Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Marco14MXproalv
Loki
Level 91
God Stats
8W - 5L
1,567 SR
Queue Stats
165W - 160L
1,416 Elo+
Solo
Discordia
Discordia
Zylveer
Discordia
Level 89
God Stats
4W - 3L
1,821 SR
Queue Stats
247W - 227L
1,432 Elo+
Solo
Izanami
Izanami
dragonpoo69
Izanami
Level 103
God Stats
66W - 47L
1,541 SR
Queue Stats
843W - 872L
1,490 Elo+
Solo
Sol
Sol
iMxrcc
Sol
Level 128
God Stats
25W - 24L
1,523 SR
Queue Stats
423W - 429L
1,414 Elo+
Solo
Team Averages
Level 94
1,590 SR
1,450 Elo+

VS

Team Averages
Level 100
1,555 SR
1,450 Elo+
Vamana
Vamana
CoE Ronin IX
Vamana
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
274W - 301L
1,447 Elo+
Party 1
Nemesis
Nemesis
DethBySnuSnuz
Nemesis
Level 121
God Stats
15W - 21L
1,409 SR
Queue Stats
645W - 701L
1,411 Elo+
Party 1
Medusa
Medusa
THEEC0LT
Medusa
Level 83
God Stats
20W - 7L
1,724 SR
Queue Stats
50W - 52L
1,426 Elo+
Party 1
Tiamat
Tiamat
baggies_boy
Tiamat
Level 121
God Stats
3W - 7L
1,383 SR
Queue Stats
726W - 682L
1,451 Elo+
Solo
Amaterasu
Amaterasu
shewolf_69
Amaterasu
Level 65
God Stats
1W - 1L
1,759 SR
Queue Stats
16W - 17L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 0 / 8
6,900
493
3,939
10,263
8,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 1 / 5
6,913
494
5,512
6,290
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Zylveer
Discordia
11
4 / 2 / 2
7,352
525
7,850
5,376
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
dragonpoo69
Izanami
16
3 / 2 / 2
8,849
632
4,008
7,086
3,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
iMxrcc
Sol
14
12 / 0 / 2
8,971
641
13,524
11,327
3,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
1 / 1 / 1
7,545
539
3,085
7,839
6,064
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
10
3 / 6 / 0
6,882
492
5,712
11,254
4,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
THEEC0LT
Medusa
10
0 / 7 / 0
5,847
418
7,490
8,621
2,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
13
1 / 4 / 2
7,462
533
7,429
13,025
7,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
shewolf_69
Amaterasu
10
0 / 6 / 0
5,327
381
1,491
9,873
8,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
23
Kills
5
5
Deaths
24
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
0
8
5
L
Vamana
1
1
1
1.5
L
Nemesis
3
6
0
0.5
W
3
1
5
5.5
L
Medusa
THEEC0LT
Medusa
0
7
0
0
W
Discordia
Zylveer
Discordia
4
2
2
2.5
L
Tiamat
1
4
2
0.5
W
Izanami
dragonpoo69
Izanami
3
2
2
2
W
Sol
iMxrcc
Sol
12
0
2
13
L
Amaterasu
shewolf_69
Amaterasu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,833
Damage
25,207
40,342
Taken
50,612
20,319
Mitigated
29,206
14,367
Healing
15,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,939
630
0
2,180
10,263
8,689
108
2,061
8,202
16,513
0
L
Vamana
3,085
1,088
0
2,353
7,839
6,064
260
844
6,943
0
40,415
L
Nemesis
5,712
2,902
0
2,343
11,254
4,854
0
2,422
8,692
0
33,903
W
5,512
1,215
0
1,483
6,290
2,791
256
689
5,601
0
36,296
L
Medusa
THEEC0LT
Medusa
7,490
3,215
0
1,135
8,621
2,388
0
6,932
1,689
0
36,130
W
Discordia
Zylveer
Discordia
7,850
961
0
675
5,376
1,899
0
4,154
1,222
39,494
0
L
Tiamat
7,429
341
0
6,548
13,025
7,867
0
6,133
6,353
46,524
0
W
Izanami
dragonpoo69
Izanami
4,008
2,174
0
2,078
7,086
3,587
94
525
6,561
0
69,317
W
Sol
iMxrcc
Sol
13,524
4,711
55
7,896
11,327
3,353
1,030
64
11,263
60,352
0
L
Amaterasu
shewolf_69
Amaterasu
1,491
494
0
2,820
9,873
8,033
0
8,213
1,622
0
13,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,985
Gold Earned
33,063
404
Minions Killed
332
0
Camps Cleared
0
1,279,306
Distance Traveled
1,201,365
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,900
493
20
1
0
262,202
2
L
Vamana
7,545
539
87
6
0
260,923
0
L
Nemesis
6,882
492
58
4
0
266,926
1
W
Loki
6,913
494
60
4
0
276,688
1
L
Medusa
5,847
418
63
5
0
226,134
1
W
Discordia
7,352
525
78
6
0
247,202
7
L
Tiamat
7,462
533
98
7
0
217,276
0
W
Izanami
8,849
632
150
11
0
253,062
0
W
Sol
8,971
641
96
7
0
240,152
3
L
Amaterasu
5,327
381
26
2
0
230,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role