Player Matchup

Gilgamesh
Gilgamesh
CptKaos
Gilgamesh
Level 27
God Stats
3W - 0L
1,699 SR
Queue Stats
82W - 103L
1,403 Elo+
Party 2
Ra
Ra
Ketsugen
Ra
Level 17
God Stats
3W - 2L
1,493 SR
Queue Stats
50W - 62L
1,403 Elo+
Party 2
Kali
Kali
Smite12341000
Kali
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 94L
1,485 Elo+
Solo
Chernobog
Chernobog
SmiteIsASummoner
Chernobog
Level 44
God Stats
4W - 4L
1,435 SR
Queue Stats
81W - 110L
1,352 Elo+
Party 2
Ganesha
Ganesha
YogiTehBear
Ganesha
Level 27
God Stats
17W - 9L
1,684 SR
Queue Stats
27W - 25L
1,503 Elo+
Solo
Team Averages
Level 28
1,562 SR
1,429 Elo+

VS

Team Averages
Level 12
1,453 SR
1,433 Elo+
Jormungandr
Jormungandr
ELDAREMPEROR
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,663 Elo+
Party 1
Nemesis
Nemesis
iron1s
Nemesis
Level 7
God Stats
1W - 2L
1,482 SR
Queue Stats
2W - 4L
1,427 Elo+
Solo
Kukulkan
Kukulkan
taknie123
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,196 Elo+
Party 3
Bellona
Bellona
zhanserik132878
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,663 Elo+
Party 1
Heimdallr
Heimdallr
świeżaki
Heimdallr
Level 29
God Stats
0W - 3L
1,285 SR
Queue Stats
7W - 14L
1,214 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CptKaos
Gilgamesh
11
1 / 1 / 1
6,178
441
2,831
5,072
3,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 1 / 2
8,217
587
9,689
5,208
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
15 / 2 / 2
9,808
701
12,346
11,880
8,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
12
1 / 1 / 3
6,783
485
4,153
3,474
1,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
YogiTehBear
Ganesha
11
0 / 1 / 5
6,976
498
2,376
8,440
5,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ELDAREMPEROR
Jormungandr
10
3 / 3 / 1
7,090
506
3,294
10,937
7,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
iron1s
Nemesis
6
0 / 9 / 0
4,899
350
1,289
9,153
2,257
Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
taknie123
Kukulkan
10
0 / 8 / 0
5,682
406
3,017
7,983
2,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 1 / 2
7,653
547
2,688
9,223
5,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
świeżaki
Heimdallr
11
1 / 2 / 1
7,020
501
4,514
6,057
1,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
23
Kills
6
6
Deaths
23
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CptKaos
Gilgamesh
1
1
1
1.5
L
Jormungandr
ELDAREMPEROR
Jormungandr
3
3
1
1.17
W
6
1
2
7
W
15
2
2
8
W
Chernobog
1
1
3
2.5
W
Ganesha
YogiTehBear
Ganesha
0
1
5
2.5
L
Nemesis
iron1s
Nemesis
0
9
0
0
L
Kukulkan
taknie123
Kukulkan
0
8
0
0
L
2
1
2
3
L
Heimdallr
świeżaki
Heimdallr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,395
Damage
14,802
34,074
Taken
43,353
20,453
Mitigated
19,052
11,302
Healing
5,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CptKaos
Gilgamesh
2,831
789
0
851
5,072
3,314
594
175
4,897
0
17,172
L
Jormungandr
ELDAREMPEROR
Jormungandr
3,294
837
0
750
10,937
7,810
0
2,675
8,178
24,499
0
W
9,689
590
0
1,156
5,208
1,928
1,655
2,667
2,541
50,555
0
W
12,346
7,650
0
6,624
11,880
8,191
0
1,670
10,210
0
68,654
W
Chernobog
4,153
2,474
0
360
3,474
1,183
308
1,022
2,452
0
34,245
W
Ganesha
YogiTehBear
Ganesha
2,376
382
0
2,311
8,440
5,837
202
777
7,663
22,564
0
L
Nemesis
iron1s
Nemesis
1,289
665
0
220
9,153
2,257
0
2,069
6,956
0
9,260
L
Kukulkan
taknie123
Kukulkan
3,017
756
0
0
7,983
2,056
0
3,899
3,726
23,885
0
L
2,688
1,100
0
3,533
9,223
5,460
0
2,727
6,454
0
34,047
L
Heimdallr
świeżaki
Heimdallr
4,514
2,598
0
610
6,057
1,469
848
125
5,689
0
29,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,962
Gold Earned
32,344
355
Minions Killed
209
0
Camps Cleared
0
1,420,125
Distance Traveled
1,284,384
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,178
441
39
3
0
305,863
1
L
Jormungandr
7,090
506
36
3
0
268,477
1
W
Ra
8,217
587
107
8
0
245,073
0
W
Kali
9,808
701
102
7
0
342,130
1
W
Chernobog
6,783
485
99
7
0
247,447
4
W
Ganesha
6,976
498
8
1
0
279,612
7
L
Nemesis
4,899
350
13
1
0
210,746
0
L
Kukulkan
5,682
406
43
3
0
222,167
2
L
Bellona
7,653
547
62
4
0
320,222
5
L
Heimdallr
7,020
501
55
4
0
262,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role