Player Matchup

Morgan Le Fay
Morgan Le Fay
Jacobm_132
Morgan Le Fay
Level 25
God Stats
19W - 21L
1,357 SR
Queue Stats
82W - 89L
1,354 Elo+
Solo
Sun Wukong
Sun Wukong
heerlen-zuid
Sun Wukong
Level 17
God Stats
8W - 3L
1,751 SR
Queue Stats
39W - 26L
1,478 Elo+
Solo
Ymir
Ymir
royam8448
Ymir
Level 28
God Stats
7W - 8L
1,414 SR
Queue Stats
78W - 86L
1,375 Elo+
Party 2
Arachne
Arachne
vCriticalKush
Arachne
Level 29
God Stats
11W - 8L
1,470 SR
Queue Stats
24W - 29L
1,345 Elo+
Solo
Danzaburou
Danzaburou
yela131277
Danzaburou
Level 29
God Stats
29W - 31L
1,564 SR
Queue Stats
78W - 84L
1,377 Elo+
Party 2
Team Averages
Level 26
1,511 SR
1,386 Elo+

VS

Team Averages
Level 29
1,481 SR
1,435 Elo+
Amaterasu
Amaterasu
Afurodi
Amaterasu
Level 28
God Stats
2W - 3L
1,325 SR
Queue Stats
112W - 130L
1,324 Elo+
Solo
Bacchus
Bacchus
DiWo0l
Bacchus
Level 34
God Stats
24W - 30L
1,477 SR
Queue Stats
114W - 133L
1,398 Elo+
Party 1
Kukulkan
Kukulkan
GuibardLeJobard
Kukulkan
Level 26
God Stats
22W - 23L
1,526 SR
Queue Stats
93W - 111L
1,437 Elo+
Party 1
Rama
Rama
KxngzDreyNation
Rama
Level 28
God Stats
10W - 11L
1,575 SR
Queue Stats
146W - 210L
1,329 Elo+
Solo
Arachne
Arachne
yiyiluna53
Arachne
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 6L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jacobm_132
Morgan Le Fay
11
0 / 0 / 0
6,203
564
1,700
3,717
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
heerlen-zuid
Sun Wukong
12
2 / 0 / 3
7,201
655
4,400
5,515
4,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
10
5 / 0 / 3
6,080
553
4,661
5,652
3,457
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
11
7 / 0 / 0
6,718
611
4,192
3,882
1,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
yela131277
Danzaburou
9
0 / 2 / 5
5,288
481
3,690
4,855
1,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Afurodi
Amaterasu
9
1 / 3 / 1
5,317
483
3,214
9,653
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
DiWo0l
Bacchus
8
0 / 5 / 0
4,755
432
2,589
7,350
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
10
0 / 1 / 0
5,548
504
1,286
3,112
1,084
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
1 / 5 / 1
4,820
438
3,541
6,242
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
yiyiluna53
Arachne
7
0 / 1 / 0
4,765
433
323
5,146
1,674
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
14
Kills
2
2
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Afurodi
Amaterasu
1
3
1
0.5
L
Bacchus
DiWo0l
Bacchus
0
5
0
0
L
Kukulkan
0
1
0
0
W
Morgan Le Fay
Jacobm_132
Morgan Le Fay
0
0
0
0
L
1
5
1
0.3
W
Sun Wukong
heerlen-zuid
Sun Wukong
2
0
3
3.5
W
Ymir
5
0
3
6.5
W
Arachne
7
0
0
7
W
Danzaburou
yela131277
Danzaburou
0
2
5
1.25
L
Arachne
yiyiluna53
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,643
Damage
10,953
23,621
Taken
31,503
12,312
Mitigated
12,592
9,889
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Afurodi
Amaterasu
3,214
948
0
2,733
9,653
4,630
0
1,808
7,845
0
24,003
L
Bacchus
DiWo0l
Bacchus
2,589
298
0
0
7,350
3,261
0
0
6,899
16,413
0
L
Kukulkan
1,286
184
34
308
3,112
1,084
0
1,465
1,647
28,214
0
W
Morgan Le Fay
Jacobm_132
Morgan Le Fay
1,700
46
0
1,951
3,717
1,153
200
1,091
2,626
32,366
0
L
3,541
3,203
0
677
6,242
1,943
0
2,853
3,389
0
19,098
W
Sun Wukong
heerlen-zuid
Sun Wukong
4,400
797
0
2,642
5,515
4,537
0
2,582
2,933
0
38,584
W
Ymir
4,661
1,200
0
2,041
5,652
3,457
260
0
5,652
23,410
0
W
Arachne
4,192
2,893
0
2,254
3,882
1,857
0
202
3,680
0
35,784
W
Danzaburou
yela131277
Danzaburou
3,690
1,456
0
1,001
4,855
1,308
1,187
0
4,855
0
19,734
L
Arachne
yiyiluna53
Arachne
323
171
0
1,734
5,146
1,674
0
235
4,783
0
20,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,490
Gold Earned
25,205
312
Minions Killed
246
0
Camps Cleared
0
1,035,357
Distance Traveled
1,026,736
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,317
483
54
5
0
212,854
0
L
Bacchus
4,755
432
40
4
0
199,754
0
L
Kukulkan
5,548
504
69
6
0
214,515
4
W
Morgan Le Fay
6,203
564
69
6
0
207,284
0
L
Rama
4,820
438
40
4
0
161,122
2
W
Sun Wukong
7,201
655
86
8
0
199,498
4
W
Ymir
6,080
553
38
3
0
212,147
1
W
Arachne
6,718
611
71
6
0
250,023
1
W
Danzaburou
5,288
481
48
4
0
166,405
0
L
Arachne
4,765
433
43
4
0
238,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role