Player Matchup

Jing Wei
Jing Wei
AbuDanbi
Jing Wei
Level 60
God Stats
1W - 2L
1,734 SR
Queue Stats
146W - 153L
1,519 Elo+
Party 1
Janus
Janus
BaguetteGod
Janus
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 122L
1,456 Elo+
Solo
Sol
Sol
EXEGGSKY
Sol
Level 109
God Stats
35W - 32L
1,606 SR
Queue Stats
224W - 218L
1,537 Elo+
Solo
Cu Chulainn
Cu Chulainn
UzbekiSam
Cu Chulainn
Level 53
God Stats
1W - 2L
1,483 SR
Queue Stats
127W - 137L
1,493 Elo+
Party 1
Poseidon
Poseidon
eaglelove
Poseidon
Level 149
God Stats
9W - 8L
1,623 SR
Queue Stats
168W - 161L
1,525 Elo+
Solo
Team Averages
Level 91
1,589 SR
1,506 Elo+

VS

Team Averages
Level 108
1,480 SR
1,540 Elo+
Camazotz
Camazotz
 
Camazotz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
KKoubess
Fafnir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 102L
1,560 Elo+
Solo
Rama
Rama
Skrizzz
Rama
Level 143
God Stats
3W - 6L
1,500 SR
Queue Stats
483W - 472L
1,597 Elo+
Solo
Tsukuyomi
Tsukuyomi
panzeraus4
Tsukuyomi
Level 97
God Stats
3W - 2L
1,294 SR
Queue Stats
395W - 357L
1,536 Elo+
Solo
Ah Puch
Ah Puch
Пиупиупиу
Ah Puch
Level 104
God Stats
20W - 12L
1,606 SR
Queue Stats
322W - 307L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AbuDanbi
Jing Wei
11
0 / 4 / 1
6,587
507
2,844
8,773
2,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 3 / 0
6,801
523
265
7,094
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 2
7,316
563
5,843
5,975
2,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
UzbekiSam
Cu Chulainn
9
0 / 3 / 1
5,807
447
2,750
12,028
3,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
eaglelove
Poseidon
12
4 / 5 / 0
7,233
556
6,800
9,211
2,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
0 / 1 / 1
7,655
589
3,611
11,493
3,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
KKoubess
Fafnir
11
3 / 0 / 7
7,062
543
2,909
4,630
4,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Skrizzz
Rama
14
5 / 1 / 4
8,111
624
8,653
5,297
1,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
panzeraus4
Tsukuyomi
13
6 / 2 / 5
8,283
637
8,050
8,630
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 0 / 4
8,381
645
6,825
6,397
2,489
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
17
17
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
0
1
1
0.5
L
Jing Wei
AbuDanbi
Jing Wei
0
4
1
0.13
L
0
3
0
0
L
0
2
2
0.5
W
Fafnir
KKoubess
Fafnir
3
0
7
6.5
W
Rama
Skrizzz
Rama
5
1
4
7
L
Cu Chulainn
UzbekiSam
Cu Chulainn
0
3
1
0.17
L
Poseidon
eaglelove
Poseidon
4
5
0
0.8
W
Tsukuyomi
panzeraus4
Tsukuyomi
6
2
5
4.25
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,502
Damage
30,048
43,081
Taken
36,447
12,765
Mitigated
15,364
7,824
Healing
13,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
3,611
315
0
6,357
11,493
3,878
0
5,588
5,905
0
50,372
L
Jing Wei
AbuDanbi
Jing Wei
2,844
2,028
0
1,772
8,773
2,431
0
1,597
7,176
0
37,485
L
265
0
0
433
7,094
2,000
0
4,195
2,899
41,005
0
L
5,843
1,535
0
2,713
5,975
2,102
0
157
5,818
40,602
4,075
W
Fafnir
KKoubess
Fafnir
2,909
614
0
761
4,630
4,343
0
352
4,278
11,378
0
W
Rama
Skrizzz
Rama
8,653
6,172
0
1,964
5,297
1,767
514
1,455
3,842
0
54,886
L
Cu Chulainn
UzbekiSam
Cu Chulainn
2,750
536
0
1,946
12,028
3,957
0
1,358
10,670
0
18,965
L
Poseidon
eaglelove
Poseidon
6,800
1,112
0
960
9,211
2,275
0
2,427
6,784
42,871
0
W
Tsukuyomi
panzeraus4
Tsukuyomi
8,050
2,083
0
2,945
8,630
2,887
0
1,634
6,954
0
44,967
W
6,825
70
0
1,937
6,397
2,489
840
3,483
2,914
65,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,744
Gold Earned
39,492
363
Minions Killed
443
0
Camps Cleared
0
1,295,404
Distance Traveled
1,361,513
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,655
589
111
9
0
293,198
5
L
Jing Wei
6,587
507
72
6
0
263,258
1
L
Janus
6,801
523
102
8
0
256,007
10
L
Sol
7,316
563
90
7
0
253,953
6
W
Fafnir
7,062
543
15
1
0
267,793
2
W
Rama
8,111
624
107
8
0
246,403
2
L
Cu Chulainn
5,807
447
31
2
0
268,927
2
L
Poseidon
7,233
556
68
5
0
253,259
3
W
Tsukuyomi
8,283
637
90
7
0
293,750
2
W
Ah Puch
8,381
645
120
9
0
260,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role