Player Matchup

Ymir
Ymir
HyuugaBTK
Ymir
Level 49
God Stats
48W - 34L
1,568 SR
Queue Stats
239W - 295L
1,446 Elo+
Party 1
Discordia
Discordia
SeiryuSama
Discordia
Level 109
God Stats
0W - 1L
1,722 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Xbalanque
Xbalanque
TiimHellFire
Xbalanque
Level 91
God Stats
33W - 31L
1,484 SR
Queue Stats
240W - 330L
1,451 Elo+
Party 1
Bellona
Bellona
WalterBragaNG
Bellona
Level 44
God Stats
16W - 19L
1,292 SR
Queue Stats
59W - 120L
1,266 Elo+
Party 1
Ao Kuang
Ao Kuang
caduh10
Ao Kuang
Level 47
God Stats
0W - 2L
1,456 SR
Queue Stats
307W - 423L
1,357 Elo+
Party 1
Team Averages
Level 68
1,505 SR
1,404 Elo+

VS

Team Averages
Level 104
1,471 SR
1,462 Elo+
Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Sartrotsky
Bellona
Level 62
God Stats
15W - 18L
1,444 SR
Queue Stats
53W - 62L
1,422 Elo+
Solo
Geb
Geb
caio deco
Geb
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
218W - 225L
1,515 Elo+
Solo
Ra
Ra
felipeMene
Ra
Level 82
God Stats
38W - 36L
1,528 SR
Queue Stats
146W - 155L
1,484 Elo+
Solo
Kali
Kali
joojinador
Kali
Level 74
God Stats
17W - 14L
1,382 SR
Queue Stats
293W - 489L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 4 / 8
8,913
495
4,655
19,306
17,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
SeiryuSama
Discordia
14
3 / 5 / 5
8,595
478
8,300
6,450
2,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
TiimHellFire
Xbalanque
16
8 / 6 / 5
10,278
571
12,517
16,315
6,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
12
0 / 5 / 1
7,485
416
5,353
15,553
11,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
caduh10
Ao Kuang
11
0 / 5 / 6
7,432
413
4,033
15,725
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
9 / 2 / 10
10,390
577
16,454
12,849
4,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Sartrotsky
Bellona
16
5 / 3 / 5
9,719
540
9,862
11,140
9,955
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 3 / 12
8,472
471
5,217
9,855
11,382
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 3 / 4
10,394
577
7,986
9,137
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 3 / 7
10,234
569
8,004
13,994
7,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
63
14
Kills
25
25
Deaths
14
25
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
2
10
7
L
Ymir
3
4
8
1.75
W
Bellona
Sartrotsky
Bellona
5
3
5
2.5
L
Discordia
SeiryuSama
Discordia
3
5
5
1.1
L
Xbalanque
TiimHellFire
Xbalanque
8
6
5
1.75
L
Bellona
0
5
1
0.1
L
Ao Kuang
caduh10
Ao Kuang
0
5
6
0.6
W
3
3
12
3
W
4
3
4
2
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,858
Damage
47,523
73,349
Taken
56,975
43,605
Mitigated
36,745
20,491
Healing
21,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
16,454
8,947
0
5,023
12,849
4,480
18
3,865
8,984
0
71,843
L
Ymir
4,655
754
805
4,664
19,306
17,890
345
3,355
15,951
25,725
0
W
Bellona
Sartrotsky
Bellona
9,862
3,042
0
2,740
11,140
9,955
783
2,005
9,135
0
55,894
L
Discordia
SeiryuSama
Discordia
8,300
484
0
297
6,450
2,068
246
2,684
3,766
51,699
0
L
Xbalanque
TiimHellFire
Xbalanque
12,517
9,875
0
6,061
16,315
6,310
2,058
2,837
13,478
0
59,388
L
Bellona
5,353
1,485
0
3,087
15,553
11,612
19
1,840
13,713
2,595
32,226
L
Ao Kuang
caduh10
Ao Kuang
4,033
1,755
0
5,577
15,725
5,725
0
2,539
13,186
32,753
0
W
5,217
672
473
2,518
9,855
11,382
0
4,397
5,458
18,260
0
W
7,986
162
815
2,992
9,137
3,483
205
4,190
4,947
82,990
0
W
8,004
3,324
0
7,152
13,994
7,445
0
3,716
10,278
0
76,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,703
Gold Earned
49,209
363
Minions Killed
536
0
Camps Cleared
0
1,543,468
Distance Traveled
1,767,103
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,390
577
100
6
0
318,778
6
L
Ymir
8,913
495
41
2
0
293,234
1
W
Bellona
9,719
540
125
7
0
359,556
6
L
Discordia
8,595
478
90
5
0
328,959
2
L
Xbalanque
10,278
571
104
6
0
284,797
2
L
Bellona
7,485
416
67
4
0
312,440
6
L
Ao Kuang
7,432
413
61
3
0
324,038
8
W
Geb
8,472
471
18
1
0
312,173
0
W
Ra
10,394
577
170
9
0
381,901
6
W
Kali
10,234
569
123
7
0
394,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role