,626
575
6,099
10,511
4,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
6 / 2 / 4
9,151
610
10,102
9,973
3,819
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 4 / 7
8,755
584
10,962
9,997
4,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 8 / 4
6,199
413
5,485
8,797
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Daffiii
Bellona
15
10 / 3 / 1
9,678
645
10,882
13,785
8,978
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Refi420
Ares
11
2 / 5 / 4
7,050
470
5,359
11,831
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
jollywaffel
Cu Chulainn
13
1 / 4 / 7
8,077
538
6,928
10,740
4,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hou Yi
mekhij02
Hou Yi
3
0 / 1 / 0
4,671
311
884
1,159
170
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
20
Kills
14
14
Deaths
21
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
8
4
0.38
L
Bellona
Daffiii
Bellona
10
3
1
3.5
W
Xing Tian
Mental Nerf
Xing Tian
1
2
10
3
W
1
4
3
0.63
L
Ares
Refi420
Ares
2
5
4
0.8
W
Nemesis
4
2
2
2.5
W
6
2
4
4
L
Cu Chulainn
jollywaffel
Cu Chulainn
1
4
7
1.13
L
Hou Yi
mekhij02
Hou Yi
0
1
0
0
W
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,527
Damage
29,538
46,662
Taken
46,312
22,890
Mitigated
25,857
5,556
Healing
12,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,485
335
664
1,308
8,797
3,284
327
4,486
4,311
24,191
0
L
Bellona
Daffiii
Bellona
10,882
4,432
0
4,042
13,785
8,978
410
3,079
10,706
0
52,131
W
Xing Tian
Mental Nerf
Xing Tian
5,372
347
0
1,180
10,809
8,394
144
3,051
7,700
16,533
0
W
2,992
1,055
0
0
5,372
1,496
980
500
4,816
0
40,750
L
Ares
Refi420
Ares
5,359
176
905
1,940
11,831
8,779
221
4,583
7,095
27,263
0
W
Nemesis
6,099
2,799
0
540
10,511
4,846
0
1,117
9,388
0
70,190
W
10,102
4,912
0
2,588
9,973
3,819
676
2,979
6,952
0
60,644
L
Cu Chulainn
jollywaffel
Cu Chulainn
6,928
1,005
0
3,092
10,740
4,646
608
3,716
7,024
0
41,927
L
Hou Yi
mekhij02
Hou Yi
884
723
0
347
1,159
170
0
317
842
0
4,115
W
10,962
364
0
1,248
9,997
4,335
699
2,796
6,962
41,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,021
Gold Earned
35,675
423
Minions Killed
278
0
Camps Cleared
0
1,278,543
Distance Traveled
1,091,115
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,199
413
35
2
0
240,528
7
L
Bellona
9,678
645
110
7
0
266,227
0
W
Xing Tian
7,487
499
24
2
0
251,922
3
W
Skadi
8,002
533
95
6
0
239,902
1
L
Ares
7,050
470
44
3
0
254,512
5
W
Nemesis
8,626
575
125
8
0
309,964
0
W
Artemis
9,151
610
117
8
0
234,745
0
L
Cu Chulainn
8,077
538
81
5
0
305,715
3
L
Hou Yi
4,671
311
8
1
0
24,133
0
W
He Bo
8,755
584
62
4
0
242,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role