Player Matchup

Cthulhu
Cthulhu
CartGoblin
Cthulhu
Level 15
God Stats
1W - 3L
1,487 SR
Queue Stats
18W - 26L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
Hanzo23
Zhong Kui
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 56L
1,471 Elo+
Solo
Apollo
Apollo
ZambieManCan
Apollo
Level 14
God Stats
1W - 2L
1,650 SR
Queue Stats
9W - 9L
1,557 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
alan93
Morgan Le Fay
Level 28
God Stats
34W - 14L
1,695 SR
Queue Stats
168W - 134L
1,609 Elo+
Party 2
Nemesis
Nemesis
caterpillareye
Nemesis
Level 23
God Stats
12W - 10L
1,507 SR
Queue Stats
65W - 53L
1,599 Elo+
Party 2
Team Averages
Level 20
1,568 SR
1,532 Elo+

VS

Team Averages
Level 22
1,355 SR
1,559 Elo+
Erlang Shen
Erlang Shen
Jellymac
Erlang Shen
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 75L
1,635 Elo+
Party 1
Horus
Horus
Looneestra
Horus
Level 43
God Stats
1W - 1L
1,277 SR
Queue Stats
6W - 8L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
MystiquesLuck
Danzaburou
Level 13
God Stats
3W - 5L
1,207 SR
Queue Stats
22W - 21L
1,544 Elo+
Party 1
Anubis
Anubis
SpiffiMac
Anubis
Level 12
God Stats
1W - 1L
1,291 SR
Queue Stats
54W - 44L
1,581 Elo+
Party 1
Fenrir
Fenrir
shadowofblack
Fenrir
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CartGoblin
Cthulhu
10
0 / 6 / 3
6,949
409
6,060
13,381
12,607
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Zhong Kui
Hanzo23
Zhong Kui
14
4 / 3 / 0
8,861
521
10,071
11,347
9,844
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
15
1 / 3 / 1
9,190
541
4,973
11,220
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
alan93
Morgan Le Fay
15
7 / 6 / 3
9,866
580
11,313
13,744
4,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 3 / 6
9,741
573
6,717
13,320
4,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jellymac
Erlang Shen
16
4 / 4 / 4
10,072
592
9,007
13,412
6,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
15
6 / 2 / 8
10,036
590
5,597
12,324
8,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
MystiquesLuck
Danzaburou
16
7 / 1 / 6
10,803
635
13,688
9,238
3,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
SpiffiMac
Anubis
16
3 / 5 / 7
9,951
585
13,118
14,369
7,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 5 / 3
8,671
510
5,112
9,618
5,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
17
Kills
21
21
Deaths
17
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CartGoblin
Cthulhu
0
6
3
0.25
L
Zhong Kui
Hanzo23
Zhong Kui
4
3
0
1.33
W
Erlang Shen
Jellymac
Erlang Shen
4
4
4
1.5
W
Horus
6
2
8
5
W
Danzaburou
MystiquesLuck
Danzaburou
7
1
6
10
W
Anubis
SpiffiMac
Anubis
3
5
7
1.3
L
Apollo
1
3
1
0.5
L
Morgan Le Fay
alan93
Morgan Le Fay
7
6
3
1.42
L
5
3
6
2.67
W
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,134
Damage
46,522
63,012
Taken
58,961
35,182
Mitigated
31,347
13,159
Healing
22,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CartGoblin
Cthulhu
6,060
583
95
897
13,381
12,607
350
1,390
11,991
27,155
0
L
Zhong Kui
Hanzo23
Zhong Kui
10,071
709
0
4,250
11,347
9,844
0
2,341
9,006
50,194
0
W
Erlang Shen
Jellymac
Erlang Shen
9,007
5,043
0
3,060
13,412
6,782
0
6,065
7,347
0
66,984
W
Horus
5,597
2,307
1,748
6,287
12,324
8,861
379
3,064
9,260
0
21,578
W
Danzaburou
MystiquesLuck
Danzaburou
13,688
6,997
0
3,096
9,238
3,335
3,117
3,394
5,844
0
64,158
W
Anubis
SpiffiMac
Anubis
13,118
257
0
5,754
14,369
7,302
0
10,541
3,828
61,947
0
L
Apollo
4,973
2,856
0
1,985
11,220
3,464
583
0
11,220
0
69,121
L
Morgan Le Fay
alan93
Morgan Le Fay
11,313
1,313
0
3,918
13,744
4,361
448
6,971
6,773
57,050
0
L
6,717
3,174
0
2,014
13,320
4,906
0
2,416
10,904
0
62,279
W
5,112
1,796
0
2,727
9,618
5,067
0
4,552
5,066
0
37,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,607
Gold Earned
49,533
515
Minions Killed
410
0
Camps Cleared
0
1,498,492
Distance Traveled
1,624,402
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,949
409
40
2
0
278,364
0
L
Zhong Kui
8,861
521
113
7
0
272,565
5
W
Erlang Shen
10,072
592
106
6
0
369,242
3
W
Horus
10,036
590
23
1
0
314,775
3
W
Danzaburou
10,803
635
89
5
0
326,137
3
W
Anubis
9,951
585
114
7
0
302,424
10
L
Apollo
9,190
541
136
8
0
316,400
4
L
Morgan Le Fay
9,866
580
113
7
0
285,587
4
L
Nemesis
9,741
573
113
7
0
345,576
2
W
Fenrir
8,671
510
78
5
0
311,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role