Player Matchup

Olorun
Olorun
Masters
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Olorun
Masters
Level 113
God Stats
5W - 0L
1,875 SR
Queue Stats
260W - 68L
2,741 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 113
1,875 SR
2,741 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 48
1,500 SR
2,423 MMR
Skadi
Skadi
Diamond V
RobloxTuber2005
Skadi
Diamond V
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 7L
2,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,350
1,070
3,250
3,252
1,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
KaliHadesHe BoPoseidonIzanami

VS

Bans
BellonaAh Muzen CabUllrBakasuraChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,364
873
2,393
3,707
1,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,250
Damage
2,393
3,252
Taken
3,707
1,353
Mitigated
1,358
1,750
Healing
617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,393
1,302
0
617
3,707
1,358
0
2,850
857
0
17,335
W
3,250
1,602
0
1,750
3,252
1,353
0
0
3,252
19,333
2,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,350
Gold Earned
4,364
48
Minions Killed
37
0
Camps Cleared
0
100,486
Distance Traveled
103,684
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,364
873
37
7
0
103,684
2
W
Olorun
5,350
1,070
48
10
0
100,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role