Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
WheezyMoth
Eset
Level 58
God Stats
4W - 6L
1,380 SR
Queue Stats
135W - 143L
1,397 Elo+
Solo
Skadi
Skadi
jfmpgamer23
Skadi
Level 84
God Stats
3W - 5L
1,442 SR
Queue Stats
59W - 57L
1,390 Elo+
Solo
Cabrakan
Cabrakan
ok0kok
Cabrakan
Level 160
God Stats
13W - 21L
1,493 SR
Queue Stats
342W - 439L
1,454 Elo+
Party 1
Team Averages
Level 114
1,463 SR
1,448 Elo+

VS

Team Averages
Level 89
1,508 SR
1,412 Elo+
Cabrakan
Cabrakan
Jorge DCX2
Cabrakan
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
384W - 443L
1,428 Elo+
Solo
Danzaburou
Danzaburou
islandboy400
Danzaburou
Level 112
God Stats
28W - 37L
1,442 SR
Queue Stats
688W - 695L
1,369 Elo+
Solo
Anubis
Anubis
koda1996
Anubis
Level 105
God Stats
105W - 84L
1,443 SR
Queue Stats
145W - 137L
1,432 Elo+
Solo
Athena
Athena
savvyflame494
Athena
Level 100
God Stats
17W - 12L
1,582 SR
Queue Stats
446W - 494L
1,438 Elo+
Solo
Loki
Loki
theone11_1
Loki
Level 63
God Stats
9W - 5L
1,575 SR
Queue Stats
224W - 243L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
4 / 3 / 0
6,438
585
3,766
6,480
2,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
 
Sol
9
1 / 0 / 0
5,580
507
1,645
1,473
270
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 9 / 1
4,742
431
2,826
7,262
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 1 / 0
5,404
491
2,840
4,150
1,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
ok0kok
Cabrakan
7
0 / 2 / 0
4,761
433
2,706
7,414
6,677
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jorge DCX2
Cabrakan
11
0 / 1 / 1
6,340
576
884
4,479
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
islandboy400
Danzaburou
10
2 / 0 / 0
6,159
560
3,512
4,461
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
koda1996
Anubis
12
10 / 2 / 1
8,108
737
8,665
4,266
1,811
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 3
5,402
491
2,247
6,631
3,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 3
6,531
594
847
5,994
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
5
Kills
15
15
Deaths
5
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
3
0
1.33
L
Sol
 
Sol
1
0
0
1
W
Cabrakan
Jorge DCX2
Cabrakan
0
1
1
0.5
L
0
9
1
0.06
W
Danzaburou
islandboy400
Danzaburou
2
0
0
2
L
0
1
0
0
W
Anubis
koda1996
Anubis
10
2
1
5.25
L
Cabrakan
ok0kok
Cabrakan
0
2
0
0
W
1
0
3
2.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,783
Damage
16,155
26,779
Taken
25,831
11,603
Mitigated
11,337
4,625
Healing
10,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,766
519
0
882
6,480
2,370
0
1,836
4,605
0
33,661
L
Sol
 
Sol
1,645
709
0
437
1,473
270
794
270
1,203
20,561
0
W
Cabrakan
Jorge DCX2
Cabrakan
884
93
0
1,389
4,479
3,074
448
1,645
2,834
22,328
0
L
2,826
397
310
389
7,262
1,267
0
4,963
2,177
12,403
0
W
Danzaburou
islandboy400
Danzaburou
3,512
1,379
0
2,313
4,461
1,456
336
1,046
3,305
0
29,038
L
2,840
1,253
0
1,446
4,150
1,019
0
966
2,951
0
25,136
W
Anubis
koda1996
Anubis
8,665
795
0
494
4,266
1,811
1,960
1,950
2,078
42,759
0
L
Cabrakan
ok0kok
Cabrakan
2,706
166
0
1,161
7,414
6,677
0
3,171
4,047
12,865
0
W
2,247
465
0
3,149
6,631
3,528
0
2,036
4,553
11,527
0
W
847
104
0
3,134
5,994
1,468
0
80
5,884
0
35,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,925
Gold Earned
32,540
209
Minions Killed
299
0
Camps Cleared
0
971,347
Distance Traveled
1,030,632
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,438
585
68
6
0
225,123
3
L
Sol
5,580
507
39
4
0
178,392
0
W
Cabrakan
6,340
576
65
6
0
182,834
0
L
Eset
4,742
431
23
2
0
169,676
3
W
Danzaburou
6,159
560
58
5
0
206,826
0
L
Skadi
5,404
491
61
6
0
209,997
4
W
Anubis
8,108
737
87
8
0
186,410
3
L
Cabrakan
4,761
433
18
2
0
188,159
3
W
Athena
5,402
491
13
1
0
199,557
1
W
Loki
6,531
594
76
7
0
255,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role