Player Matchup

Nox
Nox
 
Nox
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CraptainPoo
Merlin
Level 160
God Stats
0W - 3L
1,257 SR
Queue Stats
209W - 215L
1,481 Elo+
Party 2
Ravana
Ravana
DarfYarpley
Ravana
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 184L
1,487 Elo+
Party 2
Sun Wukong
Sun Wukong
FULLONFRIENDSHIP
Sun Wukong
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,558 Elo+
Solo
Ullr
Ullr
UltronxYT
Ullr
Level 106
God Stats
1W - 2L
1,564 SR
Queue Stats
24W - 26L
1,528 Elo+
Solo
Team Averages
Level 100
1,464 SR
1,511 Elo+

VS

Team Averages
Level 127
1,404 SR
1,535 Elo+
Sobek
Sobek
Deihomicida
Sobek
Level 145
God Stats
2W - 3L
1,435 SR
Queue Stats
187W - 201L
1,477 Elo+
Solo
Mulan
Mulan
Jigglysacks
Mulan
Level 160
God Stats
4W - 0L
1,672 SR
Queue Stats
241W - 194L
1,599 Elo+
Party 1
Cthulhu
Cthulhu
OneandOakley
Cthulhu
Level 77
God Stats
1W - 2L
1,121 SR
Queue Stats
346W - 269L
1,571 Elo+
Party 1
Hun Batz
Hun Batz
Sidewinder3121
Hun Batz
Level 127
God Stats
4W - 4L
1,292 SR
Queue Stats
260W - 207L
1,532 Elo+
Party 1
Hercules
Hercules
WaxyCylinder
Hercules
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 90L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
4 / 4 / 9
9,772
698
12,759
9,054
5,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
18
5 / 4 / 13
10,197
728
19,100
12,891
7,934
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
17
2 / 5 / 12
9,524
680
5,105
12,847
12,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
FULLONFRIENDSHIP
Sun Wukong
16
2 / 8 / 16
9,946
710
11,442
18,616
17,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
17
7 / 6 / 9
10,491
749
10,932
11,982
6,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 16
9,497
678
6,671
17,780
23,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
12 / 5 / 14
12,512
894
18,022
22,384
19,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
OneandOakley
Cthulhu
18
2 / 2 / 21
11,326
809
12,933
18,219
22,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
19
10 / 4 / 14
11,888
849
15,468
13,121
6,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
WaxyCylinder
Hercules
16
2 / 4 / 13
10,033
717
6,932
15,824
17,521
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
105
20
Kills
27
27
Deaths
21
59
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
4
9
2.13
L
Merlin
5
4
13
2.88
L
Ravana
2
5
12
1.6
W
1
6
16
1.5
L
Sun Wukong
FULLONFRIENDSHIP
Sun Wukong
2
8
16
1.25
W
12
5
14
3.8
W
Cthulhu
OneandOakley
Cthulhu
2
2
21
6.25
W
Hun Batz
10
4
14
4.25
L
Ullr
7
6
9
1.92
W
Hercules
WaxyCylinder
Hercules
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,338
Damage
60,026
65,390
Taken
87,328
49,643
Mitigated
89,629
17,057
Healing
33,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
12,759
1,716
887
1,522
9,054
5,128
176
3,244
5,810
25,466
0
L
Merlin
19,100
1,313
590
2,627
12,891
7,934
0
2,939
9,952
35,102
0
L
Ravana
5,105
619
0
1,590
12,847
12,725
480
3,965
8,882
0
14,552
W
6,671
203
1,835
4,629
17,780
23,705
366
5,249
11,737
15,421
0
L
Sun Wukong
FULLONFRIENDSHIP
Sun Wukong
11,442
1,812
1,172
4,108
18,616
17,659
0
5,225
13,391
0
19,832
W
18,022
1,422
1,760
7,033
22,384
19,873
889
8,067
13,050
0
29,147
W
Cthulhu
OneandOakley
Cthulhu
12,933
922
2,764
3,185
18,219
22,383
199
6,069
10,725
27,344
0
W
Hun Batz
15,468
2,698
2,952
1,306
13,121
6,147
2,415
5,231
7,316
0
37,997
L
Ullr
10,932
5,968
2,481
2,080
11,982
6,197
1,102
4,231
7,751
0
18,343
W
Hercules
WaxyCylinder
Hercules
6,932
1,211
1,211
6,728
15,824
17,521
1,251
5,405
9,820
0
17,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,930
Gold Earned
55,256
124
Minions Killed
129
0
Camps Cleared
0
1,213,703
Distance Traveled
1,297,308
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,772
698
43
3
0
254,324
1
L
Merlin
10,197
728
35
3
0
236,118
0
L
Ravana
9,524
680
12
1
0
257,329
0
W
Sobek
9,497
678
7
1
0
238,790
0
L
Sun Wukong
9,946
710
24
2
0
229,782
0
W
Mulan
12,512
894
30
2
0
256,495
0
W
Cthulhu
11,326
809
34
2
0
272,050
2
W
Hun Batz
11,888
849
38
3
0
275,432
1
L
Ullr
10,491
749
10
1
0
236,150
0
W
Hercules
10,033
717
20
1
0
254,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role