Player Matchup

Mercury
Mercury
Dippiesss
Mercury
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,056 Elo+
Solo
Ymir
Ymir
Frouite
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,018 Elo+
Solo
Artemis
Artemis
LuisBlack1997
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,272 Elo+
Solo
Set
Set
Ragere
Set
Level 25
God Stats
1W - 1L
1,738 SR
Queue Stats
1W - 3L
1,277 Elo+
Solo
Kukulkan
Kukulkan
RolRa26
Kukulkan
Level 16
God Stats
1W - 3L
1,245 SR
Queue Stats
31W - 42L
1,300 Elo+
Solo
Team Averages
Level 13
1,497 SR
1,185 Elo+

VS

Team Averages
Level 10
1,562 SR
1,314 Elo+
Jormungandr
Jormungandr
AWXIII
Jormungandr
Level 16
God Stats
4W - 5L
1,409 SR
Queue Stats
13W - 27L
1,202 Elo+
Party 1
Hachiman
Hachiman
DaBaby_02
Hachiman
Level 18
God Stats
5W - 2L
1,636 SR
Queue Stats
22W - 33L
1,280 Elo+
Party 1
Cabrakan
Cabrakan
Elmogus
Cabrakan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,089 Elo+
Solo
Fenrir
Fenrir
lautytoro
Fenrir
Level 11
God Stats
1W - 0L
1,768 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
testingbot6
Cu Chulainn
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dippiesss
Mercury
10
2 / 1 / 4
6,260
391
4,782
8,280
2,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
Frouite
Ymir
10
2 / 4 / 4
6,785
424
3,071
11,591
8,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
8
4 / 6 / 4
6,482
405
5,423
8,192
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
Ragere
Set
10
7 / 6 / 1
7,545
472
8,951
11,233
5,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
RolRa26
Kukulkan
11
3 / 5 / 4
7,401
463
10,601
8,968
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AWXIII
Jormungandr
11
4 / 3 / 3
7,711
482
5,878
12,549
8,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
DaBaby_02
Hachiman
11
1 / 3 / 6
6,907
432
5,773
9,413
3,053
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Elmogus
Cabrakan
10
3 / 2 / 6
7,443
465
3,844
9,647
5,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fenrir
lautytoro
Fenrir
8
1 / 10 / 4
6,274
392
3,083
10,159
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
testingbot6
Cu Chulainn
16
13 / 2 / 4
9,834
615
16,699
12,970
10,167
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
18
Kills
22
22
Deaths
20
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AWXIII
Jormungandr
4
3
3
1.83
W
Hachiman
DaBaby_02
Hachiman
1
3
6
1.33
L
Mercury
Dippiesss
Mercury
2
1
4
4
W
Cabrakan
Elmogus
Cabrakan
3
2
6
3
L
Ymir
Frouite
Ymir
2
4
4
1
L
Artemis
4
6
4
1
L
Set
Ragere
Set
7
6
1
1.25
L
Kukulkan
RolRa26
Kukulkan
3
5
4
1
W
Fenrir
lautytoro
Fenrir
1
10
4
0.3
W
Cu Chulainn
testingbot6
Cu Chulainn
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,828
Damage
35,277
48,264
Taken
54,738
21,748
Mitigated
31,542
7,652
Healing
7,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AWXIII
Jormungandr
5,878
1,539
0
0
12,549
8,930
141
3,689
8,618
33,457
0
W
Hachiman
DaBaby_02
Hachiman
5,773
4,026
0
727
9,413
3,053
1,595
3,844
5,264
0
25,397
L
Mercury
Dippiesss
Mercury
4,782
1,678
0
1,555
8,280
2,598
0
2,594
5,643
0
22,407
W
Cabrakan
Elmogus
Cabrakan
3,844
361
0
1,763
9,647
5,231
0
1,434
7,913
35,721
0
L
Ymir
Frouite
Ymir
3,071
699
0
310
11,591
8,320
0
2,738
8,584
13,750
0
L
Artemis
5,423
2,615
0
1,156
8,192
2,419
0
2,430
5,634
0
14,356
L
Set
Ragere
Set
8,951
4,612
0
2,140
11,233
5,385
598
2,459
8,408
0
29,843
L
Kukulkan
RolRa26
Kukulkan
10,601
901
559
1,932
8,968
3,026
376
1,733
7,005
40,103
0
W
Fenrir
lautytoro
Fenrir
3,083
314
0
404
10,159
4,161
456
1,544
8,306
0
10,303
W
Cu Chulainn
testingbot6
Cu Chulainn
16,699
4,756
0
4,951
12,970
10,167
329
2,233
10,353
10,058
56,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,473
Gold Earned
38,169
199
Minions Killed
287
0
Camps Cleared
0
1,408,473
Distance Traveled
1,368,713
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,711
482
54
3
0
266,019
0
W
Hachiman
6,907
432
55
3
0
264,298
0
L
Mercury
6,260
391
39
2
0
350,001
9
W
Cabrakan
7,443
465
55
3
0
248,074
1
L
Ymir
6,785
424
15
1
0
289,140
0
L
Artemis
6,482
405
15
1
0
239,842
0
L
Set
7,545
472
54
3
0
255,964
2
L
Kukulkan
7,401
463
76
5
0
273,526
1
W
Fenrir
6,274
392
16
1
0
277,083
0
W
Cu Chulainn
9,834
615
107
7
0
313,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role