Player Matchup

Yemoja
Yemoja
Natan2896
Yemoja
Level 13
God Stats
9W - 10L
1,409 SR
Queue Stats
22W - 35L
1,318 Elo+
Solo
Ra
Ra
RzL Ricarte
Ra
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
145W - 148L
1,397 Elo+
Solo
Fenrir
Fenrir
iLucas0
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,447 Elo+
Solo
Odin
Odin
skiterdouglas10
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
zFrSilva96
Danzaburou
Level 22
God Stats
6W - 8L
1,249 SR
Queue Stats
80W - 76L
1,390 Elo+
Solo
Team Averages
Level 18
1,431 SR
1,410 Elo+

VS

Team Averages
Level 11
1,553 SR
1,415 Elo+
Neith
Neith
Galixs
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,447 Elo+
Solo
Achilles
Achilles
Heisenhique
Achilles
Level 7
God Stats
12W - 3L
1,698 SR
Queue Stats
16W - 11L
1,392 Elo+
Solo
Kumbhakarna
Kumbhakarna
Parisior
Kumbhakarna
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,269 Elo+
Solo
Sol
Sol
praaadox_
Sol
Level 12
God Stats
42W - 40L
1,522 SR
Queue Stats
62W - 58L
1,469 Elo+
Solo
Hel
Hel
xcuell1798
Hel
Level 16
God Stats
2W - 2L
1,544 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Natan2896
Yemoja
18
0 / 9 / 8
11,068
922
4,464
24,683
11,432
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
5 / 6 / 6
13,026
1,086
14,135
20,452
9,548
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
iLucas0
Fenrir
18
3 / 10 / 6
11,702
975
16,918
24,637
10,519
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 11 / 3
10,813
901
5,795
22,763
16,403
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
zFrSilva96
Danzaburou
19
6 / 6 / 7
14,180
1,182
18,029
18,018
6,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Galixs
Neith
20
19 / 3 / 15
15,533
1,294
44,819
12,080
3,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Heisenhique
Achilles
19
5 / 3 / 22
12,625
1,052
15,357
14,619
17,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
Parisior
Kumbhakarna
20
4 / 4 / 26
13,073
1,089
10,659
14,548
17,979
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 3 / 15
13,686
1,141
23,578
14,099
3,815
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 4 / 16
11,340
945
8,999
10,535
4,111
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
136
17
Kills
42
42
Deaths
17
30
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Neith
Galixs
Neith
19
3
15
8.83
W
Achilles
Heisenhique
Achilles
5
3
22
5.33
L
Yemoja
Natan2896
Yemoja
0
9
8
0.44
W
Kumbhakarna
Parisior
Kumbhakarna
4
4
26
4.25
L
5
6
6
1.33
L
Fenrir
iLucas0
Fenrir
3
10
6
0.6
W
12
3
15
6.5
L
3
11
3
0.41
W
2
4
16
2.5
L
Danzaburou
zFrSilva96
Danzaburou
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,341
Damage
103,412
110,553
Taken
65,881
54,618
Mitigated
47,140
11,557
Healing
18,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Galixs
Neith
44,819
23,658
0
3,910
12,080
3,841
0
3,093
8,987
0
76,629
W
Achilles
Heisenhique
Achilles
15,357
3,441
0
2,060
14,619
17,394
0
4,159
10,460
0
22,802
L
Yemoja
Natan2896
Yemoja
4,464
762
973
891
24,683
11,432
0
6,762
17,817
16,937
0
W
Kumbhakarna
Parisior
Kumbhakarna
10,659
1,333
0
0
14,548
17,979
0
4,653
9,895
23,640
0
L
14,135
2,391
1,698
4,048
20,452
9,548
0
6,870
13,330
46,780
0
L
Fenrir
iLucas0
Fenrir
16,918
2,425
0
1,562
24,637
10,519
0
9,232
15,119
0
26,375
W
23,578
11,447
0
5,941
14,099
3,815
0
3,822
10,277
55,397
0
L
5,795
3,184
0
0
22,763
16,403
0
11,741
10,504
0
11,130
W
8,999
1,156
2,910
3,555
10,535
4,111
0
2,872
7,663
15,771
0
L
Danzaburou
zFrSilva96
Danzaburou
18,029
7,217
0
2,385
18,018
6,716
0
8,631
8,919
0
42,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,789
Gold Earned
66,257
160
Minions Killed
226
7
Camps Cleared
8
988,329
Distance Traveled
1,074,379
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,533
1,294
59
5
2
207,706
1
W
Achilles
12,625
1,052
26
2
2
233,267
0
L
Yemoja
11,068
922
19
2
0
180,321
0
W
Kumbhakarna
13,073
1,089
33
3
1
224,166
1
L
Ra
13,026
1,086
77
6
0
198,994
1
L
Fenrir
11,702
975
15
1
1
234,028
0
W
Sol
13,686
1,141
86
7
2
219,638
1
L
Odin
10,813
901
4
0
1
160,709
1
W
Hel
11,340
945
22
2
1
189,602
3
L
Danzaburou
14,180
1,182
45
4
5
214,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role