Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FetkoCikulin
Sylvanus
Level 152
God Stats
16W - 13L
1,569 SR
Queue Stats
528W - 527L
1,532 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KingMarkxNIRx
Kumbhakarna
Level 146
God Stats
6W - 6L
1,641 SR
Queue Stats
261W - 272L
1,644 Elo+
Solo
Chaac
Chaac
Phan4om
Chaac
Level 140
God Stats
2W - 2L
1,598 SR
Queue Stats
261W - 275L
1,520 Elo+
Party 1
Team Averages
Level 151
1,562 SR
1,539 Elo+

VS

Team Averages
Level 143
1,528 SR
1,595 Elo+
Anhur
Anhur
Apooxyy
Anhur
Level 148
God Stats
5W - 5L
1,594 SR
Queue Stats
135W - 123L
1,583 Elo+
Party 2
Ares
Ares
MotiDeGever
Ares
Level 155
God Stats
1W - 1L
1,133 SR
Queue Stats
103W - 90L
1,585 Elo+
Party 2
Thoth
Thoth
PublicWC94
Thoth
Level 127
God Stats
14W - 13L
1,483 SR
Queue Stats
1,124W - 1,156L
1,531 Elo+
Solo
Horus
Horus
Schtum
Horus
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
490W - 455L
1,594 Elo+
Solo
Sun Wukong
Sun Wukong
gameathon
Sun Wukong
Level 158
God Stats
3W - 0L
1,931 SR
Queue Stats
133W - 87L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
2 / 4 / 3
8,939
688
14,447
11,429
6,317
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
 
Bastet
15
0 / 5 / 6
8,084
622
10,541
13,418
7,526
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Sylvanus
FetkoCikulin
Sylvanus
16
0 / 2 / 9
8,623
663
8,274
13,398
16,414
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Kumbhakarna
KingMarkxNIRx
Kumbhakarna
17
3 / 2 / 5
9,932
764
5,245
15,893
18,267
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
Phan4om
Chaac
14
3 / 4 / 1
8,854
681
11,544
14,194
19,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Apooxyy
Anhur
16
4 / 2 / 10
9,516
732
13,771
10,303
5,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 1 / 15
10,201
785
9,375
15,268
19,703
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
16
6 / 4 / 10
10,205
785
18,395
11,401
6,396
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Horus
Schtum
Horus
15
1 / 2 / 16
9,235
710
5,363
15,577
16,317
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
gameathon
Sun Wukong
16
4 / 1 / 12
9,559
735
11,103
14,609
15,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
80
8
Kills
17
17
Deaths
10
24
Assists
63
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
4
3
0.88
L
Bastet
 
Bastet
0
5
6
0.6
W
Anhur
Apooxyy
Anhur
4
2
10
4.5
L
Sylvanus
FetkoCikulin
Sylvanus
0
2
9
2.25
L
Kumbhakarna
KingMarkxNIRx
Kumbhakarna
3
2
5
2.75
W
2
1
15
9.5
L
Chaac
Phan4om
Chaac
3
4
1
0.88
W
Thoth
6
4
10
2.75
W
Horus
Schtum
Horus
1
2
16
4.5
W
Sun Wukong
gameathon
Sun Wukong
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,051
Damage
58,007
68,332
Taken
67,158
67,651
Mitigated
63,534
23,431
Healing
33,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
14,447
800
667
323
11,429
6,317
727
3,655
7,774
40,015
0
L
Bastet
 
Bastet
10,541
1,477
76
1,640
13,418
7,526
97
4,354
9,064
0
18,042
W
Anhur
Apooxyy
Anhur
13,771
6,746
3,046
2,547
10,303
5,725
824
4,268
6,035
0
22,775
L
Sylvanus
FetkoCikulin
Sylvanus
8,274
1,708
9,202
5,026
13,398
16,414
92
6,172
7,226
13,043
0
L
Kumbhakarna
KingMarkxNIRx
Kumbhakarna
5,245
248
0
3,181
15,893
18,267
0
6,859
9,034
9,062
0
W
9,375
667
321
2,502
15,268
19,703
53
4,111
11,157
15,054
0
L
Chaac
Phan4om
Chaac
11,544
1,194
981
2,335
14,194
19,127
134
6,730
7,464
0
24,234
W
Thoth
18,395
1,129
0
1,043
11,401
6,396
1,272
4,543
6,858
35,777
0
W
Horus
Schtum
Horus
5,363
2,682
11,130
7,027
15,577
16,317
312
6,811
8,766
0
9,731
W
Sun Wukong
gameathon
Sun Wukong
11,103
1,565
2,662
3,690
14,609
15,393
653
8,233
6,376
0
24,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,432
Gold Earned
48,716
114
Minions Killed
142
0
Camps Cleared
0
1,222,978
Distance Traveled
1,237,732
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,939
688
67
5
0
232,167
4
L
Bastet
8,084
622
17
1
0
247,844
4
W
Anhur
9,516
732
47
4
0
244,552
2
L
Sylvanus
8,623
663
10
1
0
221,977
0
L
Kumbhakarna
9,932
764
7
1
0
261,806
4
W
Ares
10,201
785
13
1
0
255,499
3
L
Chaac
8,854
681
13
1
0
259,184
2
W
Thoth
10,205
785
47
4
0
237,881
0
W
Horus
9,235
710
16
1
0
250,020
0
W
Sun Wukong
9,559
735
19
1
0
249,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role