Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Discount Cyx
Thanatos
Level 97
God Stats
0W - 1L
1,259 SR
Queue Stats
9W - 15L
1,555 Elo+
Solo
Fafnir
Fafnir
HI Saga IH
Fafnir
Level 130
God Stats
1W - 3L
1,375 SR
Queue Stats
112W - 146L
1,540 Elo+
Solo
Ra
Ra
skrilla-_mob
Ra
Level 149
God Stats
0W - 2L
1,869 SR
Queue Stats
6W - 14L
1,379 Elo+
Solo
Team Averages
Level 128
1,501 SR
1,494 Elo+

VS

Team Averages
Level 119
1,607 SR
1,761 Elo+
Rama
Rama
AlterYourself
Rama
Level 58
God Stats
1W - 0L
1,728 SR
Queue Stats
2W - 0L
1,664 Elo+
Party 1
Guan Yu
Guan Yu
King0Fgam3s
Guan Yu
Level 148
God Stats
1W - 1L
1,568 SR
Queue Stats
11W - 3L
1,763 Elo+
Party 1
Cthulhu
Cthulhu
MYC0USINVINNIE
Cthulhu
Level 152
God Stats
3W - 1L
1,569 SR
Queue Stats
10W - 5L
1,816 Elo+
Party 1
Tiamat
Tiamat
SilentSamsung
Tiamat
Level 116
God Stats
1W - 0L
1,565 SR
Queue Stats
10W - 0L
1,800 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
0 / 6 / 1
8,163
680
8,013
12,409
3,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Discount Cyx
Thanatos
13
0 / 5 / 0
7,927
661
3,986
10,129
3,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Fafnir
HI Saga IH
Fafnir
13
1 / 5 / 2
8,191
683
4,618
11,367
11,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 6 / 1
8,632
719
9,340
14,641
5,563
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 9
10,916
910
12,199
5,095
1,972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
King0Fgam3s
Guan Yu
15
3 / 1 / 13
9,890
824
7,926
12,823
11,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 3 / 12
10,017
835
8,128
12,341
11,782
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
10 / 1 / 9
11,504
959
14,330
11,626
9,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
3
Kills
22
22
Deaths
5
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
6
1
0.08
W
7
0
9
11.5
L
Thanatos
Discount Cyx
Thanatos
0
5
0
0
L
Fafnir
HI Saga IH
Fafnir
1
5
2
0.4
W
Guan Yu
King0Fgam3s
Guan Yu
3
1
13
9.5
W
2
3
12
2.67
W
10
1
9
14.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,957
Damage
42,583
48,546
Taken
41,885
24,790
Mitigated
35,405
12,299
Healing
16,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,013
4,374
0
1,983
12,409
3,949
477
6,312
6,097
0
38,591
W
12,199
10,524
0
1,631
5,095
1,972
5,337
1,851
3,244
0
59,333
L
Thanatos
Discount Cyx
Thanatos
3,986
666
0
3,931
10,129
3,418
0
5,416
4,713
0
22,425
L
Fafnir
HI Saga IH
Fafnir
4,618
1,023
0
2,550
11,367
11,860
136
4,208
7,159
14,874
746
W
Guan Yu
King0Fgam3s
Guan Yu
7,926
783
3,382
3,502
12,823
11,968
741
3,056
9,586
0
21,915
W
8,128
725
289
2,235
12,341
11,782
0
5,569
6,772
23,488
0
W
14,330
876
0
5,661
11,626
9,683
436
3,995
7,631
43,170
0
L
9,340
934
712
3,123
14,641
5,563
28
7,054
7,587
33,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,913
Gold Earned
42,327
190
Minions Killed
212
11
Camps Cleared
13
736,150
Distance Traveled
1,081,114
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,163
680
67
6
2
172,733
4
W
Rama
10,916
910
52
4
4
237,295
0
L
Thanatos
7,927
661
43
4
6
203,739
0
L
Fafnir
8,191
683
29
2
1
183,000
1
W
Guan Yu
9,890
824
24
2
2
303,771
3
W
Cthulhu
10,017
835
58
5
2
234,791
0
W
Tiamat
11,504
959
78
7
5
305,257
2
L
Ra
8,632
719
51
4
2
176,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role