Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
candied-cradle4
Cabrakan
Level 29
God Stats
3W - 2L
1,782 SR
Queue Stats
227W - 250L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
v Shneider
Morgan Le Fay
Level 15
God Stats
3W - 2L
1,458 SR
Queue Stats
5W - 8L
1,351 Elo+
Solo
Team Averages
Level 24
1,580 SR
1,458 Elo+

VS

Team Averages
Level 14
1,592 SR
1,354 Elo+
Da Ji
Da Ji
Bureikou5061
Da Ji
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,111 Elo+
Solo
Zhong Kui
Zhong Kui
Dora9203
Zhong Kui
Level 11
God Stats
28W - 16L
1,638 SR
Queue Stats
201W - 157L
1,467 Elo+
Solo
Ares
Ares
YamiJester
Ares
Level 28
God Stats
12W - 6L
1,639 SR
Queue Stats
103W - 113L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 4 / 1
7,632
636
6,521
9,009
2,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
12
2 / 1 / 1
8,544
712
4,986
8,429
10,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
v Shneider
Morgan Le Fay
10
0 / 7 / 1
6,895
575
5,082
8,328
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 2 / 3
7,372
614
3,950
3,792
1,558
Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Dora9203
Zhong Kui
14
5 / 1 / 7
8,855
738
11,693
10,195
10,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 7
9,151
763
5,689
9,558
9,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
12
12
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
1
0.63
W
3
2
3
2.25
W
Zhong Kui
Dora9203
Zhong Kui
5
1
7
8.5
W
4
1
7
7.5
L
Cabrakan
2
1
1
2.5
L
Morgan Le Fay
v Shneider
Morgan Le Fay
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,589
Damage
21,332
25,766
Taken
23,545
16,150
Mitigated
20,769
5,432
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,521
1,499
0
2,517
9,009
2,728
360
5,902
3,107
0
28,425
W
3,950
439
0
232
3,792
1,558
0
2,124
1,668
0
8,587
W
Zhong Kui
Dora9203
Zhong Kui
11,693
1,354
125
4,286
10,195
10,195
0
3,857
6,338
41,766
0
W
5,689
358
0
2,414
9,558
9,016
0
4,087
5,471
13,238
0
L
Cabrakan
4,986
531
0
2,223
8,429
10,622
0
5,397
3,032
22,682
0
L
Morgan Le Fay
v Shneider
Morgan Le Fay
5,082
704
0
692
8,328
2,800
0
6,083
2,245
20,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,071
Gold Earned
25,378
118
Minions Killed
99
0
Camps Cleared
0
582,090
Distance Traveled
545,332
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,632
636
48
4
0
164,783
2
W
Da Ji
7,372
614
8
1
0
120,405
0
W
Zhong Kui
8,855
738
79
7
0
218,642
1
W
Ares
9,151
763
12
1
0
206,285
2
L
Cabrakan
8,544
712
32
3
0
219,787
5
L
Morgan Le Fay
6,895
575
38
3
0
197,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role