Player Matchup

Bakasura
Bakasura
Cath0de
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
Naiizeo
Baron Samedi
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 137L
1,375 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Xarenya
Ah Muzen Cab
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 96L
1,366 Elo+
Party 3
Yemoja
Yemoja
Yiazu
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Kali
Kali
jack8907
Kali
Level 29
God Stats
2W - 1L
1,690 SR
Queue Stats
136W - 122L
1,436 Elo+
Solo
Team Averages
Level 18
1,538 SR
1,435 Elo+

VS

Team Averages
Level 16
1,595 SR
1,363 Elo+
Cerberus
Cerberus
Akvokrom
Cerberus
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 77L
1,241 Elo+
Solo
Artemis
Artemis
BlueySmurfer
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,347 Elo+
Party 2
Sol
Sol
DviineAvyizz
Sol
Level 15
God Stats
5W - 0L
1,844 SR
Queue Stats
9W - 5L
1,405 Elo+
Party 1
Osiris
Osiris
DviineTimo
Osiris
Level 34
God Stats
3W - 2L
1,630 SR
Queue Stats
48W - 51L
1,475 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RooiLuiperd
Tsukuyomi
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cath0de
Bakasura
8
1 / 4 / 0
4,760
476
1,722
5,246
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Naiizeo
Baron Samedi
9
1 / 4 / 0
5,419
542
3,763
6,385
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Xarenya
Ah Muzen Cab
9
0 / 5 / 2
5,246
525
2,801
6,320
1,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
Yiazu
Yemoja
6
2 / 3 / 0
4,643
464
1,519
5,037
2,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
7
0 / 5 / 1
4,526
453
2,674
6,690
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Akvokrom
Cerberus
11
7 / 0 / 3
6,740
674
4,006
3,626
2,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
BlueySmurfer
Artemis
11
2 / 1 / 4
6,137
614
3,881
6,151
1,826
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
5 / 1 / 1
6,303
630
2,923
5,136
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
DviineTimo
Osiris
11
6 / 1 / 4
6,177
618
8,212
7,648
6,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
RooiLuiperd
Tsukuyomi
10
1 / 1 / 6
5,941
594
2,605
7,883
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
21
21
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Akvokrom
Cerberus
7
0
3
8.5
W
Artemis
BlueySmurfer
Artemis
2
1
4
4
L
Bakasura
Cath0de
Bakasura
1
4
0
0.25
W
5
1
1
5.5
W
Osiris
DviineTimo
Osiris
6
1
4
8
L
Baron Samedi
Naiizeo
Baron Samedi
1
4
0
0.25
W
Tsukuyomi
RooiLuiperd
Tsukuyomi
1
1
6
4
L
Ah Muzen Cab
Xarenya
Ah Muzen Cab
0
5
2
0.2
L
Yemoja
Yiazu
Yemoja
2
3
0
0.67
L
Kali
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,479
Damage
21,627
29,678
Taken
30,444
10,013
Mitigated
14,448
4,737
Healing
12,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Akvokrom
Cerberus
4,006
422
0
2,533
3,626
2,246
0
802
2,813
18,518
0
W
Artemis
BlueySmurfer
Artemis
3,881
1,476
8
3,596
6,151
1,826
293
0
6,141
0
38,817
L
Bakasura
Cath0de
Bakasura
1,722
1,225
0
1,271
5,246
1,957
0
1,005
4,151
0
10,040
W
2,923
828
0
1,045
5,136
1,511
1,086
3,051
2,085
22,490
0
W
Osiris
DviineTimo
Osiris
8,212
1,654
0
2,965
7,648
6,772
99
1,033
6,498
7,409
16,213
L
Baron Samedi
Naiizeo
Baron Samedi
3,763
314
0
919
6,385
1,628
75
3,642
2,502
29,073
0
W
Tsukuyomi
RooiLuiperd
Tsukuyomi
2,605
852
0
2,484
7,883
2,093
0
396
7,487
0
35,125
L
Ah Muzen Cab
Xarenya
Ah Muzen Cab
2,801
1,981
0
1,154
6,320
1,796
484
1,257
4,651
0
25,860
L
Yemoja
Yiazu
Yemoja
1,519
387
193
30
5,037
2,377
24
1,388
3,077
6,192
0
L
Kali
2,674
1,211
0
1,170
6,690
2,255
0
914
5,692
0
19,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,594
Gold Earned
31,298
163
Minions Killed
286
0
Camps Cleared
0
893,247
Distance Traveled
965,361
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,740
674
48
5
0
194,431
3
W
Artemis
6,137
614
69
7
0
170,071
2
L
Bakasura
4,760
476
26
3
0
175,925
1
W
Sol
6,303
630
44
4
0
189,378
0
W
Osiris
6,177
618
45
5
0
193,160
0
L
Baron Samedi
5,419
542
43
4
0
179,275
0
W
Tsukuyomi
5,941
594
80
8
0
218,321
1
L
Ah Muzen Cab
5,246
525
56
6
0
162,472
0
L
Yemoja
4,643
464
8
1
0
183,768
4
L
Kali
4,526
453
30
3
0
191,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role