Player Matchup

Bellona
Bellona
DulnJ
Bellona
Level 16
God Stats
12W - 10L
1,706 SR
Queue Stats
34W - 36L
1,573 Elo+
Party 2
Ares
Ares
Senpa-ai
Ares
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,670 Elo+
Party 1
Ao Kuang
Ao Kuang
Spinterra
Ao Kuang
Level 26
God Stats
1W - 1L
1,733 SR
Queue Stats
57W - 40L
1,514 Elo+
Party 2
Fenrir
Fenrir
WeeMabon
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 23L
1,633 Elo+
Party 2
Danzaburou
Danzaburou
xPYROKINESIS
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,670 Elo+
Party 1
Team Averages
Level 14
1,588 SR
1,612 Elo+

VS

Team Averages
Level 16
1,483 SR
1,559 Elo+
Merlin
Merlin
Conisted
Merlin
Level 23
God Stats
6W - 7L
1,415 SR
Queue Stats
85W - 80L
1,486 Elo+
Solo
Artemis
Artemis
FLØKKI
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,627 Elo+
Solo
Yemoja
Yemoja
Fraks666
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,516 Elo+
Solo
Loki
Loki
Peaceman3
Loki
Level 18
God Stats
7W - 1L
1,500 SR
Queue Stats
23W - 7L
1,500 Elo+
Solo
Ne Zha
Ne Zha
TheWallofTrump28
Ne Zha
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
91W - 41L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DulnJ
Bellona
10
3 / 4 / 2
6,550
595
8,144
11,038
9,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
8
1 / 3 / 5
5,492
499
2,494
7,369
3,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
Spinterra
Ao Kuang
10
1 / 5 / 2
5,741
522
3,063
8,729
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
WeeMabon
Fenrir
10
5 / 6 / 2
6,503
591
5,139
9,055
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
xPYROKINESIS
Danzaburou
8
2 / 2 / 3
5,054
459
2,760
3,196
888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Conisted
Merlin
13
6 / 1 / 0
7,466
679
6,155
4,892
2,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
FLØKKI
Artemis
8
1 / 3 / 2
5,189
472
2,177
2,668
786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Fraks666
Yemoja
9
2 / 2 / 5
5,858
533
2,370
4,222
3,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
12
6 / 3 / 2
7,362
669
6,898
8,152
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 3 / 1
7,881
716
9,406
11,178
5,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
12
Kills
20
20
Deaths
12
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
Conisted
Merlin
6
1
0
6
L
Bellona
DulnJ
Bellona
3
4
2
1
W
Artemis
FLØKKI
Artemis
1
3
2
0.67
W
Yemoja
Fraks666
Yemoja
2
2
5
2.25
W
Loki
6
3
2
2.33
L
Ares
1
3
5
1.17
L
Ao Kuang
Spinterra
Ao Kuang
1
5
2
0.4
W
5
3
1
1.83
L
Fenrir
WeeMabon
Fenrir
5
6
2
1
L
Danzaburou
xPYROKINESIS
Danzaburou
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,600
Damage
27,006
39,387
Taken
31,112
19,762
Mitigated
14,300
10,224
Healing
10,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Conisted
Merlin
6,155
403
0
1,285
4,892
2,082
746
1,420
3,472
41,818
0
L
Bellona
DulnJ
Bellona
8,144
3,636
0
3,896
11,038
9,256
506
117
10,921
0
32,260
W
Artemis
FLØKKI
Artemis
2,177
1,033
0
52
2,668
786
574
700
1,968
0
10,384
W
Yemoja
Fraks666
Yemoja
2,370
604
247
307
4,222
3,419
364
1,424
2,798
16,423
0
W
Loki
6,898
2,802
0
3,286
8,152
2,448
0
1,258
6,894
0
43,926
L
Ares
2,494
536
0
1,250
7,369
3,346
154
1,581
5,788
14,015
0
L
Ao Kuang
Spinterra
Ao Kuang
3,063
947
0
2,309
8,729
2,913
0
4,427
4,302
14,391
2,582
W
9,406
3,378
0
5,790
11,178
5,565
341
417
10,761
160
44,648
L
Fenrir
WeeMabon
Fenrir
5,139
1,507
0
2,078
9,055
3,359
0
1,711
7,344
0
25,380
L
Danzaburou
xPYROKINESIS
Danzaburou
2,760
1,179
0
691
3,196
888
96
772
2,424
0
14,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,340
Gold Earned
33,756
203
Minions Killed
314
0
Camps Cleared
0
953,098
Distance Traveled
980,252
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,466
679
86
8
0
204,437
3
L
Bellona
6,550
595
74
7
0
187,077
4
W
Artemis
5,189
472
25
2
0
135,216
1
W
Yemoja
5,858
533
26
2
0
175,662
1
W
Loki
7,362
669
74
7
0
237,791
3
L
Ares
5,492
499
18
2
0
202,928
1
L
Ao Kuang
5,741
522
38
3
0
193,623
1
W
Ne Zha
7,881
716
103
9
0
227,146
2
L
Fenrir
6,503
591
54
5
0
179,868
1
L
Danzaburou
5,054
459
19
2
0
189,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role