Player Matchup

Tiamat
Tiamat
Nekrognomikon
Tiamat
Level 129
God Stats
5W - 5L
1,604 SR
Queue Stats
390W - 257L
1,616 Elo+
Party 1
Neith
Neith
WiesenExperte
Neith
Level 83
God Stats
6W - 6L
1,461 SR
Queue Stats
445W - 456L
1,396 Elo+
Party 1
King Arthur
King Arthur
ZurSeiteNormalo
King Arthur
Level 128
God Stats
6W - 14L
1,597 SR
Queue Stats
527W - 343L
1,683 Elo+
Party 1
Team Averages
Level 113
1,554 SR
1,565 Elo+

VS

Team Averages
Level 69
1,475 SR
1,415 Elo+
Zeus
Zeus
CULLEN 951
Zeus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 192L
1,493 Elo+
Party 2
Gilgamesh
Gilgamesh
SYN Almoner
Gilgamesh
Level 69
God Stats
3W - 4L
1,468 SR
Queue Stats
63W - 77L
1,422 Elo+
Party 2
Neith
Neith
WhyAmIBlitzed
Neith
Level 18
God Stats
19W - 23L
1,456 SR
Queue Stats
46W - 56L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 19
11,786
842
16,379
15,476
10,241
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 2 / 13
11,299
807
12,524
10,244
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
ZurSeiteNormalo
King Arthur
14
10 / 6 / 8
10,862
776
7,215
13,605
9,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 7 / 0
10,893
778
13,156
11,475
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
SYN Almoner
Gilgamesh
12
1 / 10 / 7
8,681
620
9,670
16,903
10,873
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 11 / 6
8,748
625
5,694
14,159
4,106
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
27
Kills
10
10
Deaths
28
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
8
7
0
1.14
W
8
2
19
8.75
L
Gilgamesh
SYN Almoner
Gilgamesh
1
10
7
0.45
L
1
11
6
0.36
W
9
2
13
7.75
W
King Arthur
ZurSeiteNormalo
King Arthur
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,118
Damage
28,520
39,325
Taken
42,537
23,868
Mitigated
18,501
13,096
Healing
4,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,156
1,058
801
1,817
11,475
3,522
195
5,016
6,459
38,058
0
W
16,379
1,037
86
6,560
15,476
10,241
1,784
4,545
10,637
50,796
0
L
Gilgamesh
SYN Almoner
Gilgamesh
9,670
1,040
87
1,289
16,903
10,873
0
4,954
11,949
0
29,285
L
5,694
3,936
0
893
14,159
4,106
80
6,409
7,750
0
16,690
W
12,524
3,270
0
2,117
10,244
4,438
203
3,234
6,821
0
40,989
W
King Arthur
ZurSeiteNormalo
King Arthur
7,215
578
866
3,467
13,605
9,189
620
4,555
8,711
0
24,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,947
Gold Earned
28,322
159
Minions Killed
124
0
Camps Cleared
0
769,508
Distance Traveled
621,850
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,893
778
66
5
0
196,729
0
W
Tiamat
11,786
842
67
5
0
277,590
2
L
Gilgamesh
8,681
620
31
2
0
247,804
2
L
Neith
8,748
625
27
2
0
177,317
0
W
Neith
11,299
807
57
4
0
250,925
1
W
King Arthur
10,862
776
35
3
0
240,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role