Player Matchup

Ra
Ra
ItsStrow
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,287 Elo+
Solo
Danzaburou
Danzaburou
MannaOG
Danzaburou
Level 4
God Stats
1W - 1L
1,734 SR
Queue Stats
3W - 1L
1,715 Elo+
Party 2
Thor
Thor
catnipslip
Thor
Level 28
God Stats
4W - 2L
1,780 SR
Queue Stats
57W - 46L
1,416 Elo+
Solo
Cthulhu
Cthulhu
dem7mood
Cthulhu
Level 5
God Stats
1W - 1L
1,352 SR
Queue Stats
3W - 2L
1,530 Elo+
Party 2
Bellona
Bellona
seeder259
Bellona
Level 7
God Stats
3W - 1L
1,600 SR
Queue Stats
3W - 2L
1,530 Elo+
Party 2
Team Averages
Level 10
1,593 SR
1,495 Elo+

VS

Team Averages
Level 31
1,552 SR
1,416 Elo+
He Bo
He Bo
 
He Bo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
araeee
Izanami
Level 27
God Stats
21W - 30L
1,470 SR
Queue Stats
167W - 190L
1,344 Elo+
Party 1
Guan Yu
Guan Yu
youst
Guan Yu
Level 5
God Stats
2W - 3L
1,510 SR
Queue Stats
15W - 17L
1,281 Elo+
Party 1
Fenrir
Fenrir
yugitv
Fenrir
Level 18
God Stats
2W - 0L
1,757 SR
Queue Stats
27W - 30L
1,502 Elo+
Solo
Persephone
Persephone
zooopy
Persephone
Level 17
God Stats
4W - 3L
1,521 SR
Queue Stats
62W - 60L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 0
5,744
410
3,209
8,715
2,689
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
MannaOG
Danzaburou
10
0 / 6 / 1
5,857
418
1,982
8,170
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

9
1 / 7 / 3
6,576
470
2,200
11,618
4,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
dem7mood
Cthulhu
8
1 / 3 / 0
5,660
404
4,496
9,899
6,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
seeder259
Bellona
11
5 / 1 / 0
6,791
485
4,377
8,896
5,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
5 / 3 / 6
7,274
520
8,635
7,899
3,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
araeee
Izanami
13
2 / 0 / 7
7,796
557
6,191
6,467
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
youst
Guan Yu
13
3 / 1 / 2
7,203
515
2,602
5,684
3,781
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
yugitv
Fenrir
12
8 / 2 / 1
7,808
558
8,128
10,934
7,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Persephone
zooopy
Persephone
12
9 / 1 / 6
8,492
607
10,926
3,478
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
7
Kills
27
27
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
3
6
2.67
L
0
10
0
0
L
Danzaburou
MannaOG
Danzaburou
0
6
1
0.08
W
Izanami
araeee
Izanami
2
0
7
5.5
L
1
7
3
0.36
L
Cthulhu
dem7mood
Cthulhu
1
3
0
0.33
L
Bellona
seeder259
Bellona
5
1
0
5
W
Guan Yu
youst
Guan Yu
3
1
2
4
W
Fenrir
yugitv
Fenrir
8
2
1
4.25
W
Persephone
zooopy
Persephone
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,264
Damage
36,482
47,298
Taken
34,462
21,966
Mitigated
17,559
8,203
Healing
11,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,635
274
0
2,180
7,899
3,519
693
2,198
5,701
38,279
0
L
3,209
632
74
598
8,715
2,689
785
6,855
1,813
24,652
0
L
Danzaburou
MannaOG
Danzaburou
1,982
1,404
0
648
8,170
2,408
0
3,894
4,229
0
26,868
W
Izanami
araeee
Izanami
6,191
3,516
0
4,209
6,467
2,181
995
2,395
4,072
0
52,084
L
2,200
810
0
2,234
11,618
4,952
0
2,608
8,669
0
25,489
L
Cthulhu
dem7mood
Cthulhu
4,496
616
72
1,740
9,899
6,184
0
2,154
7,622
15,998
0
L
Bellona
seeder259
Bellona
4,377
1,406
0
2,837
8,896
5,733
0
4,050
4,729
0
20,162
W
Guan Yu
youst
Guan Yu
2,602
255
52
530
5,684
3,781
210
441
5,243
0
22,032
W
Fenrir
yugitv
Fenrir
8,128
3,935
0
3,614
10,934
7,189
0
1,179
9,755
0
45,565
W
Persephone
zooopy
Persephone
10,926
773
0
1,278
3,478
889
679
1,492
1,985
39,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,628
Gold Earned
38,573
211
Minions Killed
337
0
Camps Cleared
0
1,178,986
Distance Traveled
1,330,267
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,274
520
50
4
0
261,133
2
L
Ra
5,744
410
57
4
0
201,836
0
L
Danzaburou
5,857
418
48
3
0
231,285
1
W
Izanami
7,796
557
98
7
0
260,178
4
L
Thor
6,576
470
53
4
0
234,604
2
L
Cthulhu
5,660
404
18
1
0
273,988
5
L
Bellona
6,791
485
35
3
0
237,273
3
W
Guan Yu
7,203
515
55
4
0
275,342
2
W
Fenrir
7,808
558
72
5
0
247,408
1
W
Persephone
8,492
607
62
4
0
286,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role