Player Matchup

Set
Set
Platinum I
 
Set
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum III
 
Rama
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Platinum III
H1GHliger
Vulcan
Platinum III
Level 137
God Stats
17W - 11L
1,806 SR
Queue Stats
121W - 119L
1,785 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Hyonasu
Guan Yu
Gold IV
Level 160
God Stats
1W - 1L
1,726 SR
Queue Stats
20W - 14L
1,759 MMR
Solo
Fafnir
Fafnir
Gold I
blindomindo
Fafnir
Gold I
Level 87
God Stats
2W - 3L
1,612 SR
Queue Stats
253W - 252L
1,696 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,629 SR
1,648 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,554 SR
1,752 MMR
Hel
Hel
Platinum III
Joker5606
Hel
Platinum III
Level 107
God Stats
7W - 8L
1,462 SR
Queue Stats
318W - 305L
1,799 MMR
Solo
Ymir
Ymir
Gold II
Swiggzy
Ymir
Gold II
Level 38
God Stats
9W - 6L
1,479 SR
Queue Stats
103W - 87L
1,749 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
ThePanda8
Cthulhu
Platinum IV
Level 150
God Stats
2W - 3L
1,639 SR
Queue Stats
801W - 803L
1,758 MMR
Solo
Anhur
Anhur
Gold I
faraaafer
Anhur
Gold I
Level 141
God Stats
17W - 13L
1,624 SR
Queue Stats
113W - 114L
1,683 MMR
Solo
Thor
Thor
Platinum II
myistro
Thor
Platinum II
Level 160
God Stats
27W - 23L
1,567 SR
Queue Stats
105W - 95L
1,769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
6 / 3 / 3
10,781
539
9,244
13,543
6,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
 
Rama
16
3 / 7 / 4
10,259
513
8,913
13,716
3,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
H1GHliger
Vulcan
15
2 / 5 / 0
9,355
468
9,919
12,949
4,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Hyonasu
Guan Yu
15
0 / 4 / 1
9,443
472
9,499
18,197
20,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
13
0 / 4 / 9
8,990
450
7,900
16,711
14,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
TiamatGilgameshTsukuyomiAthenaScylla

VS

Bans
Morgan Le FayOdinCu ChulainnApolloChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 3
10,836
542
11,276
12,629
7,014
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Swiggzy
Ymir
15
2 / 1 / 11
10,665
533
6,492
19,991
22,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
ThePanda8
Cthulhu
18
3 / 1 / 2
11,173
559
14,377
12,598
11,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Anhur
faraaafer
Anhur
18
9 / 6 / 4
12,224
611
8,682
15,703
5,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
myistro
Thor
19
5 / 2 / 8
11,688
584
14,097
13,771
5,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
11
Kills
23
23
Deaths
11
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
6
3
3
2.5
L
Rama
 
Rama
3
7
4
0.71
L
Vulcan
H1GHliger
Vulcan
2
5
0
0.4
L
Guan Yu
Hyonasu
Guan Yu
0
4
1
0.13
W
4
1
3
5.5
W
Ymir
Swiggzy
Ymir
2
1
11
7.5
W
Cthulhu
ThePanda8
Cthulhu
3
1
2
4
L
Fafnir
0
4
9
1.13
W
Anhur
faraaafer
Anhur
9
6
4
1.83
W
Thor
myistro
Thor
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,475
Damage
54,924
75,116
Taken
74,692
50,513
Mitigated
52,170
18,202
Healing
26,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
9,244
3,288
0
1,870
13,543
6,804
434
5,401
8,142
0
77,143
L
Rama
 
Rama
8,913
6,955
0
3,374
13,716
3,934
0
2,572
11,144
0
76,812
L
Vulcan
H1GHliger
Vulcan
9,919
1,735
0
880
12,949
4,581
0
5,827
7,122
67,176
0
L
Guan Yu
Hyonasu
Guan Yu
9,499
2,006
355
7,656
18,197
20,393
0
12,031
6,166
0
57,343
W
11,276
1,250
6,034
7,363
12,629
7,014
1,263
5,503
6,613
77,847
0
W
Ymir
Swiggzy
Ymir
6,492
1,941
0
1,531
19,991
22,506
34
5,005
14,335
30,968
0
W
Cthulhu
ThePanda8
Cthulhu
14,377
1,536
361
3,936
12,598
11,400
0
1,610
9,966
74,883
0
L
Fafnir
7,900
1,785
0
4,067
16,711
14,801
0
6,389
10,322
17,029
0
W
Anhur
faraaafer
Anhur
8,682
4,557
0
5,832
15,703
5,586
1,768
3,176
12,366
0
91,618
W
Thor
myistro
Thor
14,097
1,869
0
1,182
13,771
5,664
740
1,831
11,746
0
97,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,828
Gold Earned
56,586
533
Minions Killed
611
0
Camps Cleared
0
1,982,117
Distance Traveled
2,034,897
32
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,781
539
122
6
0
440,804
4
L
Rama
10,259
513
125
6
0
351,931
7
L
Vulcan
9,355
468
144
7
0
381,389
5
L
Guan Yu
9,443
472
126
6
0
395,910
9
W
Hel
10,836
542
145
7
0
430,729
7
W
Ymir
10,665
533
32
2
0
400,982
7
W
Cthulhu
11,173
559
151
8
0
422,186
10
L
Fafnir
8,990
450
16
1
0
412,083
7
W
Anhur
12,224
611
140
7
0
359,677
4
W
Thor
11,688
584
143
7
0
421,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role