Player Matchup

Jormungandr
Jormungandr
DaniKingDK
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Dnolk
Danzaburou
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,335 Elo+
Party 2
Baron Samedi
Baron Samedi
Red3y3s
Baron Samedi
Level 22
God Stats
4W - 4L
1,609 SR
Queue Stats
56W - 53L
1,440 Elo+
Solo
Tiamat
Tiamat
ma417rco
Tiamat
Level 18
God Stats
41W - 37L
1,522 SR
Queue Stats
89W - 79L
1,441 Elo+
Solo
Ao Kuang
Ao Kuang
цайр
Ao Kuang
Level 12
God Stats
4W - 4L
1,389 SR
Queue Stats
39W - 31L
1,507 Elo+
Solo
Team Averages
Level 19
1,504 SR
1,445 Elo+

VS

Team Averages
Level 16
1,473 SR
1,401 Elo+
Zeus
Zeus
Benêh
Zeus
Level 16
God Stats
1W - 5L
1,053 SR
Queue Stats
25W - 39L
1,312 Elo+
Party 1
Yemoja
Yemoja
Drkmagician1990
Yemoja
Level 5
God Stats
3W - 3L
1,516 SR
Queue Stats
3W - 3L
1,373 Elo+
Solo
Chang'e
Chang'e
LukatNox
Chang'e
Level 16
God Stats
2W - 1L
1,607 SR
Queue Stats
45W - 22L
1,657 Elo+
Solo
Artemis
Artemis
MARDOLINO
Artemis
Level 15
God Stats
2W - 2L
1,766 SR
Queue Stats
24W - 63L
1,300 Elo+
Party 1
Hou Yi
Hou Yi
MEB-NOSE07
Hou Yi
Level 29
God Stats
2W - 0L
1,422 SR
Queue Stats
15W - 22L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaniKingDK
Jormungandr
20
1 / 4 / 12
15,209
845
12,918
28,528
43,613
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
Dnolk
Danzaburou
20
4 / 9 / 9
16,417
912
28,972
32,070
11,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Red3y3s
Baron Samedi
20
4 / 9 / 6
15,950
886
17,201
28,130
14,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
ma417rco
Tiamat
20
3 / 2 / 6
16,052
892
20,300
21,651
13,193
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
цайр
Ao Kuang
20
4 / 2 / 2
14,566
809
10,171
15,567
6,048
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Benêh
Zeus
20
0 / 4 / 23
17,140
952
33,623
23,902
8,381
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
1 / 8 / 11
15,373
854
5,108
26,404
19,222
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
LukatNox
Chang'e
20
18 / 0 / 5
19,656
1,092
35,547
17,451
6,491
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
MARDOLINO
Artemis
20
7 / 4 / 16
17,905
995
42,973
25,065
8,730
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hou Yi
MEB-NOSE07
Hou Yi
19
0 / 0 / 0
12,610
701
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
81
16
Kills
26
26
Deaths
16
35
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Zeus
Benêh
Zeus
0
4
23
2.88
L
Jormungandr
DaniKingDK
Jormungandr
1
4
12
1.75
L
Danzaburou
Dnolk
Danzaburou
4
9
9
0.94
W
1
8
11
0.81
W
Chang'e
LukatNox
Chang'e
18
0
5
20.5
W
Artemis
MARDOLINO
Artemis
7
4
16
3.75
W
Hou Yi
MEB-NOSE07
Hou Yi
0
0
0
0
L
Baron Samedi
Red3y3s
Baron Samedi
4
9
6
0.78
L
Tiamat
ma417rco
Tiamat
3
2
6
3
L
Ao Kuang
цайр
Ao Kuang
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,562
Damage
117,251
125,946
Taken
92,822
89,701
Mitigated
42,824
14,392
Healing
28,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Benêh
Zeus
33,623
2,274
482
2,777
23,902
8,381
0
16,971
6,823
100,515
0
L
Jormungandr
DaniKingDK
Jormungandr
12,918
2,473
0
0
28,528
43,613
0
12,749
15,431
37,011
0
L
Danzaburou
Dnolk
Danzaburou
28,972
12,369
0
4,229
32,070
11,879
0
22,543
9,293
0
65,860
W
5,108
300
1,563
55
26,404
19,222
0
12,285
13,870
18,801
0
W
Chang'e
LukatNox
Chang'e
35,547
1,893
7,801
11,357
17,451
6,491
0
9,873
7,440
64,265
0
W
Artemis
MARDOLINO
Artemis
42,973
19,033
0
4,285
25,065
8,730
0
20,526
4,099
0
90,108
W
Hou Yi
MEB-NOSE07
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
Red3y3s
Baron Samedi
17,201
947
2,423
2,352
28,130
14,968
0
19,861
8,008
56,485
0
L
Tiamat
ma417rco
Tiamat
20,300
1,499
0
2,558
21,651
13,193
0
10,590
10,997
68,263
0
L
Ao Kuang
цайр
Ao Kuang
10,171
1,734
0
2,830
15,567
6,048
0
7,598
7,939
29,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,194
Gold Earned
82,684
390
Minions Killed
389
9
Camps Cleared
10
1,569,399
Distance Traveled
1,220,694
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
17,140
952
179
10
1
336,816
2
L
Jormungandr
15,209
845
29
2
0
348,724
0
L
Danzaburou
16,417
912
94
5
2
305,689
0
W
Yemoja
15,373
854
27
2
3
230,004
5
W
Chang'e
19,656
1,092
72
4
4
348,577
3
W
Artemis
17,905
995
111
6
2
304,831
0
W
Hou Yi
12,610
701
0
0
0
466
0
L
Baron Samedi
15,950
886
86
5
5
300,216
0
L
Tiamat
16,052
892
137
8
2
362,433
0
L
Ao Kuang
14,566
809
44
2
0
252,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role