Player Matchup

Athena
Athena
Agent Joey3296
Athena
Level 29
God Stats
24W - 19L
1,571 SR
Queue Stats
231W - 258L
1,437 Elo+
Solo
Izanami
Izanami
Bobslol
Izanami
Level 28
God Stats
2W - 3L
1,814 SR
Queue Stats
13W - 13L
1,444 Elo+
Solo
Sol
Sol
Mazimix000
Sol
Level 29
God Stats
1W - 3L
1,700 SR
Queue Stats
85W - 110L
1,289 Elo+
Party 1
Thor
Thor
paulojobrjo
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,194 Elo+
Solo
Mercury
Mercury
plikomz
Mercury
Level 29
God Stats
0W - 5L
1,148 SR
Queue Stats
173W - 225L
1,352 Elo+
Party 1
Team Averages
Level 24
1,547 SR
1,343 Elo+

VS

Team Averages
Level 25
1,485 SR
1,376 Elo+
Rama
Rama
ALoor23
Rama
Level 29
God Stats
21W - 34L
1,354 SR
Queue Stats
61W - 89L
1,314 Elo+
Party 2
Hades
Hades
AlbertoAranaP98
Hades
Level 25
God Stats
33W - 34L
1,526 SR
Queue Stats
50W - 58L
1,375 Elo+
Party 2
Ymir
Ymir
BryanElFavo
Ymir
Level 18
God Stats
15W - 17L
1,431 SR
Queue Stats
54W - 82L
1,343 Elo+
Party 2
Hercules
Hercules
Serruchito
Hercules
Level 24
God Stats
18W - 30L
1,405 SR
Queue Stats
57W - 85L
1,319 Elo+
Party 2
Arachne
Arachne
heladiomartin
Arachne
Level 28
God Stats
6W - 2L
1,711 SR
Queue Stats
69W - 51L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 9
11,079
462
7,787
25,298
22,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
Bobslol
Izanami
20
14 / 7 / 3
14,080
587
35,184
17,147
7,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 7 / 11
11,981
499
18,531
23,269
8,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 1 / 0
6,932
289
342
1,326
261
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
plikomz
Mercury
17
4 / 10 / 10
11,625
484
9,059
21,458
8,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ALoor23
Rama
19
11 / 7 / 6
13,666
569
15,027
20,365
8,505
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 5 / 5
12,470
520
11,391
17,004
8,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 8 / 7
11,768
490
5,585
21,968
15,171
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Serruchito
Hercules
18
4 / 3 / 5
12,576
524
9,219
21,793
22,976
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
20
14 / 1 / 6
17,666
736
22,284
21,986
11,479
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
63
24
Kills
34
35
Deaths
24
33
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Rama
ALoor23
Rama
11
7
6
2
L
2
10
9
0.65
W
4
5
5
1.3
L
Izanami
Bobslol
Izanami
14
7
3
2.21
W
1
8
7
0.56
L
4
7
11
1.36
W
Hercules
Serruchito
Hercules
4
3
5
2.17
W
Arachne
14
1
6
17
L
0
1
0
0
L
Mercury
plikomz
Mercury
4
10
10
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,903
Damage
63,506
88,498
Taken
103,116
47,089
Mitigated
66,526
16,153
Healing
35,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
ALoor23
Rama
15,027
13,417
447
8,512
20,365
8,505
654
8,593
11,772
0
65,550
L
7,787
1,113
0
697
25,298
22,236
186
5,085
20,213
34,913
0
W
11,391
355
763
7,380
17,004
8,395
2,052
3,456
13,548
63,980
0
L
Izanami
Bobslol
Izanami
35,184
23,239
0
1,250
17,147
7,711
1,900
5,052
12,095
0
111,019
W
5,585
1,295
316
2,071
21,968
15,171
885
4,439
17,279
53,133
0
L
18,531
6,012
0
11,413
23,269
8,582
3,358
4,406
18,863
90,628
0
W
Hercules
Serruchito
Hercules
9,219
2,719
0
8,497
21,793
22,976
2,050
3,500
18,193
0
55,187
W
Arachne
22,284
16,318
0
7,183
21,986
11,479
4,934
5,980
16,006
0
165,269
L
342
47
0
0
1,326
261
0
0
1,326
0
2,187
L
Mercury
plikomz
Mercury
9,059
4,876
0
2,793
21,458
8,299
0
2,433
19,025
0
68,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,697
Gold Earned
68,146
478
Minions Killed
643
0
Camps Cleared
0
1,758,855
Distance Traveled
2,194,722
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,666
569
91
4
0
409,657
0
L
Athena
11,079
462
57
2
0
452,450
2
W
Hades
12,470
520
93
4
0
436,017
2
L
Izanami
14,080
587
198
8
0
395,773
0
W
Ymir
11,768
490
94
4
0
343,109
1
L
Sol
11,981
499
131
5
0
402,990
0
W
Hercules
12,576
524
113
5
0
453,686
1
W
Arachne
17,666
736
252
11
0
552,253
1
L
Thor
6,932
289
10
0
0
67,627
1
L
Mercury
11,625
484
82
3
0
440,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role